Leaving Lyndow [Steam], the short, but impressive adventure game has officially removed Linux support on Steam due to the amount of bug reports.
The developer explained their reasoning on the Steam forum post:
QuoteAh, yes I only recently decided to pull support less than two days ago. Anyone who has already purchased the game for Linux can still download it (apparently its working for some), but I have been getting so many bugs from so many different distros I decided to take support off the store page. Linux users account for less than 2% of our customers but over 50% of our bug reports, so I've found myself a bit over my head with Linux. I'm afraid I made a terrible error in judgement when attempting to port for linux, and its my bad. I'm sorry for the confusion!
If interested, you can see the post about it here.
It's not the first time I've heard about this, as I often see the developer of Caves of Qud tweeting about how many bug reports they get from Linux gamers. There's a number of others who I hear the same from too, which is quite a shame, but it's going to happen when developers aren't all that familiar with Linux and the game engines often have issues the developers cannot work around too.
I think a fair amount of developers rely too heavily on just pushing out builds and hoping for the best. Researching the platform and testing it each time you do updates is pretty essential. It may sound dumb and quite obvious to do so, but the amount of times I've seen developers say they don't have "a Linux machine for testing", yet they push out a Linux version and sell Linux copies is quite staggering.
It's a shame, but it's not a massive loss as it really is a short game. Perhaps someone good with Unity can help them fix it up.
Quoting: GuestWell, Developing on linux myself. meh to windows ~~
I swear, I might really do it.. Release linux only when I get to that point.. <.<
What are you making ?
If so, that's kind of frustrating. I always thought stuff that worked on Ubuntu would most likely work on Arch etc. Choice is good and all but standards are important too.
I have no idea if compatibility with Linux is harder than with Windows. Windows devs have to make sure that the games work with 7, 8, 9 and possibly XP.
Quoting: Andrei B.I think that developers should be able to mention (on Steam) what distribution they're supporting. People can't seriously expect developers to support dozens of distributions.
On the other hand, I find disturbing what this developer has done. Simply removing support for a platform is really not cool and borderline illegal. What if I only had access to Linux? Plus, removing support is usually done gradually, with a lot of time in advance. Like a year, for example, so that users can find alternative solutions.
I looked on steamdb to check.
The Linux depot is still there and it's still linked with the steam store.
So anyone can still buy the game and can still run (or try to run) the game on Linux. It simply doesn't show up as being available to purchase for Linux even tho it will still install Linux once bought.
Quoting: BeamboomQuoteso many bugs from so many different distrosOk, not to be a jerk or anything but to be bluntly honest here, in this context I think Linux users on other distros than the officially supported distro on Steam - Ubuntu - should just stuff it and stop reporting bugs and either find a solution themselves or dual boot into Ubuntu for gaming. Plain and simple.
That's true. I have SteamOS and Arch. If something doesn't work on Arch, I first check if it works on SteamOS before bothering the devs. Sometimes it's the other way round, in that case it's worth reporting, as all games on steam should work on Ubuntu and SteamOS as they're official target platforms. Also it's something else to report a bug and to seek for help in the forums. The latter I think is ok regardless of the distro you're running, but you should state it loud and clear. Bug reports should only refer to supported platforms.
Last edited by pb on 26 June 2017 at 2:36 pm UTC
Quoting: pbThat's true. I have SteamOS and Arch. If something doesn't work on Arch, I first check if it works on SteamOS before bothering the devs. Sometimes it's the other way round, in that case it's worth reporting, as all games on steam should work on Ubuntu and SteamOS as they're official target platforms. Also it's something else to report a bug and to seek for help in the forums. The latter I think is ok regardless of the distro you're running, but you should state it loud and clear. Bug reports should only refer to supported platforms.
I think this is especially important for smaller indie releases, as they can't afford to put too many resources into bug-fixing too many distros.
It can also overwhelm developers who are new to linux gaming.
I do understand why, on the short term, the investment into Linux as a platform seems bad for somebody making games. But Linux is there, and AFAIK there's no major game-breaking differences between most of the major distros. I have always had consistent issues between Debian, Elementary, Fedora and SteamOS - if a game worked on one, they usually work on the rest and vice-versa.
Nowadays people moving to the Linux ecosystem are less likely than ever to come back. Linux is stable, more often than not bug free, solid and provides a good range of software. Companies like Feral making a living proves that Linux now is a viable business. And considering that most game-devs develop for a series of platforms anyway, it shouldn't be a problem to develop platform agnostic games that can be ported fairly "easy".
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