Ballistic Overkill [Steam], one of my favourite FPS games and one we host three servers for is due a huge update tomorrow! It will get early Vulkan support and much more!
You will be able to set what graphics API you want by command line options, like "-force-vulkan" and "-force-glcore". With the ability to see in-game which API is actually running. This sounds great, it already performed really well, but now it might run even smoother.
They added in more AA customization, so you can now pick from FXAA, MSAA 2X-8X and also MSAA + FXAA at the various levels of MSAA.
They are also changing up how actually joining games works. You will be able to see who in your friends list is playing and join the server they are on. One of my personal requests is also being added, which is a queue to join a game, so no longer do you sit refreshing madly to try to join a server your friends are on.
Another of my personally requested features was admin commands, which they will be doing. They are adding in kick, ban and a player priority list for you to customize.
On top of all that, they will also be balancing a few classes and fixing bugs. See the full patch notes here.
This cements Ballistic Overkill even more into my top FPS list on Linux, fantastic. They respond well to feedback and constantly update the game with decent features.
You will be able to set what graphics API you want by command line options, like "-force-vulkan" and "-force-glcore". With the ability to see in-game which API is actually running. This sounds great, it already performed really well, but now it might run even smoother.
They added in more AA customization, so you can now pick from FXAA, MSAA 2X-8X and also MSAA + FXAA at the various levels of MSAA.
They are also changing up how actually joining games works. You will be able to see who in your friends list is playing and join the server they are on. One of my personal requests is also being added, which is a queue to join a game, so no longer do you sit refreshing madly to try to join a server your friends are on.
Another of my personally requested features was admin commands, which they will be doing. They are adding in kick, ban and a player priority list for you to customize.
On top of all that, they will also be balancing a few classes and fixing bugs. See the full patch notes here.
This cements Ballistic Overkill even more into my top FPS list on Linux, fantastic. They respond well to feedback and constantly update the game with decent features.
Some you may have missed, popular articles from the last month:
Wow, one of the first games of new Unity engine to get Vulkan support! I'm incredibly excited to see performance boost (hopefully) and general behavior of Vulkan on Unity games. Also I'm so glad to see Vulkan getting pretty well adopted this year.
1 Likes, Who?
Solid 100 fps, so I personally don't need it. I hope it brings in more players though. If anyone want to trade skill for FPS, I'm all ears! :D
1 Likes, Who?
:D Lookin forward to trying some Vulkan
0 Likes
Been hearing alot of good things about this game and now Vulkan support, I think I have to buy it :)
0 Likes
QuoteThey added in more AA customization, so you can now pick from FXAA, MSAA 2X-8X and also MSAA + FXAA at the various levels of MSAA.
Last edited by on 15 May 2017 at 11:03 pm UTC
6 Likes, Who?
Can this be bought on steam and then played without the steam client? Nothing 32-bits to ever touch my system.
0 Likes
Quoting: iskaputtCan this be bought on steam and then played without the steam client? Nothing 32-bits to ever touch my system.
lol.
Rules out 99% of the games on steam then including Ballistic overkill
4 Likes, Who?
I have been playing this shit out of this game. Ballistic Vulkan is the best news I've heard all week.
0 Likes
Had absolutely zero interest in this game but I'll buy it when the vulkan renderer is working correctly.
0 Likes
This game supports all the graphical APIs. If it had a benchmark option I would buy it just to make comparations.
1 Likes, Who?
See more from me