Re:Legend [Kickstarter] just caught my eye after it ended up in my inbox, the Kickstarter didn't actually state Linux/SteamOS support so I reached out to the developer. Turns out, they're planning it!
My question was this: "For PC, you only list Steam, which is a bit confusing. Is that Windows only, or will a Linux/SteamOS version be included too?"
Their simple and to the point answer:
I've since asked them to state this on the Kickstarter. They also told me that it will be after the Windows release.
Check out the trailer:
About the game
They're looking to get S$70,000 (Singapore Dollar), with a current pledge total of around S$16,944. With 29 days to go, this is something that could be hit quite easily.
They've also announced that they're teaming up with Shota Nakama, founder of the Video Game Orchestra and known for his work on Final Fantasy XV. Falk Au Yeong, a veteran whose portfolio includes audio work on film and anime as well as video games, and Yoshitaka Suzuki, who has contributed to several epic franchises like Metal Gear Solid and Final Fantasy. That's a pretty damn solid list of contributors there.
A decent monster catcher is something Linux lacks, it's a really fun type of game, so hopefully Re:Legend turns out to be good.
My question was this: "For PC, you only list Steam, which is a bit confusing. Is that Windows only, or will a Linux/SteamOS version be included too?"
Their simple and to the point answer:
Magnus Games LLPWe will port it to SteamOS so i believe Linux is included. :)
I've since asked them to state this on the Kickstarter. They also told me that it will be after the Windows release.
Check out the trailer:
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Direct Link
Direct Link
About the game
QuoteRe:Legend is a monster raising focused RPG with features such as farming, fishing, crafting, village building, multiplayer and more on PC!
Mythical creatures known as Magnus roam the land of Ethia, and every single one of them is tamable. They will aid you in many ways such as during combat, farming, fishing, traveling and more. They will also grow and evolve depending on your care, so each of them has unique evolution conditions. Once the Magnus has grown enough and you have gain their trust, you can mount them and use their abilities at will. These abilities will be helpful in your adventure in many ways so make sure to take good care of them!
Re:Legend is heavily inspired by awesome games such as Rune Factory, Digimon World, Fantasy Life and Monster Rancher series.
They're looking to get S$70,000 (Singapore Dollar), with a current pledge total of around S$16,944. With 29 days to go, this is something that could be hit quite easily.
They've also announced that they're teaming up with Shota Nakama, founder of the Video Game Orchestra and known for his work on Final Fantasy XV. Falk Au Yeong, a veteran whose portfolio includes audio work on film and anime as well as video games, and Yoshitaka Suzuki, who has contributed to several epic franchises like Metal Gear Solid and Final Fantasy. That's a pretty damn solid list of contributors there.
A decent monster catcher is something Linux lacks, it's a really fun type of game, so hopefully Re:Legend turns out to be good.
Some you may have missed, popular articles from the last month:
Quoting: melkemindIt doesn't seem like they're asking for much money. Am I just overestimating how much it takes to make a game, or does S$70,000 get you a lot more in Malaysia?
It seems like it's not much to you , because your currency is much more valuable than theirs.
Even one US dollar is equal to 1.000.000 of local currency at some African countries.
That difference cause the very same reason why Iphone's or most of the electronic devices are manufactered on Asia : cheap man power
1 USD = 6,7579 Chinese Yuan
1 Likes, Who?
Quoting: melkemindIt doesn't seem like they're asking for much money. Am I just overestimating how much it takes to make a game, or does S$70,000 get you a lot more in Malaysia?
From the "Why Kickstarter" part of the page, it seems a lot have been done already:
QuoteRe:Legend's concept was conceived around December 2015 and we were actually half way through the development. Back then the project had another name and we had poured so much time and effort into it that some of us had our health crippled. But in the end, it was cancelled due to our investor's financial difficulties and more than a year worth of effort was flushed down the drain and destroyed before our very eyes. That was the darkest time of our life and all of us were so lost that we had no idea what to do anymore.
Shortly after the cancellation of the previous project, we put a lot of thought into it and we decided that we had ventured too far to give up on the game, especially after it became one of the top Square Enix Collective projects. It would have been a shame to disappoint those who had taken their time and voted for us during the campaign―it is thanks to them that Re:Legend exists today.
We strove to achieve the same result we had with our previous project ever since, and to our delight, Re:Legend is currently the best supported project in Square Enix Collective's history. In fact, we didn't just meet our goal but surpassed it several times over. To everyone who voted for us, you guys are really awesome! We couldn't have made it without your help.
After the major success of our Square Enix Collective campaign, we realized that Re:Legend has huge potential and we want to make it the best it can be. Expectations were really high from you guys and we figured that it would be impossible for our tiny team to fulfill them. This is why we're starting this campaign: To realize the full potential of the game!
Edit: I had totally forgotten about the Square Enix Collective thing so it was a good thing you asked. It seems like a nice idea.
https://collective.square-enix.com/about/
Last edited by Tiedemann on 27 July 2017 at 1:11 am UTC
1 Likes, Who?
Quoting: TiedemannI guess I'll either have to find a girl and get a kid really fast or get a T-shirt with "Real men have Unicorn Hamster plushies!".
Your best bet is to find many girls and try for many kids. Just don't give them your real name until you find the combo you like.
2 Likes, Who?
Quoting: TiedemannI was thinking the trailer seemed pretty dashed slick for something that supposedly didn't exist yet.Quoting: melkemindIt doesn't seem like they're asking for much money. Am I just overestimating how much it takes to make a game, or does S$70,000 get you a lot more in Malaysia?
From the "Why Kickstarter" part of the page, it seems a lot have been done already:
0 Likes
I'll believe it's coming out on Linux when it's out on Linux.
It does look adorable, though.
Last edited by Keyrock on 27 July 2017 at 10:24 am UTC
It does look adorable, though.
Last edited by Keyrock on 27 July 2017 at 10:24 am UTC
0 Likes
Looks lovely. I am going to wait for Linux to be released though.
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