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Parkitect [Steam, GOG] really does remind me of Theme Park, the classic park building sim from Bullfrog. It's in Early Access and it seems to have improved a lot recently.

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Some of the recent updates have improved performance quite a lot, especially when you have a lot on the screen. Alpha 16 which released at the end of July, improved performance up to "~40%" when there's a lot going on.

They've also added in many new attractions like the Splash Battle ride, Boat Transport ride and most recently the Orbiter ride in Alpha 17. Here's a shot I made of the new Orbiter in action:

I absolutely adore the details in this game, seeing people actually get onto the rides and sit in their seats. It just looks so darn sweet!

They've also fixed lots of bugs recently, to create a more stable and interesting experience overall. Guests will now actually litter the place, as intended, giving your Janitor's something to actually do.

The Linux version had a specific issue where input field arrows misbehaved with a non-English locale, which has been fixed. Good to see Linux getting good support while the game is in development.

I tested the game out again and weirdly my first attempt to load the large map resulted in lots of errors popping up. I quit to the main menu, reloaded and it was then perfectly fine. Odd, but it is in Early Access so random issues are to be expected. I've let them know about it anyway, so hopefully those random issues can be sorted for Alpha 18.

The performance now is pretty great overall, it felt incredibly responsive and smooth, when previous Alpha's I tested did feel quite sluggish in various areas. They've done a great job on the optimization for sure!

Once finished, I really think this game will be something special. I think it's fully worth taking a look at now, even though it's not complete. For those worried about their current more sandbox approach, don't fret! They are planning a full campaign for the final version.

Article taken from GamingOnLinux.com.
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7 comments

theghost Sep 7, 2017
I really looking forward for the final game.
This could be the one and only RCT successor I waited for.
I just don't want yet another early access game and will wait until they add the campaign.
dodrian Sep 7, 2017
How does it compare with RCT2/Open RCT2? The style of Parkitect looks nice, but I am hard pressed to imagine they could top the gameplay of Chris Sawyer's masterpiece.

I just wish that Planet Coaster would release a Linux version, or at the very least remove the DRM that breaks any attempt to play it with Wine. That is a game I really want to play!
Sir_Diealot Sep 7, 2017
Yay, another gf game. If it's any good. Is it?
Tchey Sep 7, 2017
It's a great game. I play since Alpha 2 from time to time. It's one of the very few devs that keep its pace with 1 devlog a week and 1 Alpha a month, more or less a couple of missed dates.

RollerCoaster Tycoon World : http://store.steampowered.com/app/282560
Only on Windows (no Mac no Linux), 46€ Early Access since march 2016, now 15€, 28% Positive over 2100+ review.

Planet Coaster : http://www.frontierstore.net/games/p...aster-cat.html
Big studio with certainly many paid DLC to come.
Pretty but not very tycoon, it's more for builders than managers.
Only on Windows (no Mac no Linux), it was about 68€ to test the alpha, now it's about 38€.
It was about 675€, 6-7-5 euro to get a sign ingame with your name on it.

Parkitect : http://themeparkitect.com/
Easy to mod with already a nice community active
Already more Tyconn in it than PC, more to come.
Linux, Mac and Windows, about 18€ to get Alpha (it was less a few month ago), and it's DRM free + Steam

Not the same bank accounts, not the same politics.


Last edited by Tchey on 7 September 2017 at 4:43 pm UTC
Sir_Diealot Sep 7, 2017
Thanks, I'll definitely get it at some point.
mayo Sep 7, 2017
For me the game is already something special. Sure it can not compete with the big players like planet coaster but for a small team they have a lot of shit done. and the game feels good and is fun. Can recommend it too.
Philadelphus Sep 7, 2017
One cool thing the devs of Parkitect did it the ability to save ride blueprints of coasters for reuse or sharing with other people as simple .png files with a cool twist: storing the data for the ride in the color data of the image itself.
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