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I know, I know, quality over quantity! Still, I can't help but feel excited by the amount of good quality games that are now available on Linux.

The current count is at around 3529 on Steam, give or take a few that still show up in the list that haven't actually released yet. It might be slightly different depending on the country you're in too.

The rate of games releasing for Linux hasn't actually increased all that much at all, it took a very similar amount of time for us to go from 2.5K to 3K and again now to 3.5K. The funny thing is how wrong I was back in February, since I thought it might slow down. If anything, it's increasing in pace overall, just not all that quickly.

While we're on the subject, GOG now has about 719 games that support Linux, so their library is growing for us too. It pales in comparison to Steam though. GOG are much more selective about what they allow on their store overall, so it's to be expected.

We've had some truly great releases already this year and we've got a lot of time left to go. We've had games like Total War: Shogun 2 & Fall of the Samurai, DiRT Rally, HITMAN, Civilization VI, Sudden Strike 4, Tacoma, Pyre, Albion Online, Planescape: Torment: Enhanced Edition, Rusted Warfare and I could continue on for hours it seems.

I said in my end of year review for 2016, that 2017 would be a massive year for us. Given how the year has gone so far, I think I might have been right. Lots of time left this year, so I bet there's a good amount of surprises due.

What has been your most exciting Linux game release so far this year? I really can't pick! I'm at an absolute loss, there's so many. Article taken from GamingOnLinux.com.
Tags: Editorial, GOG, Steam
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throgh Aug 14, 2017
Well, what to say? Oh yes: Praising just more proprietary platforms helps, of course for a system based on user's freedom. :P

Being thankful for what exactly? The business decision from Steam / Valve? The half-hearted lie GOG is going to tell the user? No DRM? Very bad jokes and not the best arguments for a bright future. But yes: It's possible to praise that. Making every Linux-distribution to another copy of known paradigma.
Jahimself Aug 14, 2017
It's not all about the number, but also the force we represent. It's surely an example which favor linux gamers as all games are compatible with linux. But still... % of users does not stand for the equivalent of potential buyers. We have less game (we use to have almost none) but this kind of graphs shows that we also are generous with studio actually take linux into account. As our overall base users is lower, triple AAA games should be consider carefully for studio willing to port those. But for most indie games it does not take much effort to bring it on our platform. It's in everyone best interest to see linux marketshare rising. Windows 10 is just a mid term investment for owning both users software and hardware, and this is by no mean a good thing contrary to some people playing on windows and coming in every linux thread to say no one should ever consider playing on linux.
[

pdm stands for marketshare data available for this bundle.

The 1.50% markethsare for this one almost stand for half the donation given 91% of desktop users (windows users).


Last edited by Jahimself on 14 August 2017 at 8:56 pm UTC
Kimyrielle Aug 14, 2017
Quoting: throghWell, what to say? Oh yes: Praising just more proprietary platforms helps, of course for a system based on user's freedom. :P

Being thankful for what exactly? The business decision from Steam / Valve? The half-hearted lie GOG is going to tell the user? No DRM? Very bad jokes and not the best arguments for a bright future. But yes: It's possible to praise that. Making every Linux-distribution to another copy of known paradigma.

Well, you can't have the cake and eat it. There are how many free-as-in-freedom games out there, that can even remotely compete with commercially made ones in terms of quality?

Yes, there is 0AD.

That's...it.

So if you want good commercial games on your free-as-in-freedom platform, you will have to live with the quirks that come with commercial software. No source code. No freedom. DRM. Proprietary technology. Silly EULAs. Yep, not ideal, but it's a take it or leave it thing, really. Let's face reality for a second - with our 2% market share, we're not exactly in a position where we could blackmail publishers with "DRM will go, or we won't buy it!!!" lines without making them laugh.

I am not a fan of DRM and Steam's near monopoly on games distribution either, but it's either sucking it up or having no AAA games at all. We would have exactly NOTHING if not for Steam and them pushing us.

Either you accept that or your catalogue of games will mainly consist of Tux Racer and Nethack. But if you want AAA games and then refuse buying them when they are offered, your just shooting yourself in the foot.

Pick your poison!
Colombo Aug 14, 2017
OAD can't really compete in terms of quality. To me it seems that they concentrate too much on engine and technologies behind, without doing a good game design and trying to make game fun. Last time I looked, the sheep farming was still not implemented.
TheRiddick Aug 14, 2017
GOG would do a hell of a allot better if they'd release that GOG Galaxy Linux Client!?¿!
melkemind Aug 14, 2017
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It seems like it wasn't that long ago when all we had was LGP, Icculus, Garage Games and free games like Tux Racer. It's amazing how far we've come.
Shmerl Aug 14, 2017
Quoting: Linas
Quoting: wolfyrionThe biggest surprise that I had with GOG is when I discovered that is a Cypriot based company :D ...

I could have sworn they are from Poland.

They are. Their headquarters are in Warsaw. I bet the whole Cyprus registration is for some legal / financial reasons. It's basically a formality, but not sure what for.


Last edited by Shmerl on 14 August 2017 at 11:26 pm UTC
Erikcht Aug 14, 2017
Save this chart please, and look again on 11 february 2018.


URL chart windows (steam chart updated)

Assuming that this February chart of all 12350 games on Steam is still current.
And the list of 3000 games for Linux is still current.
I did an average portability calculation.
If we continue with this progress of 500 games for every 6 months.
We will reach the value of 12350 in 9 years.
Of course the number and games for windows should also grow in proportion, but if we will reach the equivalent number of windows only time will tell.


URL chart Linux (steam chart updated)
TheRiddick Aug 14, 2017
I think VR 2.0 will change things up for Linux and gaming. Valve is putting allot of work into SteamVR for Linux lately and that's a good thing, but I do believe the current VR headsets are still not convincing people, perhaps the next gen 4k ones will be good (there is already one out but its quality is questionable) .
Mezron Aug 14, 2017
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Quoting: Kimyrielle
Quoting: throghWell, what to say? Oh yes: Praising just more proprietary platforms helps, of course for a system based on user's freedom. :P

Being thankful for what exactly? The business decision from Steam / Valve? The half-hearted lie GOG is going to tell the user? No DRM? Very bad jokes and not the best arguments for a bright future. But yes: It's possible to praise that. Making every Linux-distribution to another copy of known paradigma.

Well, you can't have the cake and eat it. There are how many free-as-in-freedom games out there, that can even remotely compete with commercially made ones in terms of quality?

Yes, there is 0AD.

That's...it.

I hear you but also Xonotic.
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