Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
We do often include affiliate links to earn us some pennies. See more here.
The Witcher 3 is something Linux users have been practically begging to have, but the problem is that it seems it will likely never come to Linux. An ex-Virtual Programming developer has taken to reddit explaining why this may have happened.

I should stress, for our own record here that this is not the official word from Virtual Programming or CD Projekt RED. This is the personal opinion of an ex-VP developer.

Here's the issue: The Linux version of The Witcher 2 was released in a poor state, it had poor performance and just didn't really work well at all. It was later fixed-up and last time I tried it, the performance was absolutely fine for me. The real problem, is the amount of hate that was sent towards the porters Virtual Programming and directly to CD Projekt RED as well. Even I personally saw some of the hate that was sent their way and it was downright idiotic and absolutely uncalled for.

I will absolutely hold my hands up as well, I made mistakes around it since I simply didn't know enough at the time, and to be honest three years ago I was still learning a lot about everything. I later corrected what I said, as I always aim to.

Writing on reddit, this developer said (source):
QuoteI agree, things were not right on release... but the vocality of people went way beyond that. It was an all out hate campaign against VP, against CDPR for "lying about the port being native". I attempted to help people out in my own time and got absolutely roasted and abused for it.

The community needs to realise it simply cannot justify this sort of behaviour if they want to convince devs and publishers to support them. There is no excuse.


It seems we may have also seen a port of The Witcher 1 as well, as the developer also said (source):
QuoteThe vitriol was unbelievable. Yes we messed up the performance on release but we put it right. However a huge hate campaign ensued. Both VP and CDPR got lots of vengeful hate mail sent to them. I cannot help but feel this damaged CDPR's view of the Linux platform irrevocably.

They certainly didnt blame us, because they had us work on a Mac port of Witcher 1 to replace the non-functioning Wineskin version. The same port would have ran on Linux too with very little extra work, but they were not interested in releasing it.


There's also this post from another user, who said at the time The Witcher 2 released for Linux, CDProjekt apparently lost a fair amount on the Warsaw Stock Exchange. Apparently due to such a big backlash from the community about the initial release quality. I haven't verified that myself, but if true it would certainly make CDProjekt rather against doing another Linux port with anyone.

This is sad, really sad. I hope this makes a few people reconsider their attitude when talking to developer about the performance of ports. Performance can be worked on and fixed, burnt bridges are harder (and sometimes impossible) to fix.

This reminds me of the time the Blizzard President responded to a small petition asking for Linux ports of their games. The response to the petition was really nice to see from such a big company and truthfully the response I fully expected, but the original statement in reply to it from the petition author (now deleted by the author, but captured in my article) was downright childish and idiotic.

Yes problems are annoying, but throwing insults around helps no one and yes it does make us look bad. I get where people are coming from, to an extent, since some games do end up getting left in a terribly broken state for a long time and sometimes forever. However, in this case VP did good and continued working and now, as stated previously, The Witcher 2 seems fine. Their others ports are generally pretty decent too.

I just hope in future that this developer who got a massive amount of hate and CD Projekt RED can look past it somehow, for all the fans of their franchise on Linux.

Note: I personally spoke to this developer about publishing this with their approval, in the hopes that it might get a few people to re-think their initial attitude towards problems in games. Article taken from GamingOnLinux.com.
Tags: Editorial
62 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
330 comments
Page: «20/33»
  Go to:

Shmerl Jul 4, 2017
Quoting: camocelticI'm GUESSING that what happened was that they may have realized the project was too big to port in-house like they were probably doing, there was some big problem that can't be fixed, or something similar. I think that (plus some miscommunication) would explain the weird confirmed/unconfirmed problem: Game started in development with port in mind, problems caused it to be put on the shelf, etc.

I'd guess something similar. They probably started the porting (in-house, or with external porters like VP), and that effort hit some major technical setbacks, or the effort was substantial and more than they anticipated, and they didn't want to pay for it. TW3 is no small deal - technically it's quite more complicated than TW2. Just look at how Wine developers are chiseling at it, even though they are making good progress.

Speaking of which, it would be nice for CDPR to partner with Codeweavers and fund more of that development (improving performance for example).


Last edited by Shmerl on 4 July 2017 at 10:39 pm UTC
Nyamiou Jul 4, 2017
Quoting: liamdaweI also made sure to cover it when it was patched, to show how far it had come. This is what I do, this is my job.
Learn the difference between being critical and being hateful.

I didn't say you were hateful, quite the contrary actually if you read the whole post.
Jahimself Jul 4, 2017
Hold tight guys, we probably making too much out of this. It surely does not help linux gaming to "bash" devs and porters.

I understand the disappointment, but we have to carry on and continue to be patient and helpful for the devs like we usually do.

It's the tone that makes the music. "your port is crap and perf sucks" and "A couple of users observed performance issue with your recent port, here are my specs: Ryzen R40k , 2Tb of DDR12..." is a different way of saying the same thing. But at the end of the day it makes a big difference.

On top of that being on a good mood when you face problems, even if does not help solving it, as least avoids adding more problem to it :p

I'm not trying to school anyone. But some have to understand that words on the internet have consequences even if we don't see each other faces. Some of these people will probably not change, but at least if we don't flame them and answer them calmly with respect it won't make the fire too big to be extinguished.

We are on an open source OS which has a totally different philosophy from mac and windows. I think it implies that we continue to behave openly and show that our OS choice is also a matter of ideal that we all have.

Honestly there is not that many studios taking us for wallet scum. And I'm quite gratefull that we have so many great devs and great indie people willing to do their best. The same also goes for our community ambassadors.


To conclude (sorry for the big paragraph), many devs appreciate our community. It takes everyone a little restraint in order to carry on with those amazing last years that we had thanks to all of you.

Simply keep up with the good penguin vibe. Keep your extinguisher near you, and peace!


Last edited by Jahimself on 4 July 2017 at 11:19 pm UTC
Anatzum Jul 4, 2017
Ok so after reading through this wave of chaotic comments I just had to signup for the sole reason of posting this comment.

First off we are second class citizens when it comes to video games. This is a fact so accept it and deal with it.

Second, unless you've been living under a rock this entire time then you know there are going to be issues when a company first releases a game for Linux without prior experience of doing so in the past. Hell even Feral ports are never perfect the moment they go up for sale and they have a lot of experience in this department. So expecting that TW2 was going to be all fine and dandy the moment you got your hands on it was just plain ignorant.

Third, before you EVER make a purchase you have to ask yourself; Do I want to be one of those to purchase at release and help them identify bugs and possibly find workarounds/fixes so that they can share with others what you've done? If not, wait! This website usually covers things like this so coming here you can find out if it's ready for you to plug and play so to speak.

No one forced you buy the game! If the company does not listen to feedback on helping improve the game then simply abstain from purchasing anything from them in the future it's as simple as that.

The biggest point I want to make is if your not willing to go through hardships to make Linux a better platform by participating its growth then you really shouldn't be using Linux at all for the desktop. We don't want you! The only way Linux will ever become a first class citizen is if we the community help make that dream a reality.

Constructive criticism is great and in fact needed. Undeserving personal attacks on another human being make me sad the earth had to subjected to the weight of your ego.

p.s when I say Linux, I am referring to GNU/Linux
m(^-^)m
Grazen Jul 5, 2017
I don't want to say what I really think about this statement because it borders on vitriol. Let me just say that it doesn't matter if they don't want to support my platform of choice, there's plenty of others that do.
STiAT Jul 5, 2017
Well, they're right. But it was back the days, and I think we learned to be calmer by now. I remember that I was pretty disappointed that I couldn't play it on my rig (even meeting the specs), but kept my manners. It was one of the first AAA we got and everyone was looking forward to it. It was the first port we got really having huge issues. VP being new, not really native (I still say who cares as long as it works reasonably well), and the release was bad didn't help.

I think a lot of us learned in the past years. I was rather grateful that VP invested a lot of time and effort in fixing up TW2.

I hope VP has learned of their mistake pushing out the release with a performance like that isn't good. And I hope we've learned to work constructively with devs rather than being rude, bad attitude does not help, it gets us nowhere.
Urgick Jul 5, 2017
Here's no place for the drama like this, seriously guys. It's a business. Everyone should be prepared for the stuff like this. I've heard that someone thrown bad fries in the face to McDonald's employer, but that's doesn't mean that Mc will start blocking this person or employer will never serve fries for him again, they will start from the cause, will make fries better. It's really silly behaviour.
Ps: Duck the moralists.
PPs: I'm not one of them.
PPPs: I'm sorry for the bad eng.
Pecisk Jul 5, 2017
Quoting: UrgickHere's no place for the drama like this, seriously guys. It's a business. Everyone should be prepared for the stuff like this. I've heard that someone thrown bad fries in the face to McDonald's employer, but that's doesn't mean that Mc will start blocking this person or employer will never serve fries for him again, they will start from the cause, will make fries better. It's really silly behaviour.
Ps: Duck the moralists.
PPs: I'm not one of them.
PPPs: I'm sorry for the bad eng.

Errr no, McDonald most likely will ban serving to that guy, at least locally. There are some red lines of decency you just don't cross, don't matter how disappointed you are as customer.

Anyway, I also believe we are more calmer and more approachable now. There have been some damage from this, obviously. But many loud Linux gamers have realized that giving feedback and just being decent will bring results faster than throwing tantrums. And that's hopefully achievement that sticks.
Urgick Jul 5, 2017
Quoting: Pecisk
Quoting: UrgickHere's no place for the drama like this, seriously guys. It's a business. Everyone should be prepared for the stuff like this. I've heard that someone thrown bad fries in the face to McDonald's employer, but that's doesn't mean that Mc will start blocking this person or employer will never serve fries for him again, they will start from the cause, will make fries better. It's really silly behaviour.
Ps: Duck the moralists.
PPs: I'm not one of them.
PPPs: I'm sorry for the bad eng.

Errr no, McDonald most likely will ban serving to that guy, at least locally. There are some red lines of decency you just don't cross, don't matter how disappointed you are as customer.

Anyway, I also believe we are more calmer and more approachable now. There have been some damage from this, obviously. But many loud Linux gamers have realized that giving feedback and just being decent will bring results faster than throwing tantrums. And that's hopefully achievement that sticks.

Well then our Mc are different, but you should've get the point. It's business, and customers are different, they might be drunk, they might be crazy or they might be calm, and blocking entire market because of some WIFI threats is not good. Because probably it's nothing than WIFI threats. And duck yeah, they in USA or Europe, so just go to the police, and you'll be alright
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.