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Thimbleweed Park developer stated on Twitter that Linux (and Mac) sales have been good

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Last updated: 7 Apr 2020 at 4:19 pm UTC

Thimbleweed Park [Steam, GOG, Official Site] developer Ron Gilbert mentioned on Twitter how strong the Linux (and Mac) sales have been, and that it would be silly to ignore it.

Here's what he said from the Twitter post:

QuoteOver 1/3 of Thimbleweed Park sales are are on Mac and Linux. You're being silly if your ignoring that.


Always nice to hear such positivity and Ron stated in another post he actually develops exclusively on Mac, so dealing with more than one platform isn't something Ron is new to.

If you're not familiar with the game, check out the trailer below:

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Hope to see more from Ron and co in future on Linux, really pleasing to see more classically styled point & click adventure games come to the platform.

Thanks for pointing it out Till!

Article taken from GamingOnLinux.com.
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Eike 29 Apr 2017
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That's a great number!
Maybe there's some... special intersection between retro loves and Linux users...?

If you're into point and click the slightest, do get this game. I had wondered if verb choice is still ok - now I wonder how anything else could be ok. :-)
Keyrock 29 Apr 2017
I'm loving this game. I haven't finished it yet, but I'm likely around 3/4 of the way through. Really really great point & click that not only pays homage to LucasArts classics, but is also as good, if not better, than a lot of them.
Eike 29 Apr 2017
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Anybody knows if Gilbert talked about his future? The game somehow feels like a closure... On the other hand, in the credits, he expressed his hopes he never needs to do real work... :-)
MintedGamer 29 Apr 2017
Ok now I'm going to have to add to that number. I was interested in the game but haven't bought it yet.
Leopard 29 Apr 2017
It is on my wishlist. I'm gonna make an addition to that number soon.
Feist 29 Apr 2017
That´s wonderful!

Loved the game, it was one of those rare titles where I found myself actually missing the gameworld after I finished it. I certainly hope other "point & click" developers gets this message and starts making their games with all three platforms in mind from the start.
OLucasZanella 29 Apr 2017
Well it looks like something is going to my wishlist.
Ehvis 30 Apr 2017
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Very high numbers indeed. My best guess would be that a lot of Linux users are a little older and remember the games that those guys made. Nostalgia does help sales.
crabel 30 Apr 2017
I have funded the game on kickstarter and didn't regret it.

I played Maniac Mansion more than 20 years ago on C64 (maybe Amiga, but I think it was on the c64). The game has lots of references to that old game. I only remembered a few. It actually was a bit easier than Maniac Mansion. In MM you could choose two people out of 6 (or maybe 5) to play the adventure with, but not all of them could solve all riddles. Damn, MM was hard.

I guess, a lot of people who had computers than, are still "computer geeks" and use Linux.

I recommend to play the game on easy mode first. The riddles are far easier and you know later in the hard mode, what you need to generally do. In hard mode, it is very easy to get lost with the many options, people and places. Finishing the game in easy mode first gives you a general impression what you need to do next.
Eike 30 Apr 2017
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I recommend to play the game on easy mode first. The riddles are far easier and you know later in the hard mode, what you need to generally do. In hard mode, it is very easy to get lost with the many options, people and places. Finishing the game in easy mode first gives you a general impression what you need to do next.

I played hard mode first and was surprised how much is missing (even several places) in easy mode. I don't think the puzzles are too hard (as you said, not as hard as back in the times) and some things even make no sense in easy mode.
Spoiler, click me
Like when you're reaching penthouse in the hotel, the man there says that the lady in the elevator (forgot their name) didn't do her work correctly - when there's no lady in the elevator in the first place.
razing32 30 Apr 2017
I recommend to play the game on easy mode first. The riddles are far easier and you know later in the hard mode, what you need to generally do. In hard mode, it is very easy to get lost with the many options, people and places. Finishing the game in easy mode first gives you a general impression what you need to do next.

I played hard mode first and was surprised how much is missing (even several places) in easy mode. I don't think the puzzles are too hard (as you said, not as hard as back in the times) and some things even make no sense in easy mode.
Spoiler, click me
Like when you're reaching penthouse in the hotel, the man there says that the lady in the elevator (forgot their name) didn't do her work correctly - when there's no lady in the elevator in the first place.

Uhm , there is actually.
Spoiler, click me
There's a ghost in there that messes with the controls preventing you to get to the penthouse until you get her something.
Nanobang 30 Apr 2017
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This looks like one of those games I'll be buying on principle, which is good, as I haven't found the notion of a point-and-click anything to be attractive, and this may as well be my entry into the genre. I'll be supporting Linux and and a good game and an enlightened developer in one go.
Eike 30 Apr 2017
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This looks like one of those games I'll be buying on principle, which is good, as I haven't found the notion of a point-and-click anything to be attractive, and this may as well be my entry into the genre. I'll be supporting Linux and and a good game and an enlightened developer in one go.

It's a very special point and click, though, with an interface from the nineties. And if you want to give point and click a try and don't mind the nineties' interface, my first bet would be Day of the Tentacle remastered.

*edit* I don't want to stop you from buying and playing it, though! :)


Last edited by Eike on 30 Apr 2017 at 12:13 pm UTC
Eike 30 Apr 2017
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Uhm , there is actually.
Spoiler, click me
There's a ghost in there that messes with the controls preventing you to get to the penthouse until you get her something.

Not in the easy mode to the very best of my knowledge (which is: I played it today).
razing32 30 Apr 2017
Uhm , there is actually.
Spoiler, click me
There's a ghost in there that messes with the controls preventing you to get to the penthouse until you get her something.

Not in the easy mode to the very best of my knowledge (which is: I played it today).

Ahhh , my mistake then.
I think I am playing on normal but not sure.
Have not played in over a week as all the characters I have make things confusing at this point :(
opera 30 Apr 2017
Wow, impressive number!


Last edited by opera on 30 Apr 2017 at 3:49 pm UTC
Eike 30 Apr 2017
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I think I am playing on normal but not sure.
Have not played in over a week as all the characters I have make things confusing at this point :(

I gave all (transferrable) items to one person to have a better overview. But if you find it too confusing and not enjoyable, better play it on easy mode than not at all. You would have to start from beginning, though, difficulty is not changeable later on.
Joeyboots80 30 Apr 2017
I plan to buy this within the next couple weeks. Reminds me of my early DOS gaming days. Good to know it's doing well as it looks like a lot of love went into it.
GNUzel 1 May 2017
Would love to support him but I just can't into that style of game or justify buying which really sucks.

Still, seems he's doing well.
razing32 1 May 2017
I think I am playing on normal but not sure.
Have not played in over a week as all the characters I have make things confusing at this point :(

I gave all (transferrable) items to one person to have a better overview. But if you find it too confusing and not enjoyable, better play it on easy mode than not at all. You would have to start from beginning, though, difficulty is not changeable later on.

will get around to it eventually.
Just not in the mood I suppose.
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