For the Star Wars fans who don't already have STAR WARS: Dark Forces on GOG, you might be pleased to know that it looks like the DOSBox version for Linux will also make its way onto Steam.
A few days ago it popped up on SteamDB showing that someone was working on the Linux side of it.
This classic title from 1995 was generally well received with the original release and it's so great that we have projects like DOSBox which keep these classics alive.
Good news for those of you who prefer Steam.
About the game
A few days ago it popped up on SteamDB showing that someone was working on the Linux side of it.
This classic title from 1995 was generally well received with the original release and it's so great that we have projects like DOSBox which keep these classics alive.
Good news for those of you who prefer Steam.
About the game
QuoteBehind a veil of secrecy the evil Empire is creating a doomsday army - one that, if finished, will become the final cog in the Empire's arsenal of terror and domination.
Your Mission? Join the Rebel Alliance's covert operations division, infiltrate the Empire, then battle every man and machine the Imperial Forces can muster. Search a vast galaxy for clues, attack enemy bases-all in a desperate attempt to stop the activation of this fearsome new weapon.
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16 comments
I bought the GOG version a few weeks ago for nostalgia's sake. I was pleasantly surprised at how well it's aged, though it took a bit of tweaking to set up a modern control scheme.
2 problems :
- The mouse works for the left-right axis only. There's supposed to be a mod to make it go up-down but I didn't bother.
- In fullscreen, DOSBox turns off my secondary screen which is a little annoying.
2 problems :
- The mouse works for the left-right axis only. There's supposed to be a mod to make it go up-down but I didn't bother.
- In fullscreen, DOSBox turns off my secondary screen which is a little annoying.
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All GOGGED up here. If it happens and someone is keen enough, good to know if there's any difference (in performance / glitches) between the Steam and GOG versions.
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One of my all time faves! I think i'll buy it again then from Steam!
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Quoting: Guestbreak alt-tab and other global keyboard shortcuts
I'm not sure, I don't think I tried it. There's a shortcut to go in-and-out of fullscreen though, Alt-Enter I think, so it's not too annoying if you need to go back to desktop or switch windows.
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Quoting: poke86- The mouse works for the left-right axis only. There's supposed to be a mod to make it go up-down but I didn't bother.
Really? The early engines couldn't do vertical rotation. The first that I recall having that feature was Duke Nukem 3D (1996) and even then it didn't render properly (faked projection where vertical lines remain vertical).
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Quoting: EhvisThe early engines couldn't do vertical rotation. The first that I recall having that feature was Duke Nukem 3D (1996) and even then it didn't render properly (faked projection where vertical lines remain vertical).
Yeah there is a possibility to look up and down in this game, but it does look like crap, all distorted. Thankfully you don't need to do it all that often, which is why I didn't bother trying to make it work with the mouse.
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Now if only they could wrap up the source ports for the sequels, or for that matter any of the id engine games that are open sourced.
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Well, I got the game on Steam during one of the Jedi Knight sales years ago. If they won't implement some sort of vertical mouse look, I'll just pass. Shame, XL Engine source port couldn't mature for more than half decade...
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I got this on GOG during the Star Wars Day sale back in May. I can't get past the first room / area. The lack of a vertical scroll on the mouse killed it for me. But you say there is a mod? That would be worth my time. Using the keys to look up and down every time you want to shoot something is just too much of a pain.
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How cool would it be if they brought native ports of Jedi Knight II and III to linux :D they're absolutely among my favourite games of all times, story was rich, mechanics simple but interesting and very fun to play, we need more games like that today.
Last edited by MaCroX95 on 12 July 2017 at 1:21 am UTC
Last edited by MaCroX95 on 12 July 2017 at 1:21 am UTC
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Quoting: MaCroX95How cool would it be if they brought native ports of Jedi Knight II and III to linux :D they're absolutely among my favourite games of all times, story was rich, mechanics simple but interesting and very fun to play, we need more games like that today.
I thought that was the case:
https://github.com/xLAva/JediOutcastLinux
https://github.com/xLAva/JediAcademyLinux
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Quoting: calfretBut you say there is a mod?
Not really a mod, but an app that maps mouse axes to key strokes, so you could technically map the look-up and look-down keys to mouse-up and mouse-down. The app I read about on forums is called GlovePie and it's Windows-only, but maybe there's something similar for Linux.
You really don't need to look up and down that much, the game auto-aims vertically much like Doom. I mapped up-down to the R and F keys, so it's next to WASD.
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This would set a nice precedent. I hope we'll eventually get all star wars games :)
(OK, I'm dreaming a bit, but hey)
(OK, I'm dreaming a bit, but hey)
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Had the gameon Steam from a Humble sale a year ago or so, this would be very welcome!
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The game appeared on my Steam Library but it's 0 bytes in file size. I suppose the actual game can be installed later on?
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Quoting: Frank DrebinThe game appeared on my Steam Library but it's 0 bytes in file size. I suppose the actual game can be installed later on?
That also happens when a Linux build is provided in a special branch. Could be private though.
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