You can now grab the silly and over-the-top FPS chock full of blood, demons and swords for free for a limited time.
Shadow Warrior [Official Site] is a remake of the 1997 game of the same name. It features the smartass protagonist, Lo Wang, who is caught up in shenanigans involving demons and a magical sword. There are very many weapons and abilities that the player can use to take on the army of demons that are wrecking havoc and has plenty of fast-paced fun. It’s a generally enjoyable experience and was ported to Linux some time ago by Knockout Games.
It’s a pretty fun game, if not a little repetitive at times. There’s plenty of action and learning how to be efficient at swordplay was rewarding. I also enjoyed the ability and powers system which you can upgrade according to your needs. There’s plenty of tongue-in-cheek and puerile jokes, too, and the game doesn’t take itself too seriously. It was so stupid and silly at times that I couldn’t help but be charmed by it.
You can get your copy here, which provides a redeemable Steam key. You'll have little under two days to get a key as of the time of publishing this article.
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Shadow Warrior [Official Site] is a remake of the 1997 game of the same name. It features the smartass protagonist, Lo Wang, who is caught up in shenanigans involving demons and a magical sword. There are very many weapons and abilities that the player can use to take on the army of demons that are wrecking havoc and has plenty of fast-paced fun. It’s a generally enjoyable experience and was ported to Linux some time ago by Knockout Games.
It’s a pretty fun game, if not a little repetitive at times. There’s plenty of action and learning how to be efficient at swordplay was rewarding. I also enjoyed the ability and powers system which you can upgrade according to your needs. There’s plenty of tongue-in-cheek and puerile jokes, too, and the game doesn’t take itself too seriously. It was so stupid and silly at times that I couldn’t help but be charmed by it.
You can get your copy here, which provides a redeemable Steam key. You'll have little under two days to get a key as of the time of publishing this article.
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Started the game on hard. Died.... a lot. Finished it. Loved it!
1 Likes, Who?
Great game for free with a bunch of dlc too nice
0 Likes
I would be a bit negative here.
Shadow warrior was from my point boring linear shooter. I expected interesting maps as in old Shadow Warrior (which, if I remember, was similar to Duke Nukem with a lot of interesting scenery, interactivity and hidden locations), but maps were too linear and quite boring. The same could be said about weapons, which provided just common stuff (SMG, shotgun) and lacked big bad things, but still the most used weapon was katana, which forced usage of one special move which healed DMG (and thus it was the most efficient to just spam this as any DMG was instantly healed, plus it did quite a lot of DMG even to bullet sponges).
As for enemies, they were quite boring, not only that most enemies just teleported on you in specific locations (so you didn't have an alternative way to attack them or avoid them), but I to this day I can remember only two types of enemies, standard daemon and daemon with shield (+ humans, which for some reason were later bullet sponges as well).
Killing the same enemy again and again started to be quite boring, especially when provided tools did not changed.
But I think the same about the newest Bioshock, while location, provided tools and part of story was relatively interesting, it turned into boring linear game due to pure repetition of these things without proper pacing (which was better in games like Deus Ex, where one could stop and talk again before shooting everything)
Shadow warrior was from my point boring linear shooter. I expected interesting maps as in old Shadow Warrior (which, if I remember, was similar to Duke Nukem with a lot of interesting scenery, interactivity and hidden locations), but maps were too linear and quite boring. The same could be said about weapons, which provided just common stuff (SMG, shotgun) and lacked big bad things, but still the most used weapon was katana, which forced usage of one special move which healed DMG (and thus it was the most efficient to just spam this as any DMG was instantly healed, plus it did quite a lot of DMG even to bullet sponges).
As for enemies, they were quite boring, not only that most enemies just teleported on you in specific locations (so you didn't have an alternative way to attack them or avoid them), but I to this day I can remember only two types of enemies, standard daemon and daemon with shield (+ humans, which for some reason were later bullet sponges as well).
Killing the same enemy again and again started to be quite boring, especially when provided tools did not changed.
But I think the same about the newest Bioshock, while location, provided tools and part of story was relatively interesting, it turned into boring linear game due to pure repetition of these things without proper pacing (which was better in games like Deus Ex, where one could stop and talk again before shooting everything)
0 Likes
I purchased this game on Humble bundle a long time ago and it includes the DRMFREE version...
Do the FREE game includes the DRMFREE version or just the Steam key?
Do the FREE game includes the DRMFREE version or just the Steam key?
0 Likes
Quoting: GuestThis is one of the best games on Linux, i had a lot of fun with this one.
Also i challenge new players to complete the game using only the katana :P
And have very good easter eggs
^_^
2 Likes, Who?
Great game!
1 Likes, Who?
Really good game and performance is superb also. Runs over 100 FPS with all cranked to max @1440p. Super smooth and lots of great action and full of cliche action movie humor
0 Likes
I learned the hard way why you shouldn't interrupt rabbits during mating ...
(Of course I would do the same if someone was interrupting me during sex :P)
View video on youtube.com
Last edited by wolfyrion on 21 July 2017 at 7:14 am UTC
(Of course I would do the same if someone was interrupting me during sex :P)
View video on youtube.com
Last edited by wolfyrion on 21 July 2017 at 7:14 am UTC
4 Likes, Who?
Quoting: Comandante ÑoñardoI purchased this game on Humble bundle a long time ago and it includes the DRMFREE version...
Do the FREE game includes the DRMFREE version or just the Steam key?
Nope just a steam key
0 Likes
Quoting: ColomboI would be a bit negative here.
Shadow warrior was from my point boring linear shooter. I expected interesting maps as in old Shadow Warrior (which, if I remember, was similar to Duke Nukem with a lot of interesting scenery, interactivity and hidden locations), but maps were too linear and quite boring. The same could be said about weapons, which provided just common stuff (SMG, shotgun) and lacked big bad things, but still the most used weapon was katana, which forced usage of one special move which healed DMG (and thus it was the most efficient to just spam this as any DMG was instantly healed, plus it did quite a lot of DMG even to bullet sponges).
As for enemies, they were quite boring, not only that most enemies just teleported on you in specific locations (so you didn't have an alternative way to attack them or avoid them), but I to this day I can remember only two types of enemies, standard daemon and daemon with shield (+ humans, which for some reason were later bullet sponges as well).
Killing the same enemy again and again started to be quite boring, especially when provided tools did not changed.
But I think the same about the newest Bioshock, while location, provided tools and part of story was relatively interesting, it turned into boring linear game due to pure repetition of these things without proper pacing (which was better in games like Deus Ex, where one could stop and talk again before shooting everything)
Fair enough I play games for story so Shadow Warrior was not for me in the end but then nor was the original it was a kill everything game yeah it had some puzzle layout to the levels. But like a lot of older games you are looking back with rose tinted glasses. We've all done it talked about how great x game was from when we were younger. If you play it again now it's usually not that great and the flaws you never noticed back then become very apparent. Like all the people that think Goldeneye on the N64 still holds up graphically and gameplay wise today spoiler it doesnt.
Last edited by Whitewolfe80 on 21 July 2017 at 8:21 am UTC
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Oh and the name doesn't mean anything but coincidentally could be pronounced as "Buttery" which suits me just fine.
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