Croteam announced The Talos Principle VR [Steam] and the good news is that it seems it will support Linux too.
Direct Link
About the game
The Talos Principle VR is a virtual reality version of Croteam's critically acclaimed first-person puzzle game in the tradition of philosophical science fiction.
As if awakening from a deep sleep, you find yourself in a strange, contradictory world of ancient ruins and advanced technology. Tasked by your creator with solving a series of increasingly complex puzzles, you must decide whether to have faith, or to ask the difficult questions: Who are you? What is your purpose? And what are you going to do about it?
Of course, you will need a VR set like the HTC Vive to actually play it, which will limit the audience somewhat, especially on Linux. With SteamVR still in early Beta for Linux, hopefully it's playable. The VR release will also include Road to Gehenna, the DLC expansion.
There won't be any thoughts from me on it, since a HTC Vive is far out of my price range. One day I will grab one, once SteamVR is more stable and the prices become a bit more reasonable. For those without a VR headset, the normal version of The Talos Principle is great and works well.
The VR release is planned for October 17th.
I'll reiterate my previous advice: I don't think VR is ready for a pure Linux user. There are too few good games and too many technical bugs. Now if you'll be happy with only a couple of games, Croteam is working hard to give them to you (and they should be commended for their effort).
Thanks Teq, yeah that's my impression I got from reading the replies from you guys.
It's a shame and horrible to admit, but I do feel a slight hint of wish to return to Windows gaming. Only in brief moments mind you, and only very weak blips, but they do appear whenever I read about VR.
Ten thousand indie games (a week) just can't outweigh this.
It's a shame and horrible to admit, but I do feel a slight hint of wish to return to Windows gaming. Only in brief moments mind you, and only very weak blips, but they do appear whenever I read about VR.
That's why I'm trying to get GPU pass-through working. Windows in a VM under linux doesn't seem as dirty as it is native. I look forward to the day (it's getting ever so close) that WINE/Native games pick up to the point I can completely replace windows for gaming. I'm going to try getting any game working on Linux first before installing on Windows.
I really want to try VR on Linux, but then read about all the bugs and technical hurdles still, it seems like it's still in beta and in big flux. On the other hand, I am waiting for improvements to the existing headsets and read that HTC Vive 2 is coming out "soonish" maybe late 2017.
Not sure where you read that at, but HTC themselves said they wouldn't release a Vive 2 until late 2018 at the earliest. I can't seem to find the article now, but it definitely isn't coming soonish. A year, probably 2. I think they were saying somewhere that it'd be a 3-4 year life cycle.
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