Two Worlds II Call of the Tenebrae is a new DLC & Standalone game coming to Two Worlds II along with full Linux support, but sadly the release date has slipped for everyone. They also seem to be having issues with the Linux version.
From the Steam forum here:
Quoteyes. we changed the release date to 15th of June. We need more compatibility testing. changes from CoT conflict with the main game.
And this one too:
Quote[…]We have trouble with Linux and Mac versions. Of course we will solve it somehow, but there are issues with the larger texture size.
Hopefully it won't be delayed once again, but I would rather we had a good release than a bug ridden mess like previous releases.
The developer also confirmed again they will be moving away from their old DRM method, to a less annoying "DLM". Where you don't need to enter in a key to activate anything. They will still give you a key, to access multiplayer and get back lost games if you purchased from other stores, as the key is your proof of ownership. A much better system overall.
Thanks for the tip DamonLinuxPL.
Quoting: slaapliedjeQuoting: jasondaigoQuoting: ColomboofcQuoting: jasondaigoOnly to NPC.Quoting: ColomboI like talking to people (in games)lol
Yeah, none of us like talking to people (in reality). We're Linux users and Gamers. That's like a double whammy as far as socializing with our fellow Earthlings.
I still maintain that the Ultimas (specifically 4 and 5) had the best NPC system. You didn't have any hints on what to say to people and had to actually talk/type to the NPCs. 6 was similar, but they had highlighted words suggested to say to people during conversations, then 7+ just had selection menus...
I can't think of any other games since those had any real interaction with NPCs.
I actually played an adventure game a while back called A Second Face (Win only i think) which had a similar system.
You could interact with the mouse but when talking you had to type out words and pay attention to what answers they were giving.
I played with that game far too much... ha! it's when I figured out how to hex edit characters and the world..
QuoteAll characters had some standard things you could ask, NAME, HELLO, HEALTH, JOB, BYE. Then each had 2 specific things to ask, with some special characters knowing 3 or 4.
Even I don't talk to people like that.
Quoting: ColomboQuoteAll characters had some standard things you could ask, NAME, HELLO, HEALTH, JOB, BYE. Then each had 2 specific things to ask, with some special characters knowing 3 or 4.
Even I don't talk to people like that.
ha ha! Forget using 'lol' or 'omg'. You could just shorten every word to 4 characters. 'Hell, what your name?' All great words are only four letters anyhow.
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