Always frustrating to see this happen. Battle Chasers: Nightwar [Official Site], an RPG I was quite excited about has silently removed all mentions of Linux support from both Steam and GOG.
It's due for release in a few hours and I've seen zero communication from the developer as to what's going on. I get that some developers get swept up in releases and it's of course a very busy time, but if you remove a platform, you should communicate to your customers what's going on. This is especially problematic since both Steam and GOG have had the game available for pre-order.
People have noticed too, with this Steam thread popping up around 15 hours ago with no reply from a developer yet. I've sent a Tweet and an email to the developer in the hopes of getting it cleared up.
Honestly, if you did pre-order it I recommend cancelling it as soon as possible until the situation is cleared up. I never recommend pre-ordering anything, as issues like this are surprisingly common.
Update: The developer has replied with this on the Steam forum:
I'm very sorry we couldn't get the Linux version ready by launch. We're a small indie developer, and we just didn't have the resources to get it in a state we felt players would be happy with by launch.
We had asked our publisher to pull down the Linux platform last week from Steam and GoG, but unfortunately it didn't happen until yesterday. If you preordered hoping to play Linux day one, please feel free to get a refund. Let us know if you have any trouble there and we'll help get it sorted out.
We are working on the Linux version and hope to have it in decent shape in the next few weeks.
So sorry, guys!
I was looking forward to this game very much. It is on my wishlist. I hope they clear this up very soon and it is just a matter of a minor delay.
There's absolutely no point in pre-ordering, especially when using digital distribution such as Steam. It doesn't benefit you as a consumer one bit and it's always risky.
I've yet to see a single developer who got punished for release-day cancelling.
At this stage the "No Tux == No Bucks" and "Never Pre-Order" rules are obligatory.
Quoting: Alm888Steam and GOG are encouraging this type of behaviour. Even Valve itself did this with HTC Vive!
I've yet to see a single developer who got punished for release-day cancelling.
At this stage the "No Tux == No Bucks" and "Never Pre-Order" rules are obligatory.
What about kickstarter?
Quoting: ZlopezQuoting: Alm888Steam and GOG are encouraging this type of behaviour. Even Valve itself did this with HTC Vive!
I've yet to see a single developer who got punished for release-day cancelling.
At this stage the "No Tux == No Bucks" and "Never Pre-Order" rules are obligatory.
What about kickstarter?
Kickstarter is NOT a pre-order! it's crowd sourced investment/venture capital - and sometime your investment returns no yield. Basically do not spend money on a kickstarter unless you accept that they may be lost with no reward to you.
Quoting: GuppyKickstarter is NOT a pre-order! it's crowd sourced investment/venture capital - and sometime your investment returns no yield. Basically do not spend money on a kickstarter unless you accept that they may be lost with no reward to you.
Erm, I hate to break it to you, but Kickstarter has nothing to do with investment. "Backers" do not get shares in the company or profits. It is only a preorder mechanism disguised as an investment to circumvent expectations of a guaranteed product at the end of the process. It is preordering made worse.
Quoting: mcphailQuoting: GuppyKickstarter is NOT a pre-order! it's crowd sourced investment/venture capital - and sometime your investment returns no yield. Basically do not spend money on a kickstarter unless you accept that they may be lost with no reward to you.
Erm, I hate to break it to you, but Kickstarter has nothing to do with investment. "Backers" do not get shares in the company or profits. It is only a preorder mechanism disguised as an investment to circumvent expectations of a guaranteed product at the end of the process. It is preordering made worse.
But it at least helps to make some games come true. For a small team it is really a kickstart for they project.
But I know that some studios are using the kickstarter only as a statistic to see how much this particular game is wanted and if they should spend any time and resources to make it. Which is bad.
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