Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We do often include affiliate links to earn us some pennies. See more here.
tagline-image

Two Worlds II Call of the Tenebrae is a new DLC & Standalone game coming to Two Worlds II along with full Linux support, but sadly the release date has slipped for everyone. They also seem to be having issues with the Linux version.

From the Steam forum here:

Quoteyes. we changed the release date to 15th of June. We need more compatibility testing. changes from CoT conflict with the main game.

 


And this one too:

 

 

Quote[…]We have trouble with Linux and Mac versions. Of course we will solve it somehow, but there are issues with the larger texture size.

 


Hopefully it won't be delayed once again, but I would rather we had a good release than a bug ridden mess like previous releases.

The developer also confirmed again they will be moving away from their old DRM method, to a less annoying "DLM". Where you don't need to enter in a key to activate anything. They will still give you a key, to access multiplayer and get back lost games if you purchased from other stores, as the key is your proof of ownership. A much better system overall.

Thanks for the tip DamonLinuxPL.

 

Article taken from GamingOnLinux.com.
4 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
17 comments
Page: 1/2»
  Go to:

razing32 May 22, 2017
Ugh.
Kinda sad. We just heard it was being released and now we get the delay.
Oh well, better they do release a proper game when they do.


Last edited by razing32 on 22 May 2017 at 6:59 pm UTC
Spud13y May 22, 2017
People don't seem to like the Two Worlds franchise, apparently. However, I think it's kind of admirable that they're being really gung-ho about porting these games to Linux and being functionally better. We shall see if the latter has any merit.
Beamboom May 22, 2017
They got a decent metascore. I'm so totally gonna support this release when released, presuming the Linux version runs properly.
Egonaut May 22, 2017
Two Worlds 2 is a really nice RPG, but you have to get over the first 1-2 hours. The beginning of the game is not too good, but then it turns into a open world with lots of places and stuff to discover.
Colombo May 22, 2017
How interactive it is? I like talking to people (in games), but I don't like diablo-esque games, where everything is about combat. I like freeform character development system, where I am not limited by level and class. Everything close to strict C&L, especially with MUST HAVE party is boring, but everything closer to skill-system (especially with "repeat to gain mastery", instead of putting skillpoints) is better. Where does 2W2 stands in there?
Egonaut May 23, 2017
Quoting: ColomboHow interactive it is? I like talking to people (in games), but I don't like diablo-esque games, where everything is about combat.
Of course combat takes a big part in the game, but you don't have to fight all the time. You can do quests either with combat, or stealth/stealing or with your talking skills.
Quoting: ColomboI like freeform character development system, where I am not limited by level and class. Everything close to strict C&L, especially with MUST HAVE party is boring, but everything closer to skill-system (especially with "repeat to gain mastery", instead of putting skillpoints) is better. Where does 2W2 stands in there?
The game uses skill points, but you can remove them for money at some points. I haven't played it for almost 3 years, so I can't remember every single detail, so it might be possible to gain skills with using them, but don't take this as granted.

For the question about a party, you don't have a party in single player. It's more like a Skyrim experience (without being that good). But the game has an online multiplayer where you can play in a party with others, build your own house and even a whole village.
jasondaigo May 23, 2017
Quoting: ColomboI like talking to people (in games)
lol


Last edited by jasondaigo on 23 May 2017 at 6:57 am UTC
Colombo May 23, 2017
Quoting: jasondaigo
Quoting: ColomboI like talking to people (in games)
lol
Only to NPC.
jasondaigo May 23, 2017
Quoting: Colombo
Quoting: jasondaigo
Quoting: ColomboI like talking to people (in games)
lol
Only to NPC.
ofc
slaapliedje May 23, 2017
Quoting: jasondaigo
Quoting: Colombo
Quoting: jasondaigo
Quoting: ColomboI like talking to people (in games)
lol
Only to NPC.
ofc

Yeah, none of us like talking to people (in reality). We're Linux users and Gamers. That's like a double whammy as far as socializing with our fellow Earthlings.

I still maintain that the Ultimas (specifically 4 and 5) had the best NPC system. You didn't have any hints on what to say to people and had to actually talk/type to the NPCs. 6 was similar, but they had highlighted words suggested to say to people during conversations, then 7+ just had selection menus...

I can't think of any other games since those had any real interaction with NPCs.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.