It's now confirmed that Micro Machines World Series [Steam, Deliver2] is coming to Linux and Virtual Programming are behind the port this time.
Direct Link
It's not a big surprise, since VP did the port of DiRT Showdown (another Codemasters title) which turned out to be a fantastic port.
Virtual Programming teased this fact out earlier today on Twitter and they have now officially announced it themselves in another tweet:
#MicroMachines World Series is coming to #Mac & #Linux on the 23rd June!
— Virtual Programming (@virtualprog) June 1, 2017
Pre-Order now from https://t.co/W36h3Qi4p1 and get 10% off! pic.twitter.com/MNsrQm5KWv
The release date is a bit confusing, since their tweet says the 23rd, but Steam and their own store Deliver2 say the 20th. I'm waiting to hear back on what date is correct. We will just have to wait and see which one turns out to be correct, as release dates do sometimes change.
I couldn't be more excited and it's really pleasing to see VP get their hands dirty on another really exciting game. VP ports are generally pretty good (Bioshock Infinite was fantastic, one of my favourite ports by any company) and I'm pleased to see them becoming a player in the porting market for more titles!
The good news is that it will support NVIDIA and AMD. AMD cards required Mesa 17.0.2 or later, while NVIDIA will require the 375 series according to the official specifications.
I reached out to Codemasters by email when we initially found out last month for review keys, but they haven't replied. I'm hoping we will be able to cover it properly at release!
If I do manage to get a key, I will likely do a release day livestream on our Twitch channel.
I bought the Witcher 2 back when it first came out on Linux and the performance was pretty dreadful so I stopped playing it. I started playing it again just last night and it has improved sooo much to the point that I don't notice any issues. I've played most of the other VP ports as well (Spec Ops, DiRT Showdown, Saints Row IV, etc) and they have gotten their eOn technology to work super well. Until I went and looked just now, I completely forgot they ported the Saints Row games even though I played SR IV for about 35 hours. It seems like it's been a while since we got any big news from VP, so I'm happy these guys are still making ports for Linux! :)
Say what you want about VP's tech, but we got some awesome games because of them.
Awesome news!+ Click to view long quote
I bought the Witcher 2 back when it first came out on Linux and the performance was pretty dreadful so I stopped playing it. I started playing it again just last night and it has improved sooo much to the point that I don't notice any issues. I've played most of the other VP ports as well (Spec Ops, DiRT Showdown, Saints Row IV, etc) and they have gotten their eOn technology to work super well. Until I went and looked just now, I completely forgot they ported the Saints Row games even though I played SR IV for about 35 hours. It seems like it's been a while since we got any big news from VP, so I'm happy these guys are still making ports for Linux! :)
They have also done Overlord I and II, Arma: Cold War Assault and Putty Squad recently. They did have a little bit of a lull after Overlord but they are definitely still getting ports out. It seemed like they were just doing small titles recently so I take this game as a good sign. Hopefully they have some other big name games in the works that they are just being quite about.
Would "VP is doing the wine wrapper for .... " be more apt :P
Should "VP" and "port" be in the same sentence ?Wine and VP's eON are two very different beasts.
Would "VP is doing the wine wrapper for .... " be more apt :P
People only act like wrappers are some terrible thing due to the original way The Witcher 2 was released, as it was in a bad state, but now it's fine.
Practically all porters (yes Feral & Aspyr) use some form of a wrapper. Re-writing a rendering engine for Linux games would rarely be worth it, not until we have a much bigger share of the market.
But then I remember some of the VP titles like Bioshock: Infinite which was such a good port I forgot it was even a eON title and it ran superbly even on my Optimus laptop with Bumblebee at the time. Great to have more games anyway, especially titles from Codemasters.
And more generally, how they are for games released day 1.
Is it something we can actually know ?
Besides, all the VP ports I've played in the past performed pretty damned well. I've clocked up over nearly 100 hours in Dirt Showdown on Linux. And the Witcher 2 works pretty damn well right now too.
Should "VP" and "port" be in the same sentence ?Wine and VP's eON are two very different beasts.
Would "VP is doing the wine wrapper for .... " be more apt :P
People only act like wrappers are some terrible thing due to the original way The Witcher 2 was released, as it was in a bad state, but now it's fine.
Practically all porters (yes Feral & Aspyr) use some form of a wrapper. Re-writing a rendering engine for Linux games would rarely be worth it, not until we have a much bigger share of the market.
I was talking the **** as reference to the witcher port;)
Hard to tell with your northern accentShould "VP" and "port" be in the same sentence ?Wine and VP's eON are two very different beasts.
Would "VP is doing the wine wrapper for .... " be more apt :P
People only act like wrappers are some terrible thing due to the original way The Witcher 2 was released, as it was in a bad state, but now it's fine.
Practically all porters (yes Feral & Aspyr) use some form of a wrapper. Re-writing a rendering engine for Linux games would rarely be worth it, not until we have a much bigger share of the market.
I was talking the **** as reference to the witcher port;)
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