Wine Staging 2.19 has been officially announced today, although it seems like a quieter release compared to the past releases.
Here's whats new:
- Support for depth bias clamping in d3d11.
- Support for verifying RSA signatures using bcrypt.
- Various bug fixes and improvements.
They don't note anything else, apart from the stuff pulled in from the main Wine development builds.
It's likely some of the main contributors had a little break, or some other features are taking longer. I wouldn't be surprised if they had a little break, as they've been knocking out code fast and Wine has come along incredibly in the last year.
Some you may have missed, popular articles from the last month:
Question, for Ubuntu users how do ya even install Wine Staging Gallium Nine? Is there any repo for it?
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Quoting: KayKay91Question, for Ubuntu users how do ya even install Wine Staging Gallium Nine? Is there any repo for it?
Not that I'm using it, but I've seen PPA's for it on Launchpad.
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In this wine staging version farcry 3 blood dragon dx11 works and main menu runs at normal speed (in other versions main menu are slower)
View video on youtube.com
^_^
View video on youtube.com
^_^
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Just installed and tried Witcher 3 on 2.19-staging.
It installed and started fine. After all the initial cutscenes when you finally get control over Geralt, I noticed there was a vertical plane with a grass texture through the middle of the room between Geralt and Yenn. Tried walking through the plane but then the game crashed.
Anyone know a workaround for that?
Edit: Nevermind. It works better now that I progressed past the first area.
Last edited by Brisse on 23 October 2017 at 10:33 am UTC
It installed and started fine. After all the initial cutscenes when you finally get control over Geralt, I noticed there was a vertical plane with a grass texture through the middle of the room between Geralt and Yenn. Tried walking through the plane but then the game crashed.
Anyone know a workaround for that?
Edit: Nevermind. It works better now that I progressed past the first area.
Last edited by Brisse on 23 October 2017 at 10:33 am UTC
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Quoting: EhvisI personally abuse PlayOnLinux to install various wine versions if I feel like testing something. I don't generally use the install scripts though.
I do the same, find it very useful; for managing different Wine versons needed for various games.
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Lately I wrote a few scripts, which manage Wine prefixes and allow using different Wine versions. Kind of what PlayOnLinux does, but just in shell. And winetricks can be used in combination with that to install extra components. POL looks stalled if not dead project, so that prompted me to make something custom. Though I usually make a launcher script for each title semi-manually.
Last edited by Shmerl on 23 October 2017 at 8:37 pm UTC
Last edited by Shmerl on 23 October 2017 at 8:37 pm UTC
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Well? For a "dead" project PlayOnLinux releases even continous new versions of WINE, static built. But hey, the "dead" seems to live longer?
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Quoting: throghWell? For a "dead" project PlayOnLinux releases even continous new versions of WINE, static built. But hey, the "dead" seems to live longer?
When was the last time the code itself updated? It's using GTK2, and seems to be frozen. Their effort to rewrite it in Qt is stalled as well I think. Forums are mostly deserted. I suspect the development has ceased altogether.
Last edited by Shmerl on 24 October 2017 at 6:07 pm UTC
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Quoting: ShmerlThere's at least some activity in the repo for POL 5: https://github.com/PhoenicisOrg/POL-POM-5Quoting: throghWell? For a "dead" project PlayOnLinux releases even continous new versions of WINE, static built. But hey, the "dead" seems to live longer?
When was the last time the code itself updated? It's using GTK2, and seems to be frozen. Their effort to rewrite it in Qt is stalled as well I think. Forums are mostly deserted. I suspect the development has ceased altogether.
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It seems that now Warframe with DX11 is quite playable.
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