Sadly it seems the Linux version of The Coma: Recut [Official Site] vanished at release, even after taking pre-orders.
We all know all too well that pre-orders have inherent risks attached to them. This is especially true when it comes to Linux releases. Steam is full of cases of developers pulling out Linux support right on release without any prior indication.
Sadly, now we can add GOG to this as well as Steam. For this title, GOG directly took pre-orders. All mentions of the Linux version vanished from both stores. I should note that it's not GOG's fault, since they are dependent on developers having the Linux version there and ready. However, if a platform is removed, both GOG and Steam have a duty to make sure that developers properly inform customers.
I spoke to the developer on Steam and they said this:
We have a Linux version completed, but have not been able to playtest it yet.
If you're going to put down Linux as a release platform and take money before release, you better make sure you make time to test it. Even worse, don't make people resort to asking about what happened on a forum. This is yet another reminder that pre-orders are a bad idea.
Not amused by this. I hope they do put out a Linux version and we don't end up with another game that just doesn't happen.
Thanks to Alm888 for letting us know!
Quoting: GuestYep, 99% of the market trumps the 1%.It's 3% not 1%!
Quoting: LeopardQuoting: GuestQuoting: TheSHEEEPNo time to test it?
Well, that speaks volumes...
Yep, 99% of the market trumps the 1%.
Quoting: MotionshotThen why don't they release it as beta then on Steam? That way, Linux users who bought the game can help them test it while enjoying their pre-order.
You mean, so the Linux community can slate the developer for "only doing a beta release which is full of bugs and runs like sh*t, lets all tell the developer to die" ?
How can you come up with those things?
No one is doing it right now. Look at the Everspace case ; we are tolerant and co operative enough i think.
Astrokill is another great example, where they released a beta, got feedback fixed bugs and released another great game for Linux.
I myself have a some troubles with my game's Linux version.
Last edited by Areso on 24 September 2017 at 4:08 pm UTC
Quoting: slaapliedjeArma 3 also has a Linux beta. Well, we don't know what users write directly to the developers through email etc. but I think the general feedback is quite nice, right?Quoting: LeopardQuoting: GuestQuoting: TheSHEEEPNo time to test it?
Well, that speaks volumes...
Yep, 99% of the market trumps the 1%.
Quoting: MotionshotThen why don't they release it as beta then on Steam? That way, Linux users who bought the game can help them test it while enjoying their pre-order.
You mean, so the Linux community can slate the developer for "only doing a beta release which is full of bugs and runs like sh*t, lets all tell the developer to die" ?
How can you come up with those things?
No one is doing it right now. Look at the Everspace case ; we are tolerant and co operative enough i think.
Astrokill is another great example, where they released a beta, got feedback fixed bugs and released another great game for Linux.
Last edited by Lakorta on 24 September 2017 at 5:22 pm UTC
Quoting: TobiSGDHere in Germany, if you advertise a product (like, a game) with features (like, Linux support) it doesn't have, it is punishable by law.
That is beautiful.
Quoting: slaapliedjeThat is because places like Germany actually have consumer protection, unlike the US where the companies are treated like entities and people are the product.That's not entirely true. Companies in the US can and have been successfully sued for false advertising. The problem is that it's usually a class-action lawsuit, meaning that the lawyers walk away with millions while the individual plaintiffs (that is the consumers who were actually ripped off) are given a paltry settlement.
Quoting: RafiLinux* Never pre-order
* Never pay over $20 for a game
Rules I will continue to live by.
Same , my cap on early access is USD$25
Quoting: lucifertdarkQuoting: GuestYep, 99% of the market trumps the 1%.It's 3% not 1%!
It's something like 1-2% still, looking at the Wikimedia stats and ignoring the mobile OS's (with the mobile OS's included in the total that the %s are calculated against it's 0.3% non-Ubuntu desktop Linux, 0.2% Ubuntu, 0.4% Chrome OS).
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