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Apps, apps everywhere! It seems Paradox are doing their own client now too. I have no idea how long it's been a thing, but it appears it will support Linux too.

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I saw this link pop up in my Twitter feed earlier after having heard literally nothing about it, ever. Right now, it's only for Windows, but the download button when viewed on Linux does state "Coming soon for Linux". Paradox have been really good to us, so it's pleasing to see that text rather than nothing. Unlike GOG Galaxy, I fully expect Paradox to get the Linux version of their client out within a year.

It appears you will be able to link your accounts with Steam and multiplayer through it is compatible with Steam too. It has glorious Cloud Saves, so losing your saves due to various PC issues won't matter.

Something I'm sure many will appreciate, is that it has a version control ability. You can specifically set what version of a game you want. Especially useful for Paradox games, which get big updates quite often.

So there's now client for: Paradox, Beamdog, GOG, Steam, Origin, itch.io and more, battle of the apps! The Paradox client is not required and Paradox aren't showing signs of removing their games from Steam, so this is likely a move to attempt to undercut the "Steam Tax".

Take a look here. What do you think to this move by Paradox? Article taken from GamingOnLinux.com.
Tags: Apps
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jens 10 Aug 2017
  • Supporter
I'm happy with Steam. One entry point for all my games and it just works, which is for me the only thing that counts. Personally I don't care at all about DRM or not ...
Asu 10 Aug 2017
as long as they support linux I'm game.
Probably they will go down the route of uplay. A launcher inception.
Shame I have to do magic with wine to play the new flashback...
Doc Angelo 10 Aug 2017
It would be nice if there was an open protocol on how to distribute and (delta) update software. You could have an open source client with multiple accounts, just like a mail client with multiple mail accounts - just with software/games. Optional proprietary plugins could be provided for DRM purposes or multiplayer functionality.

After all, I want to buy just the game itself. Everything else like discussion boards, communities, friends list, screenshot uploader and so on don't have to be a part of that.


Last edited by Doc Angelo on 10 Aug 2017 at 8:48 pm UTC
Purple Library Guy 10 Aug 2017
It would be nice if there was an open protocol on how to distribute and (delta) update software.
There probably is. Likely more than one. But nobody's ever heard of them.

As to your "just the game"--yeah, me too, but where's the money in that? Everybody wants a platform, a lure for people to spend their money time hanging around the company and its stuff. That way they can create true communities and gain dollars mindshare from people who purchase appreciate everything the company has to offer.


Last edited by Purple Library Guy on 10 Aug 2017 at 9:23 pm UTC
Schattenspiegel 10 Aug 2017
I'm really, really unsure of how to process this message, especially on the GamingOnLinux site.

Not sure what you mean but taking a guess i'd answer: There was a time before being Linux exclusive and one of the reasons of finally becoming so was a certain OS manufacturers aggressive push of a shitty store app. ;-)
So... If I download a Paradox game with their client, do I need Steam anyway?
cprn 10 Aug 2017
It almost never makes sense when a game developer tries to invent an in-house tool when there are many far more popular, far better financed and most of all working tools available. What they do is thinning their workforce in hope of savings. Lack of experience and unforeseen difficulties will crush them in a year or so after wasting tons of money and time.

![](https://imgs.xkcd.com/comics/standards.png)
HollowSoldier 10 Aug 2017
More segmentation is exactly what the end user needs. /s

Let just all publishers, indies too, start their own clone of Steam. At the end of the day, we'll have every single game on a different platform.
melkemind 10 years 10 Aug 2017
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  • Supporter
So... If I download a Paradox game with their client, do I need Steam anyway?

You probably will if you purchased it in Steam. I imagine it will be like Ubisoft games that you purchase in Steam but still end up having to use Uplay on top of it. It all seems rather unnecessary, but I'd echo the comments above. If it's got Linux support, I really can't complain.
stretch611 11 Aug 2017
I agree, its just a way for them to avoid the "steam tax." Not to mention once it has people using its library app, it will basically be trying to sell every other app in its library.

While I appreciate the linux support, the thought of every publisher doing this makes me go crazy as I am not interested in having a proprietary software installer/updater for each individual publisher.

Even if it works better than steam, I will avoid it like the plague.
edenist 11 Aug 2017
The majority of games I'm playing at the moment are Paradox games anyway, and I've pretty much bought everything they've released in the past few years at least. As long as the client is lightweight and works nicely, I'm honestly looking forward to giving it a ago. I'd quite like a way to concentrate all of my paradox games and see any news and updates.
Colombo 11 Aug 2017
I share rather negative opinion of Stretch611.
libgradev 11 Aug 2017
I know only one thing: It will be out for Linux before GoG Galaxy :D
LinuxGamesTV 11 Aug 2017
So, why do we need such a client again? (cloud saves are possible with steam as well, if that's the selling point for this client)

It's not for us, it's for them.

Yea that much is obvious. Just wondered why the article is so emphasized about the client's features, I don't see its advantage. The only possible usage scenario may be the situation where you don't have any other installed (e.g. steam) and only want to play paradox games. Seems rather far fetched.

You can use it but you don't must, like Oeigiun or Uplay. So where is your problem?
fractal 11 Aug 2017
I don't like it, Steam already provides those features along with the convenience of having non-Paradox games at hand when I'll get bored of painting a map in my chosen colour and splitting community will make it harder to coordinate against whatever cash grab they'll come up with next. After all they only reverted the recent price shift when reviews for their games entered the Negative threshold. They make good games and show support to non-Windows platforms, but their Electronic Arts approach to balance between game content/DLC and their DLC pricing policy should be contested at any given opportunity.
IdleGandalf 11 Aug 2017
So, why do we need such a client again? (cloud saves are possible with steam as well, if that's the selling point for this client)

It's not for us, it's for them.

Yea that much is obvious. Just wondered why the article is so emphasized about the client's features, I don't see its advantage. The only possible usage scenario may be the situation where you don't have any other installed (e.g. steam) and only want to play paradox games. Seems rather far fetched.

You can use it but you don't must, like Oeigiun or Uplay. So where is your problem?

I have no problem with the client (at least nothing that has to be discussed here), just the way it *was* presented. Maybe you should read more carefully and all the comments before you make such statements.


Last edited by IdleGandalf on 11 Aug 2017 at 8:50 am UTC
lucifertdark 11 Aug 2017
You can use it but you don't must, like Oeigiun or Uplay. So where is your problem?
I don't know if I'm misreading your comment but with games on uplay, if you buy them through steam you have no choice but to have Steam & Uplay running at the same time to play the games, bloody silly nonsense if you ask me.
Maki 11 Aug 2017
The only reason I'd go for it is if it gives DRM-free versions of games I already own, somewhat like what GOG did with GOG Connect.

The client could provide Paradox with realtime data about their playerbase's computing systems like the Steam Hardware Survey, more specific to their own playerbase rather than the Steam userbase at large.

Beyond that I see no reason for the client.
Mal 11 Aug 2017
  • Supporter
I use Steam so this thing has not much value for me. I understand though that they'd like to have Steam services also on other (un)platforms they sell on to and I welcomed their company wide infrastructural projects.

The thing is I don't like launchers. It's an additional click away from my game, launchers go against every modern rule of usability and user friendliness. I can't really understand why game houses are so stubborn with them. Old management I guess. I doubt a millenial would come out with such an idea. Anyway Paradox already uses launchers for each one of their games so I guess in the end having a unified one instead of many will not change anything compared to now.

So in the end I'm just disappointed that they didn't used this chance to get rid of launchers entirely.
lucifertdark 11 Aug 2017
I use Steam so this thing has not much value for me. I understand though that they'd like to have Steam services also on other (un)platforms they sell on to and I welcomed their company wide infrastructural projects.

The thing is I don't like launchers. It's an additional click away from my game, launchers go against every modern rule of usability and user friendliness. I can't really understand why game houses are so stubborn with them. Old management I guess. I doubt a millenial would come out with such an idea. Anyway Paradox already uses launchers for each one of their games so I guess in the end having a unified one instead of many will not change anything compared to now.

So in the end I'm just disappointed that they didn't used this chance to get rid of launchers entirely.
I don't mind launchers if they're done well, the Feral launcher is one that does it's job well (at least for me).
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