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Sadly it seems the Linux version of The Coma: Recut [Official Site] vanished at release, even after taking pre-orders.

We all know all too well that pre-orders have inherent risks attached to them. This is especially true when it comes to Linux releases. Steam is full of cases of developers pulling out Linux support right on release without any prior indication.

Sadly, now we can add GOG to this as well as Steam. For this title, GOG directly took pre-orders. All mentions of the Linux version vanished from both stores. I should note that it's not GOG's fault, since they are dependent on developers having the Linux version there and ready. However, if a platform is removed, both GOG and Steam have a duty to make sure that developers properly inform customers.

I spoke to the developer on Steam and they said this:

We have a Linux version completed, but have not been able to playtest it yet.

If you're going to put down Linux as a release platform and take money before release, you better make sure you make time to test it. Even worse, don't make people resort to asking about what happened on a forum. This is yet another reminder that pre-orders are a bad idea.

Not amused by this. I hope they do put out a Linux version and we don't end up with another game that just doesn't happen.

Thanks to Alm888 for letting us know!

Article taken from GamingOnLinux.com.
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GloW 24 Sep 2017
They do refund though ? right ? right ?
Motionshot 24 Sep 2017
Then why don't they release it as beta then on Steam? That way, Linux users who bought the game can help them test it while enjoying their pre-order.
Sir_Diealot 24 Sep 2017
I sure hope they do. What question could they possibly ask? did you play the game yet?
Their website still says:
STEAM
SHOP
(WIN/OSX/LINUX)
TheSHEEEP 24 Sep 2017
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No time to test it?
Well, that speaks volumes...
Devlin 24 Sep 2017
So do they provide a no-questions-asked refund then for those that pre-ordered the (linux) version?

On Steam when you request a refund there is a "It doesn't work on my platform" option or something like that, I have used it in the past and they didn't ask me anything, just refunded me the money after some days.


Last edited by Devlin on 24 Sep 2017 at 1:04 pm UTC
charliebrownau 24 Sep 2017
Never pre order Retail releases (indie/small/aaa/multiplats)

Only pre ordering that seems okay with small risk is early access
but even with that you could pay for a product that never gets
finished 5 years later (Star Citizen and Bugbears wreakfest)
or 4 years later still doesnt have good working MP (Road rash remake)
or they drop support for linux (raft)
Leopard 24 Sep 2017
No time to test it?
Well, that speaks volumes...

Yep, 99% of the market trumps the 1%.

Then why don't they release it as beta then on Steam? That way, Linux users who bought the game can help them test it while enjoying their pre-order.

You mean, so the Linux community can slate the developer for "only doing a beta release which is full of bugs and runs like sh*t, lets all tell the developer to die" ?

How can you come up with those things?

No one is doing it right now. Look at the Everspace case ; we are tolerant and co operative enough i think.
Shmerl 24 Sep 2017
They do refund though ? right ? right ?

GOG indeed can refund this. But it's clearly developers' fault, and GOG should have informed users about it as well. And as Liam said - don't pre-order. This lesson should have been learned many times over already.


Last edited by Shmerl on 24 Sep 2017 at 2:12 pm UTC
Mezron 24 Sep 2017
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* Never pre-order
* Never pay over $20 for a game

Rules I will continue to live by.
libookami 24 Sep 2017
No time to test it?
Well, that speaks volumes...

Yep, 99% of the market trumps the 1%.

Then why don't they release it as beta then on Steam? That way, Linux users who bought the game can help them test it while enjoying their pre-order.

You mean, so the Linux community can slate the developer for "only doing a beta release which is full of bugs and runs like sh*t, lets all tell the developer to die" ?

Sorry, while i respect your past work at the same time i ask you to justify properly your passive-agressive remarks and your attempt to discourage linux users. In my humble opinion this community is full of good people who don't deserve this, so please stop trying to "punish" a group of people whose only common trait is that they prefer an specific piece of software.
lucifertdark 24 Sep 2017
Yep, 99% of the market trumps the 1%.
It's 3% not 1%!
slaapliedje 24 Sep 2017
No time to test it?
Well, that speaks volumes...

Yep, 99% of the market trumps the 1%.

Then why don't they release it as beta then on Steam? That way, Linux users who bought the game can help them test it while enjoying their pre-order.

You mean, so the Linux community can slate the developer for "only doing a beta release which is full of bugs and runs like sh*t, lets all tell the developer to die" ?

How can you come up with those things?

No one is doing it right now. Look at the Everspace case ; we are tolerant and co operative enough i think.

Astrokill is another great example, where they released a beta, got feedback fixed bugs and released another great game for Linux.
TobiSGD 24 Sep 2017
Here in Germany, if you advertise a product (like, a game) with features (like, Linux support) it doesn't have, it is punishable by law. Not that I encourage anyone to sue the developers, but aren't there Steam or GOG guidelines that should prevent this stuff from happening?
slaapliedje 24 Sep 2017
That is because places like Germany actually have consumer protection, unlike the US where the companies are treated like entities and people are the product.
Areso 24 Sep 2017
It sad, but they aren't first, and they will not latest, who does this.
I myself have a some troubles with my game's Linux version.


Last edited by Areso on 24 Sep 2017 at 4:08 pm UTC
Lakorta 24 Sep 2017
No time to test it?
Well, that speaks volumes...

Yep, 99% of the market trumps the 1%.

Then why don't they release it as beta then on Steam? That way, Linux users who bought the game can help them test it while enjoying their pre-order.

You mean, so the Linux community can slate the developer for "only doing a beta release which is full of bugs and runs like sh*t, lets all tell the developer to die" ?

How can you come up with those things?

No one is doing it right now. Look at the Everspace case ; we are tolerant and co operative enough i think.

Astrokill is another great example, where they released a beta, got feedback fixed bugs and released another great game for Linux.
Arma 3 also has a Linux beta. Well, we don't know what users write directly to the developers through email etc. but I think the general feedback is quite nice, right?


Last edited by Lakorta on 24 Sep 2017 at 5:22 pm UTC
Mezron 24 Sep 2017
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Here in Germany, if you advertise a product (like, a game) with features (like, Linux support) it doesn't have, it is punishable by law.

That is beautiful.
Mountain Man 24 Sep 2017
That is because places like Germany actually have consumer protection, unlike the US where the companies are treated like entities and people are the product.
That's not entirely true. Companies in the US can and have been successfully sued for false advertising. The problem is that it's usually a class-action lawsuit, meaning that the lawyers walk away with millions while the individual plaintiffs (that is the consumers who were actually ripped off) are given a paltry settlement.
charliebrownau 24 Sep 2017
* Never pre-order
* Never pay over $20 for a game

Rules I will continue to live by.

Same , my cap on early access is USD$25
Ads20000 25 Sep 2017
Yep, 99% of the market trumps the 1%.
It's 3% not 1%!

It's something like 1-2% still, looking at the Wikimedia stats and ignoring the mobile OS's (with the mobile OS's included in the total that the %s are calculated against it's 0.3% non-Ubuntu desktop Linux, 0.2% Ubuntu, 0.4% Chrome OS).
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