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Sad news, it seems GOG Galaxy won't actually be released for Linux any time soon. They may eventually get to it, but it's "not a priority".

For those that don't know, GOG now have their own Steam-like client called Galaxy. It offers things like Cloud Saves, an in-game overlay, bandwidth limiting, capturing screenshots, desktop notifications and more.

While optional, a fair few games have begun depending on it and therefore they end up not releasing Linux versions on GOG. A problem that has increased recently with a few titles.

All discussion on it, can be found in this post on the GOG forum. I would link to stuff directly, but it appears their links to specific posts don't actually do anything.

Here's one that caught my attention when sent it earlier:
QuoteWe're not posting any news, as we have no news on GOG Galaxy for Linux. As we stated before we'll eventually bring it to Linux, but currently it's not a priority for us, and we don't have any estimated date to share at this moment.

They continued in another post:
QuoteI'm not saying we're not able to, or we don't know how. But building and maintaining a Linux build will cost us resources, which as in every company are limited. Currently we're not able to spend the time required considering our internal roadmap.

And another:
QuoteGOG Galaxy was made with cross platform compatibility in mind, but each platform is a constant cost (dev, qa) . With our roadmap we don't currently have the resources to maintain the Linux version.


It's a real shame for those who don't like Steam for various reasons and prefer GOG, this is a bit of a let down really. Especially considering this is the first solid reply we've had since Galaxy was announced in 2014. It feels like we've been waiting all this time for something, when it wasn't even being planned for yet. If you go to the official GOG Galaxy page and you're quick enough, it will flash text below the download button which includes "and soon for Linux".

Personally, I really hope more developers put their games on itch.io. They offer a good service, their site is nice, their open source client is also pretty slick. Not saying GOG are bad or evil (I'm very fond of GOG's work to bring classics back to life with DOSBox), but it's good to have alternatives.

It should go without saying, but when speaking to developers, it pays to remain as polite as possible. Also remember, this person likely isn't the one making the decisions on this. Don't shoot the messenger. Article taken from GamingOnLinux.com.
Tags: Editorial, GOG
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137 comments
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Shmerl Aug 18, 2017
Quoting: tmtvl"Client" funny way of spelling DRM.

Steam is not your friend. Just because they decide they want to milk Linux users as well does not make them Linux-friendly. It simply makes them indiscriminate vultures.

The client doesn't need to be DRM, itch.io one isn't for example. The Galaxy in itself isn't DRM either, but games blocked by it from coming out is a problem. I.e. while GOG claim it's optional, this de-facto makes it mandatory for those games.


Last edited by Shmerl on 18 August 2017 at 9:22 pm UTC
burningserenity Aug 18, 2017
IMO, Galaxy kind of goes against GOG's anti-drm philosophy. They say it's an optional client providing "freedom of choice," but if even a single game depends on it, that's a Hobson's choice.

Besides, it's so easy to sync saves to a cloud service, take screenshots, etc. The only really interesting feature from Galaxy was update rollback.

Also, Lutris is Linux exclusive; which other game client do we really need?
Solitary Aug 18, 2017
Quoting: tmtvl
Quoting: Solitary
Quoting: hummer010
Quoting: elbuglioneStop GOG advertising, they are NOT Linux friendly.
My GOG account has over 200 Linux games that would say otherwise.

I don't want their client, so I don't really care if they ever make it for Linux, so long as they continue to sell Linux games.

That does not really say anything about GOG being Linux friendly though, I bet most of those are on Steam too, with client, auto-updates, cloud saving and refunds. Just because you don't care about client, comfort and all that support around is strange exception. Good for you if you don't care, but you should maybe try to understand that it matters to a lot of people.

"Client" funny way of spelling DRM.

Steam is not your friend. Just because they decide they want to milk Linux users as well does not make them Linux-friendly. It simply makes them indiscriminate vultures.

Wow... well. Except Steam itself is not DRM, if anything we could say some games have vendor lock-in because of use of Steam APIs, but DRM it is not.

But you have obviously "strong" opinion on things, so maybe it should be better if you ignore me, we will obviously not agree on many issues.

edit: I have to return to this post, because I just find it funny to call Valve indiscriminate vultures while they pour money into Linux ecosystem, while GOG makes just bare minimum effort in supporting Linux.


Last edited by Solitary on 18 August 2017 at 10:26 pm UTC
Shmerl Aug 18, 2017
Quoting: SolitaryWow... well. Except Steam itself is not DRM, if anything we could say some games have vendor lock-in because of use of Steam APIs, but DRM it is not.

But you have obviously "strong" opinion on things, so maybe it should be better if you ignore me, we will obviously not agree on many issues.

I'd disagree here, unlike itch.io client and Galaxy, what makes Steam DRM is mandatory requirement on installing through it. I.e. having DRM-free installer / package for games is a hard requirement for DRM-free store. Steam doesn't fit the profile. Anyway, let's not get into the off-topic.
migizi Aug 18, 2017
Maybe everyone shouldn't just assume they don't care or think the platform is crap. Maybe you should look at it from a business perspective. GOG has been short staffed for a long time. Just look at the current openings they have https://www.gog.com/work.

Try working at a software dev shop when you're short staffed. Things have to be put on the back burner for sanity sake. Everyone is already doing extra work to just try and stay afloat.

But again this community goes straight to assuming the worst and trying to paint anyone who doesn't give more than they have as anti-Linux.
Solitary Aug 18, 2017
Quoting: Shmerl
Quoting: SolitaryBy quick look, most of those 700 linux games on GOG are actually effort of the developers/publishers of those games and not GOG by any means.

GOG are distributors, not developers. The only exception are their restored games, which they fix to run on modern Windows, and games they package with DOSbox. I don't think they ever did anything like Humble Bundle and actually fund Linux porting efforts.

You are right and most of the Linux DOSBox wraps are mostly easy byproducts and not direct porting effort, but them porting is not really necessary. However it just shows a point that they do not do much else apart from providing bandwith and link with Linux game someone else made. That is their extent of Linux support, they let other people sell for this platform too.
Ketil Aug 18, 2017
Quoting: Solitary
Quoting: Shmerl
Quoting: SolitaryBy quick look, most of those 700 linux games on GOG are actually effort of the developers/publishers of those games and not GOG by any means.

GOG are distributors, not developers. The only exception are their restored games, which they fix to run on modern Windows, and games they package with DOSbox. I don't think they ever did anything like Humble Bundle and actually fund Linux porting efforts.

You are right and most of the Linux DOSBox wraps are mostly easy byproducts and not direct porting effort, but them porting is not really necessary. However it just shows a point that they do not do much else apart from providing bandwith and link with Linux game someone else made. That is their extent of Linux support, they let other people sell for this platform too.
Not all the dosbox games are marked as linux friendly either. I have bought a few, copied the bundled config, and edited it so that it work myself.
qptain Nemo Aug 18, 2017
Quoting: SolitaryYou are right and most of the Linux DOSBox wraps are mostly easy byproducts and not direct porting effort, but them porting is not really necessary. However it just shows a point that they do not do much else apart from providing bandwith and link with Linux game someone else made. That is their extent of Linux support, they let other people sell for this platform too.
That reminds me though, in an old interview they claimed that if DOSBox didn't exist they'd totally make it themselves no problem. :'D
Shmerl Aug 18, 2017
Quoting: SolitaryYou are right and most of the Linux DOSBox wraps are mostly easy byproducts and not direct porting effort, but them porting is not really necessary. However it just shows a point that they do not do much else apart from providing bandwith and link with Linux game someone else made. That is their extent of Linux support, they let other people sell for this platform too.

That's what distributors are supposed to do. But they got into this whole idea of added value through providing multiplayer backend, matchmaking, cloud saves and what not. And that requires dedicated effort for each OS they target.
hummer010 Aug 18, 2017
Quoting: Guest200 games... But how do you update them? Even if you just install 10% it would be a lot of manual work. The thing is, nobody expects from GOG to offer all features on Linux, just the basics like install and update games. This is not really any effort for them, I don't believe them.

Is it really that much work to update games manually? The beauty of updating manually is that the update happens when I want it to.

lgogdownloader and gogrepo make update management pretty easy.
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