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Rusted Warfare [Steam] is quite a fantastic little RTS game with clear inspiration from older RTS titles like Total Annihilation and it just got a huge update.

image

The developer has added in a Mech Factory, which enables you to build:
  • Basic mech - Land only
  • Anti-air mech - Area effect anti-air only
  • Plasma Mech - Long range air & ground attack
  • Flame Mech - Short range flamethrower with high HP


There's a huge new map, Enclosed Island, which is for up to 10 players. With that map Rusted Warfare now has 38 skirmish maps, all of which can be played either online or against the AI.

On the larger maps, it even has the feature where you zoom-out to see icons instead of units, much like Supreme Commander has. I didn't notice it before due to not playing on such a large map.

The AI has also gone through various improvements, to give you a better challenge. It will expand better, make use of modded units, build anti-nuke, repair-bays, laser defences and so on. Really nice improvements there!

Modding support also got some enhancements:
  • Modded units can now have upgrade actions
  • Can dynamically switch any property with convert actions
  • Custom projectile graphics with more options
  • Modded units can override builtin units
  • Lots more


You can also now share control of a team with your ally in games, so you can control the same units. Quite a nice feature that, hopefully it doesn't get abused by troll players. On top of that, if an ally disconnects, you automatically gain control of their units until they come back, a nifty feature a few other RTS games have.

The developer is planning full Steam Workshop support in future, to allow easy map and mod installation. Will be interesting to see what people make!

See the full patch notes here.

If you're a fan of strategy games involving lots of units, like Total Annihilation or Supreme Commander, you should seriously take a look at this.

Also, the game will be featured in our livestream tonight after some Ballistic Overkill, so be sure to pick up a copy if you want to play with us. Article taken from GamingOnLinux.com.
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9 comments

MayeulC Aug 14, 2017
QuoteIf you're a fan of strategy games involving lots of units, like Total Annihilation or Supreme Commander, you should seriously take a look at this.
Speaking of which, I wouldn't mind a port for either game :)
supcom 2 runs pretty well with wine, but I never bother.

I will have to check this out, though I tend to dislike the grid placement I could see in the trailer.
Tchey Aug 14, 2017
I'm hooked to Rusted Warfare, and i'm making a mod for it started about 2-3 weeks ago, the Zum, you can find more on the official Discord : https://discordapp.com/channels/330141901279985665/337318937865748480
Liam Dawe Aug 14, 2017
Quoting: TcheyI'm hooked to Rusted Warfare, and i'm making a mod for it started about 2-3 weeks ago, the Zum, you can find more on the official Discord : https://discordapp.com/channels/330141901279985665/337318937865748480
Oh, interesting!

What will you be doing with the MOD?
Tchey Aug 14, 2017
Quoting: liamdaweWhat will you be doing with the MOD?

What do you mean ?

It's just some new units to play with in Rusted Warfare. You can DL it on Discord already from the link i posted. So far i've done 26 units/buildings, and you should read the Zum_ReadMe.txt to see general overview of this "faction", as i'm trying to make it "unique".
Liam Dawe Aug 14, 2017
Quoting: Tchey
Quoting: liamdaweWhat will you be doing with the MOD?

What do you mean ?

It's just some new units to play with in Rusted Warfare. You can DL it on Discord already from the link i posted. So far i've done 26 units/buildings, and you should read the Zum_ReadMe.txt to see general overview of this "faction", as i'm trying to make it "unique".
That's exactly what I meant, just wanted to know what you were doing :)

Sounds interesting, might have to take a look!
rea987 Aug 14, 2017
Can please someone point the game's advantages over OpenRA? It has disastrously bad thumb picture but some in-game screenshots look okay.


Last edited by rea987 on 14 August 2017 at 8:18 pm UTC
Tchey Aug 14, 2017
I've never played on Android, and i don't care much about it, so i only can talk about the PC version.

- It's not OpenSource
- It's not free
+ but it's very easy to mod units and maps
+ It's less than 5€
= Small but active community to play online (always 10+ games running online when i play)
+ Cross plateform Linux, Windows, Android
+ Great support from the dev via Discord
+ Just released so lots of updates to come (included Steam Workshop)
+ It's "new" while OpenRA is "only" a rebalanced of the old Red Alert (and Dune and Tiberium) with modern computers support
+ More units, and potentially infinite more from mods
+ Bigger scale, more Total Annihilation than Red Alert, with more units involved
+ Solid code with 120+ FPS even with 1000 units on screen
Liam Dawe Aug 14, 2017
Quoting: rea987Can please someone point the game's advantages over OpenRA? It has disastrously bad thumb picture but some in-game screenshots look okay.
Well, OpenRA is limited to what the original games had for the most part. That's a pretty heavy limitation, so they can update a few elements, but they're generally locked into the gameplay. Also, you're just using "free" content of a classic game, technically EA could shut down their downloads for the content at any time if they really wanted to.

Rusted Warfare is a new game, it's constantly updated and has a lot of features I've come to expect like proper zoom control. Bigger scale battles like Tchey stated too, you could have way more units in play than in something like OpenRA.

You can upgrade almost everything to different tech levels as well, which keeps things interesting.

The massive experimental units are awesome as well, expensive, but really damn powerful.


Last edited by Liam Dawe on 14 August 2017 at 9:49 pm UTC
rea987 Aug 14, 2017
Quoting: liamdaweRusted Warfare is a new game, it's constantly updated and has a lot of features I've come to expect like proper zoom control. Bigger scale battles like Tchey stated too, you could have way more units in play than in something like OpenRA.

You can upgrade almost everything to different tech levels as well, which keeps things interesting.

The massive experimental units are awesome as well, expensive, but really damn powerful.

Thanks!
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