The really fun and cheap online FPS 'Ballistic Overkill' [Steam] is currently on sale with 50% off, pick up a copy and join in on one of our servers!
For the current price of £4.49, it's a deal you don't want to miss if you're a Linux gamer and an FPS lover. This class-based FPS has a lot of features to love, although the map design with the safe areas for each team is an issue for some. It's not perfect for sure, but it is a good blast.
Note - If you get a black screen, it's a bug in the version of Unity it uses. You can add this to the Steam launch option to fix it:
The game also supports Vulkan, although the Vulkan version is currently less tested and less smooth. Do so by adding "-force-vulkan" to the launch options on Steam.
We have three servers for it, see details on our servers here.
For the current price of £4.49, it's a deal you don't want to miss if you're a Linux gamer and an FPS lover. This class-based FPS has a lot of features to love, although the map design with the safe areas for each team is an issue for some. It's not perfect for sure, but it is a good blast.
Note - If you get a black screen, it's a bug in the version of Unity it uses. You can add this to the Steam launch option to fix it:
Quote-screen-fullscreen 0
The game also supports Vulkan, although the Vulkan version is currently less tested and less smooth. Do so by adding "-force-vulkan" to the launch options on Steam.
We have three servers for it, see details on our servers here.
Some you may have missed, popular articles from the last month:
Now if only they would solve the camping issue... :(
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I solved the camping issue in my game by calculating if enemies were within X range of the randomized spawn point in the spawn point array.
5 lines of code outta do it.
Last edited by ElectricPrism on 13 August 2017 at 10:37 pm UTC
5 lines of code outta do it.
Last edited by ElectricPrism on 13 August 2017 at 10:37 pm UTC
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Quoting: razing32Now if only they would solve the camping issue... :(
Most of the maps have multiple spawn points. I've had occasional games when a superior team does manage to peg both exits, but it's rare. In my experience. I'm a big fan of Ballistic Overkill. It's not perfect, but there's a lot to like.
4 Likes, Who?
I think that might have been the best $6.00 I have spent. I had a fun few rounds. I feel like mouse movement could be smoother, maybe something I need to configure.
1 Likes, Who?
Would buy if they added some kind of single player, even if it was just bots offline.
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Quoting: dorronWould buy if they added some kind of single player, even if it was just bots offline.The same goes for me, I can't just jump into an online multiplayer game without practicing on a few bots first.
1 Likes, Who?
BO is the very first game I play with my son. Most of the time, we end up in opposite teams. Most of that time, I end up dead if we meet :D I keep complaining about lags, but he plays on the same network and nails it almost every time. Then, after a game, he scolds me for how bad I was
1 Likes, Who?
Can I play this on a Radeon?
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Quoting: d9867ebCan I play this on a Radeon?Yes, Samsai plays it on his AMD card as do a few others.
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Indeed rare that I get serious camping issues, and one has to draw a line on the map somewhere.
On my fx-6200 + rx 480 + radv, vulkan doesn't run the same peak fps, but it still manages to be a bit more stable. With opengl I have this recurring scope glitch (image freezes) that never happens in vulkan. Vulkan gets a far more stable frame rate during action, and less cpu usage, which matters a ton to me since I don't have any cpu to spare. I hope they keep workin' at that renderer because if it ever gets high frame rates on top of the efficiency I'll be ecstatic. In fact I bought at full price to support the folks
On my fx-6200 + rx 480 + radv, vulkan doesn't run the same peak fps, but it still manages to be a bit more stable. With opengl I have this recurring scope glitch (image freezes) that never happens in vulkan. Vulkan gets a far more stable frame rate during action, and less cpu usage, which matters a ton to me since I don't have any cpu to spare. I hope they keep workin' at that renderer because if it ever gets high frame rates on top of the efficiency I'll be ecstatic. In fact I bought at full price to support the folks
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