Good news for anyone wanting to play either Total War Shogun 2 or Fall of the Samurai as the specs have been released for the Linux versions.
Minimum
Recommended
NVIDIA users need driver version 375.26 or later. AMD and Intel need Mesa 17.1.
Really awesome to know all major GPU vendors will be supported on Linux, but it's not surprising considering how far Mesa has come in such a short amount of time.
Not long to wait as the games release for Linux on May 23rd! See their news post for more.
Minimum
- 2GHz processor
- SteamOS 2.0 / Ubuntu 16.04 or later
- 4GB of RAM
- 1GB Nvidia 600 series / AMD 6000 series / Intel Iris Pro
Recommended
- 3GHz processor
- SteamOS 2.0 / Ubuntu 16.04 or later
- 4GB of RAM
- 2GB Nvidia 700 series / AMD R7 series graphics card or better
NVIDIA users need driver version 375.26 or later. AMD and Intel need Mesa 17.1.
Really awesome to know all major GPU vendors will be supported on Linux, but it's not surprising considering how far Mesa has come in such a short amount of time.
Not long to wait as the games release for Linux on May 23rd! See their news post for more.
Some you may have missed, popular articles from the last month:
Regarding the Feral GOG situation. Many developers release their games on both GOG and Steam. True the GOG sales are probably a fraction of the Steam sales, but it's just icing on the cake. Why not cast your net far and wide? If you've already gone through the trouble of porting a game to Linux, why wouldn't you release it on GOG? I don't believe it costs anything to put the game up on GOG right? Your revenue is all based on sales.
Saying that Steam is where the money is does not provide the full answer for why Feral ports are exclusive to Steam. Not saying it's right or wrong, there's probably a good reason. Money might be the primary reason, but surely not the only one.
Saying that Steam is where the money is does not provide the full answer for why Feral ports are exclusive to Steam. Not saying it's right or wrong, there's probably a good reason. Money might be the primary reason, but surely not the only one.
2 Likes, Who?
Quoting: johndoeQuoting: LeopardNext time , i will to the Feral ' Hey , yo Feral! Shmerl wants you games on GOG , because he is Polish and he has somekind of fanatizm,patriotizm about GOG so he somehow wants you to break main developers or publishers attitude. Don't mind if he is talking about other Drm-free stores ; he only cares about GOG'
Dude , enough of that your GOG loving movements. No matter what we approach you ; you're still trying to blame Feral and somehow Valve itself. Drop it off.
If you are not happy about it ; tell your beloved GOG to care about Linux by porting their titles and Galaxy , not treating us as second class citizens. Maybe after that ; our rising Linux porter Feral can consider that.
Hey Leopard,
Shmerl has an opinion and that is justified.
Please don't blame others for their thoughts/interests - this is really childish - and does not help.
Man , his attitude is childish too. He looks for a conspiracy ; which there is not.
He thinks that Feral can break the main publishers attitude about GOG ; it is not simple as that.
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Quoting: ShmerlQuoting: LeopardNext time , i will to the Feral<...>If you are not happy about it<...>
Few things. I find exclusivity approach bad. Put yourself in that situation, and say you like when you are excluded. I.e. for instance when you as Linux user are ignored by Windows only release. Show me one person who thinks that exclusivity is something positive. Surprising thing is, Linux users should probably know this topic in and out already.
Second, I already told Feral about it, so I'm sure they know.
I totally understand you.
But for me GOG and the other stores are no option for me.
Let me explain...
I'm a Linux networkadmin and care alot about security... also private.
I don't do facebook, twitter, ebay, paypal, buy online with creditcard, use smartphones,...
You can find me at different bug-trackers of different opensource projects where I send patches or report bugs - "mesa" for example.
BUT STEAM/VALVE sell gift cards at my gas station - thats why I prefer Steam most.
Steam has enough money/manpower to do this.
So you see... different people/porters have different interests/goals.
1 Likes, Who?
I am so excited to see this game again! I am counting down the days.
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Props to them for supporting as far back as 6000 series AMD (or was it still ATI at that time? ha). I would love to see how old hardware this game will run that is not officially supported. Maybe I can resurrect my dead youtube channel for some zombie hardware fun.
But before any such thing, the title would need to go DRM-free. I regret breaking my rule and buying TW:Warhammer only to find out it doesn't even have cross platfrom multi and now it is just cluttering up my library with nobody to play with.
You know where the money is at? Consoles. Windows. Maybe Feral should just ditch Mac/Linux niches and pursue the *real* markets like the rest of the industry?
I think you have a fundamental misunderstanding of what DRM is. We will always need to have a means of first acquiring the software. But once you have a copy of that game, what you do with it should not be dictated by phone-home mechanisms or prison warden "clients".
As soon as gaming becomes a self-sustaining market on Linux, I will be kicking Steam off of my machines. But until then, I must consider Valve an ally.
Last edited by GustyGhost on 20 May 2017 at 4:53 am UTC
But before any such thing, the title would need to go DRM-free. I regret breaking my rule and buying TW:Warhammer only to find out it doesn't even have cross platfrom multi and now it is just cluttering up my library with nobody to play with.
Quotesomething something about that's where the money is at
You know where the money is at? Consoles. Windows. Maybe Feral should just ditch Mac/Linux niches and pursue the *real* markets like the rest of the industry?
Quote"GOG is DRM because you need to sign into an account" - Leopard, probably
I think you have a fundamental misunderstanding of what DRM is. We will always need to have a means of first acquiring the software. But once you have a copy of that game, what you do with it should not be dictated by phone-home mechanisms or prison warden "clients".
As soon as gaming becomes a self-sustaining market on Linux, I will be kicking Steam off of my machines. But until then, I must consider Valve an ally.
Last edited by GustyGhost on 20 May 2017 at 4:53 am UTC
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Before Valve started supporting Linux I had exactly ONE game that worked in Linux, I now have nearly 800.
How many Feral ports are for games that have been available on GOG as Windows only games? If the answer is None you have your reason why Feral only offer Steam keys.
How many Feral ports are for games that have been available on GOG as Windows only games? If the answer is None you have your reason why Feral only offer Steam keys.
1 Likes, Who?
another total war sigh
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Quoting: ShmerlI'm asking about why Feral pick only such cases to port. That's already something they choose.
May I ask why you are phrasing it like this? Is there an indication that Feral chooses for themselves which games they port? I mean, they are like a translation studio: They add a language to an existing game, so to say. They can't just grab a game, translate it and sell it where they want.
Or do you mean that Feral has more contractual offers than they could handle and they are deliberately only picking ones with Steam DRM? That would be pretty cool, just because that would mean that the Linux market is so big, that Feral and Aspyr can't even handle all the requests. But I doubt that.
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I'd rather we didn't have drm. But Valve have made it possible for me to have enough games on Linux that I really can jump ship. Which bearing in mind the way Microsoft are going with hardware support and the virus malware situation, I'm incredibly happy about. And these guys need to make money.
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This was the first TW game I did not buy, having got to the point in 2011 that I would rarely buy Windows software; so I look forward to playing it.
I would guess that CA, or more likely SEGA, have contracted Feral to do the whole TW catalog, either as work for hire ( a specific fee or fees ), or on a royalty basis, which obviously disappoints @fabry92! But it makes sense for porting houses to do several games that have similar technology, as it lessens the cost per title. All their work will be the result of negotiations that probably do not allow them to choose to release the title wherever they please; they are not likely to be in the situation where they can simply "pick" which titles they port.
I am not personally bothered about games using some form of revenue protection, so long as it is non-intrusive. Computer games have always used a variety of methods to minimise casual fraud. Early ones made you enter codes obtained from physical game content, or use difficult to copy "key" floppy disks of CDs; later ones used fairly nasty virus-like mechanisms. The encrypted binary method offered by Valve ( used only at the discretion of the developer, these games do not ... http://steam.wikia.com/wiki/List_of_DRM-free_games ), has never caused me any issues, and is certainly a far better than the old copy-protection schemes.
Any easily copied product has had the issue that, if people perceive they can get something for free, many will do so. DRM and other forms of protection will not disappear until that problem becomes insignificant.
I would guess that CA, or more likely SEGA, have contracted Feral to do the whole TW catalog, either as work for hire ( a specific fee or fees ), or on a royalty basis, which obviously disappoints @fabry92! But it makes sense for porting houses to do several games that have similar technology, as it lessens the cost per title. All their work will be the result of negotiations that probably do not allow them to choose to release the title wherever they please; they are not likely to be in the situation where they can simply "pick" which titles they port.
I am not personally bothered about games using some form of revenue protection, so long as it is non-intrusive. Computer games have always used a variety of methods to minimise casual fraud. Early ones made you enter codes obtained from physical game content, or use difficult to copy "key" floppy disks of CDs; later ones used fairly nasty virus-like mechanisms. The encrypted binary method offered by Valve ( used only at the discretion of the developer, these games do not ... http://steam.wikia.com/wiki/List_of_DRM-free_games ), has never caused me any issues, and is certainly a far better than the old copy-protection schemes.
Any easily copied product has had the issue that, if people perceive they can get something for free, many will do so. DRM and other forms of protection will not disappear until that problem becomes insignificant.
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