Blasphemous, a dark and brutal non-linear platformer is currently on Kickstarter and it looks pretty good. It's already funded too and it's heading to Linux.
They are currently on $81,672 of their $50,000 goal, so this one is already blasting through the stretch goals like a Nightmare mode and New game+.
Direct Link
It's actually the same developers who created The Last Door, which also supports Linux. Really pleasing to see them continue to support us. Linux support is very clearly noted on the campaign in a few places, so we're good to go on this one.
About the game
QuoteBlasphemous is an action-platformer that combines the fast-paced, skilled combat of a hack-n-slash game with a deep and evocative narrative core, delivered through exploration of a huge universe comprised of non-linear levels.
Immerse yourself in a dark fantasy nightmare that has been constructed PIXEL BY PIXEL by our committed artists.
I must say I think it looks absolutely incredible. The animations and the graphical style is pretty insane. The trailer kept my interest the entire way through, especially that massive boss that stood up and ripped the head off the station — wow. Few Kickstarters manage to have such an amazing pitch, these guys have it nailed down.
Features
- Awesome pixel art, featuring very large sprites with smooth animations, entirely created using traditional pixel by pixel, frame by frame techniques.
- Explore a huge, doomed land, a universe that feels open, delivered through a non-sequential level design that puts you in control of where to go next.
- An insane focus on pleasant combat, meticulously crafted so every push of a button delivers a rush of dopamine directly to your brain.
- Blasphemous’ levels tell a story that is challenging to decipher, but very rewarding to those who dare to put all its pieces together.
- Deep progression system with equipable and consumable items: Find your personal combat style by equipping rosary beads, crown thorns, or carrying around relicæ that boost your combat abilities.
- An original game soundtrack by award-winning composer Carlos Viola.
Find their Kickstarter here.
Quoting: razing32What hardware do you have under the hood ?
I'm guessing these are not the original boards but emulators , right ?
Given that CRT are hard to come by these days, and are a pain in the arse most times needing work etc, I've switched to running older harder with Nvidia 8600GT cards or higher - these can deal with MAME shaders with ease. And quite frankly, a 21" 4:3 ratio LCD plus shaders to mimic a CRT looks damn fine! And in the smaller red cab, a 19" LCD in either vertical of horizontal looks great.
I do have a ton of original hardware that I've started selling to the hardcore guys, stuff like Mortal Kombat 1-3, many Capcom CPS2 games etc.
And yes, I use Linux on them :D A custom Arch install to be specific, pared right down to bare minimum, boots directly to X with AttractMode frontend loading - this and an iPac controller board and you're set. Dunno why the fuck you would bother with that shitty (and fucking slow) Hyperspin FE, or Windows, or any of those ultra-super-crap xxx-in-1 boards.
(I'm probably a bit elitist when it comes to arcade cabs. I despise those ones that are built to have every single controller under the sun on a giant idiotic surfboard hanging off the front)
Quoting: Luke_NukemQuoting: razing32What hardware do you have under the hood ?
I'm guessing these are not the original boards but emulators , right ?
Given that CRT are hard to come by these days, and are a pain in the arse most times needing work etc, I've switched to running older harder with Nvidia 8600GT cards or higher - these can deal with MAME shaders with ease. And quite frankly, a 21" 4:3 ratio LCD plus shaders to mimic a CRT looks damn fine! And in the smaller red cab, a 19" LCD in either vertical of horizontal looks great.
I do have a ton of original hardware that I've started selling to the hardcore guys, stuff like Mortal Kombat 1-3, many Capcom CPS2 games etc.
And yes, I use Linux on them :D A custom Arch install to be specific, pared right down to bare minimum, boots directly to X with AttractMode frontend loading - this and an iPac controller board and you're set. Dunno why the fuck you would bother with that shitty (and fucking slow) Hyperspin FE, or Windows, or any of those ultra-super-crap xxx-in-1 boards.
(I'm probably a bit elitist when it comes to arcade cabs. I despise those ones that are built to have every single controller under the sun on a giant idiotic surfboard hanging off the front)
Wow , you seem really passionate about this stuff.
Didn;t know there was such a big community for arcades but then again I never was into arcade games as my parents were not too keen on me wasting money there when i had a computer and games at home.
Also they were very short lived in my country. I was born shortly before Communism collapsed so arcades only had a few years before PCs showed up and internet cafes were a thing.
Curios how you built that arch to accommodate the purpose. You'll have to forgive me but outside of MAME and the NES/SNES/PS1 most popular emulators I am rather clueless. I did not own a console growing up and as mentioned earlier I did not frequent arcades.
Also , per your icon you are on Open Suse. Curios why you chose Suse when you seem to have plenty of experience on Arch.
Quoting: razing32Curios how you built that arch to accommodate the purpose. You'll have to forgive me but outside of MAME and the NES/SNES/PS1 most popular emulators I am rather clueless. I did not own a console growing up and as mentioned earlier I did not frequent arcades.
Also , per your icon you are on Open Suse. Curios why you chose Suse when you seem to have plenty of experience on Arch.
I only use MAME on them. Leave the console emulators to standard computers.
I use openSUSE because Tumbleweed is rolling (faster than arch at times), stable, has good configuration options (I'll take YaST over trying to remember which config/tool does what any day).
Arch has its uses, but being a good distro for someone who just wants to get on with their work without worry is not one of those uses. The package manager also doesn't split out debug symbols, languages, development source - I don't like that.
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