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The latest Wine development release is now available and it looks like quite a quiet one for us, nothing truly major. It does have some new features and some notable bug fixes for games.

Major new features in Wine 2.12 are:
  • Audio driver for Android.
  • Some performance improvements with async I/O.
  • More RegEdit file parser improvements.
  • Beginnings for MSI user interface support.
  • Various bug fixes.


They also noted 9 bugs were fixed in games like Deus Ex: Human Revolution which had severe graphical glitches. They also fixed Lost Horizon crashing in chapter 2 and more.

The past few releases seem to have them hammering out more Android support, so hopefully when that's done we will see more desktop focus again.

I imagine the Wine Staging build will be out within a few days, which is generally a bit more interesting at the moment.

See the release announcement here. Article taken from GamingOnLinux.com.
Tags: Wine
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4 comments

Shmerl Jul 7, 2017
Józef Kucia took a break, so there were no DX11 support improvements. I hope he is still working for Codeweavers.
mrdeathjr Jul 9, 2017
In this wine version max payne 1 stay more stable (in last test game crash if dont have GLSL=disabled in wine registry)

View video on youtube.com

Max Payne 2 stay more stable too (in last test game crash if dont have GLSL=disabled in wine registry)

View video on youtube.com

And fix skin light too

^_^
​​​​​​​
adamhm Jul 9, 2017
Quoting: mrdeathjrIn this wine version max payne 1 stay more stable (in last test game crash if dont have GLSL=disabled in wine registry)

Max Payne 2 stay more stable too (in last test game crash if dont have GLSL=disabled in wine registry)

And fix skin light too

I've fully played through both of those games in Wine before on my old system (i7-2600k, GTX 750Ti with proprietary drivers, Wine Staging with CSMT enabled) without any apparent stability issues (I also used ThirteenAG's widescreen fixes the last time I played them)... Max Payne had some odd stuttering in certain areas though and I had to disable the "Pixel Shader Skins" option in MP2 to work around the lighting issue. Aside from that both were pretty much install + play.
mrdeathjr Jul 9, 2017
Quoting: adamhm
Quoting: mrdeathjrIn this wine version max payne 1 stay more stable (in last test game crash if dont have GLSL=disabled in wine registry)

Max Payne 2 stay more stable too (in last test game crash if dont have GLSL=disabled in wine registry)

And fix skin light too

I've fully played through both of those games in Wine before on my old system (i7-2600k, GTX 750Ti with proprietary drivers, Wine Staging with CSMT enabled) without any apparent stability issues (I also used ThirteenAG's widescreen fixes the last time I played them)... Max Payne had some odd stuttering in certain areas though and I had to disable the "Pixel Shader Skins" option in MP2 to work around the lighting issue. Aside from that both were pretty much install + play.

Normally staging have other patchs compared with vanilla

Respect max payne stability errors have relation with csmt, actually dont show this thankfully much csmt code stay in vanilla now

And pixel shader skin has been solved too

^_^


Last edited by mrdeathjr on 9 July 2017 at 7:06 pm UTC
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