NVIDIA have released their 381.22 driver which comes with plenty of fixes, newer Vulkan support and more.
It now turns off OpenGL threaded optimizations by default, as they had enough reports showing that it was causing instability.
It adds support for these Vulkan extensions:
They also removed their NVIDIA logo splash screen which could show up on booting into a distribution. I'm glad they've removed it, but I practically never saw it. The only time I've ever seen it is on my TV PC which weirdly shows it for a second before the login screen, that's the only time I've ever personally seen it happen across all the computers I've owned with NVIDIA. It likely depends on how it's installed.
It also has "Improved compatibility with recent kernels", so you should have little to no trouble with this driver on the latest and greatest Kernel.
It now turns off OpenGL threaded optimizations by default, as they had enough reports showing that it was causing instability.
It adds support for these Vulkan extensions:
- VK_EXT_acquire_xlib_display
- VK_EXT_display_control
- VK_EXT_display_surface_counter
- VK_EXT_direct_mode_display
- VK_KHX_external_memory
- VK_KHX_external_memory_fd
- VK_KHX_external_semaphore
- VK_KHX_external_semaphore_fd
They also removed their NVIDIA logo splash screen which could show up on booting into a distribution. I'm glad they've removed it, but I practically never saw it. The only time I've ever seen it is on my TV PC which weirdly shows it for a second before the login screen, that's the only time I've ever personally seen it happen across all the computers I've owned with NVIDIA. It likely depends on how it's installed.
It also has "Improved compatibility with recent kernels", so you should have little to no trouble with this driver on the latest and greatest Kernel.
Some you may have missed, popular articles from the last month:
Nice, I've got some strange crash (mainly with wine games tho) hope it fixes this.
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It have direct mode for VR? Anyone knows?...
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Will wait till the weekend to do an upgrade.
Let's see if I manage to brick myself.
EDIT: Not out on Arch repo yet.
Last edited by razing32 on 9 May 2017 at 9:05 pm UTC
Let's see if I manage to brick myself.
EDIT: Not out on Arch repo yet.
Last edited by razing32 on 9 May 2017 at 9:05 pm UTC
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Quoting: GuestBut where are our ****ing performance optimizations for specific games?
You mean where are the workarounds introduced to make up for a game abusing the API? To hell with that.
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I hope it aint the current 381 on their PPA, cause that one freezes my Mint a lot! ... EVGA 1060
PS: The one on Nvidia PPA is .09 and this one is .22 haha...waitinggggggggggggggggg
Last edited by metro2033fanboy on 9 May 2017 at 9:48 pm UTC
PS: The one on Nvidia PPA is .09 and this one is .22 haha...waitinggggggggggggggggg
Last edited by metro2033fanboy on 9 May 2017 at 9:48 pm UTC
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To anyone still on the 375* series, On Linux Mint 18 I installed the newly released 375.66 driver using the --no-drm option (Gigabyte GTX 1060) with the mainline 4.11 kernel. Installation went successful and any game I've tried works fine so far and the system is also very stable.
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Not yet on negativo17's repos. (Fedora)
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Quoting: GuestWhat?It should not be up to driver developers to optimize for each game.
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Quoting: GuestBut where are our ****ing performance optimizations for specific games?
I understand where you're coming from, but I would personally prefer Nvidia focus on keeping up and improving the overall driver quality than find workarounds for individual titles. I think Linux will need a much larger market share before Nvidia will care to allocate resources for doing these types of optimizations.
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Quoting: GuestVery true, I know that.
[But they did it for specific games in Windows/DX12 anyway](http://uk.download.nvidia.com/Windows/382.05/382.05-win10-win8-win7-desktop-release-notes.pdf), so I was just having a rant.
If they decided to do per-game optimizations for Linux I wouldn't stop them and would happily receive them :)
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