The Untold Legacy [Kickstarter, Official Site] is a story-rich action adventure game, with hack and slash gameplay and a little sprinkle of RPG elements it promises to be quite an interesting title.
About the game:
The Untold Legacy is a story-rich action adventure game, set in the diverse world of Loomia. Gameplay is action-based hack and slash, filled with exploration, a touch of RPG elements, and variety of truly unique items, that all mold together to breath fresh life into the genre. Unlike most games of similar style, The Untold Legacy has a massive emphasis on story, and it's one that's sure to inspire those who experience it. You'll adventure through diverse and breathtaking landscapes, complete compelling quests with rich story and useful rewards, battle against truly menacing foes, and you'll do it all both when, and how you choose.
They told me that they're looking to make a modern Zelda-like title, with influences from other titles like Chrono Trigger and Radiant Historia.
The developers are hoping to gain at least $60K in funding, but right now they're only on $5K so they've got a long way to go. They do have 31 days as it's a new project, so they will hopefully see a boost at somepoint.
When it comes to supporting Linux, it's using the Unity game engine so it shouldn't be too difficult. In the backer rewards section, towards the bottom of the campaign, they do have a Linux icon to show they will support Linux. They also emailed it in to us directly, so there's that too.
You can see some early footage of the game below:
Direct Link
What do you think? Something you might back, or will you be going with a wait and see approach?
I just wanted to pop in and answer any questions you may have.
I saw you guys were interested in DRM free copies and just wanted to ask why it was a deal breaker?
Its honestly not something I have thought about. I had always imagined I would deliver the game in the end to backers in whatever way was most convenient for them.
Quoting: IconicGamesHello Guys!Always nice to see developers stop by. Welcome. :)
I just wanted to pop in and answer any questions you may have.
Quoting: IconicGamesI saw you guys were interested in DRM free copies and just wanted to ask why it was a deal breaker?You might find that we Linux gamers are a diverse group of penguins, but most of us tend to value a degree of control over the software we run on our computers. I think the majority are fine as long as our essential software is free and open source and take a more lenient stance when it comes to entertainment like games, but some draw the line elsewhere.
Personally I dislike the games-as-a-service model of Steam, but grudginly accept and use it for the convenience. Others in our community will exclusively buy games on stores like gog.com or itch.io that allow them to "own" the games they buy in a more traditional sense. You can probably see that DRM as a concept is not compatible with this mindset.
Does this make things clearer for you?
PS: Good luck with your game. I won't pledge to a Kickstarter, but I do hope your campaign is successful.
Quoting: IconicGamesHello Guys!Hello! Nice to see you here! First, let me wish you good luck once again!
I just wanted to pop in and answer any questions you may have.
I saw you guys were interested in DRM free copies and just wanted to ask why it was a deal breaker?
Its honestly not something I have thought about. I had always imagined I would deliver the game in the end to backers in whatever way was most convenient for them.
No, onto the question…
The answer is twofold.
1) Regarding DRM per se I can not answer better than had been answered before. It just creates inconvenience for legal users while not really preventing piracy and there is no way I am paying for my own punishment while my friends are enjoying "pirated" product without that DRM BS, thank you very much. ;) I am no masochist.
2) And as for the Steam… I could say that Valve is "Microsoft #2" (as Gabe himself is from Microsoft and has the same corporate mindset) and its Steam service is a DRM, no better than "Microsoft Store" (which, ironically, Gaben despises so much)… But in reality it is all about exclusives. I hate exclusives, be it Windows exclusives or Steam ones. Just as the proverb goes, "don't put all eggs in one basket"! I was "excluded" from so many games due to platform so I will not support exclusiveness even when I'm "on the delivering side of the blow" for once. I'm not against Steam, I'm against Steam exclusive.
Hope that helps!
Last edited by Alm888 on 31 October 2017 at 8:26 am UTC
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