Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.
EVERSPACE [GOG, Steam, Official Site], the gorgeous space shooter that's supposed to get a Linux version is launching soon, but sadly, there will be no Linux support for now.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

I was initially excited, since I got their usual PR email announcing the trailer and release date earlier today, but Linux was specifically missing from the press email. After looking it up, they wrote more on Kickstarter about why. They said this about the Linux release:
QuoteUnfortunately, we won’t be having a Linux version ready for full release. Although we expected to run into problems, we thought that Unreal Engine would make our life a whole lot easier and time spent on the port would be closer to the time spent on the Mac version. We ran into some serious graphics issues on Linux, the biggest one being related to NVIDIA graphic cards. The problem was confirmed on their end and we are waiting for a new driver update that fixes the issue. In the meantime we are working on the other remaining issues and should the driver update not hit soon we will be able to use a workaround with reduced graphics that was thankfully provided by one of the dedicated Linux users on the Steam forums. So please stay tuned!


It's good to see them keep such open communication about the Linux version, but I'm still sad they've encountered such major issues. We've covered it a few times now, so this isn't exactly unexpected. Article taken from GamingOnLinux.com.
13 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
11 comments

neowiz73 May 18, 2017
at least they seem to be adamant about working out the issues and we will most likely see support soon enough. that's good to see. more nvidia driver fixes will be nice to see. I really like the concept of this game. looking forward to the Linux release.
Luke_Nukem May 18, 2017
Their dedication to the Linux port and solving problems with it makes me want to support them. Sounds like they are doing a great job!
Leopard May 18, 2017
Liam , can you ask them about ; did they test it with open source AMD drivers?

That is a problem ; right now most powerful cards are on Nvidia side and Nouveau open source drivers are bad so they're using proprietary Nvidia drivers. So this ports are just being blob driver certified ones and running some silly and simple problems on Mesa.
linuxjacques May 18, 2017
I'm glad they are still working on it.

They could have said "linux too hard; give up" like so many others.
STiAT May 18, 2017
The problem seems to exist quite some time now. Rather disappointing NVidia didn't tackle that than them not releasing. I understand they do want to release on Linux in full glory too instead of reducing graphics quality because NVidia didn't care.
Ehvis May 18, 2017
View PC info
  • Supporter Plus
Is it really a driver bug? Or is it an Unreal Engine bug?
slaapliedje May 18, 2017
I wonder if this is the same / similar bug to what causes Ark to freak out when there are too many shiny things, making more shiny things.

This game looks impressive... BUT, it also says it supports VR, yet says best played with keyboard/mouse. Nothing in VR is best played with keyboard/mouse, fumbling around with a headset on your head until you can touch the nobs that are hopefully on your index fingers for the keys... then reaching over to the mouse, then back...

Hopefully they implement Flight sticks, and walking around the cockpit for VR, and most importantly get Vulkan in there so we can get Linux VR support!


Last edited by slaapliedje on 18 May 2017 at 10:36 pm UTC
musojon74 May 18, 2017
I've messaged them a few times. They said wait for the new NVidia driver. Which is out of course :(
TheRiddick May 19, 2017
Hmmm, are they another developer that ONLY tests against NVIDIA's 'standards' under Linux OpenGL? I hope they test and compare with the latest MESA options for AMD users. I mean if they get it out the door working on AMD hardware fine then chances are the NV side of things will just fall into place once they patch the driver!

WHY? Because AMD stuff actually has conformity to standards, meaning other hardware vendors can benefit from games being tested under it.... ;)
nijiwar May 19, 2017
Yep , as i said "i told you , no Linux version " , and no Nvidia won't fix bug , they not fix for whole year... All developers have a problems on Linux , but they just bypass them.
Cossacks 3 had a huge problems , but no one complained for problems with drives or engine , just work and bypass.
Ardje May 19, 2017
Is it really a driver bug? Or is it an Unreal Engine bug?
Most problems I have graphics wise are all nvidia driver bugs.
That hurts if you have a steam machine (i.e. not upgradable to radv capable cards).
So no 4k for me (I get stable 4k from a R9-270 though), and no vulkan.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.