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Like other games that have updated their version of Unity, Streets of Rogue [Official Site] will now get no input in fullscreen. Here's a quick fix you can do.

You can either run the game in Windowed mode all the time, or if your game is stuck in fullscreen add this to the launch options in Steam:
-screen-fullscreen 0
That will force it into Windowed mode. Then, once in-game, you can set it to fullscreen and it will work fine.

I do have to wonder what Unity has been doing recently to cause so many issues for Linux games. Black screens, no input and so on that have plagued a bunch of games that updated recently. Unity has done a lot for Linux gaming, but they need to seriously step-up their testing game with so many developers depending on them. Article taken from GamingOnLinux.com.
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Phlebiac Jul 14, 2017
Quoting: TakIt's fixed in 5.6.2p3, a 5.6.2f1 hotfix build, and 2017.1.

Is it possible for users to patch their games with that hotfix, or does it require the devs to update?
rustybroomhandle Jul 15, 2017
Train Valley just pushed an update with the same bug.
TheBard Jul 16, 2017
Quoting: meggerman4. Linux users tend to choose stable distros like Ubuntu / Mint for gaming. But people use Arch based distros like Antergos, OBRevenge, Manjaro etc.. These are more upto date meaning newer libraries .. BUT .. in most cases they are typically backwards compatible

I love Arch, i use it as much as i can but we must admit that a rolling distro is not a good target for binary distribution. Looking at game's bug reports, lots of issues come from Arch users. I tested Steam os, indeed many games with issues on Arch were running flawlessly: Dead Island DE, Cossacks, etc.

I think the best solution is running steamos in a container. The only tricky part is installing in the container the exact same version of mesa (llvm too maybe) that the host uses.

Dual booting in SteamOS works, one can even share installed games between Arch and SteamOS, but it's annoying.
Tak Jul 18, 2017
Quoting: Phlebiac
Quoting: TakIt's fixed in 5.6.2p3, a 5.6.2f1 hotfix build, and 2017.1.

Is it possible for users to patch their games with that hotfix, or does it require the devs to update?
If the game is using 5.6.2f1, you can replace your executable with one from the hotfix package. If it's using a different 5.6 release, it's up to the developer.
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