Warhammer 40,000: Gladius - Relics of War [Steam] is a new 4X turn-based strategy game from developer Proxy Studios and publisher Slitherine, seems it's coming to Linux too!
If you're unfamiliar with Proxy Studios, they previously developed the 4X game Pandora: First Contact which also supported Linux. It's entirely possible they're using a similar engine, probably updated for this next game.
It already has a section on Steam for Linux/SteamOS system requirements, plus SteamDB is tracking Linux as a platform too—so it's quite likely it will be on Linux. I've reached out to the developer and publisher to get absolutely confirmation, will update you when I do get it either way. Update: As promised, it's confirmed for Linux.
Direct Link
About the game:
Warhammer 40,000: Gladius – Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planet’s resources.
In the first 4X turn-based strategy game set in Warhammer 40,000 you will lead one of four factions: Astra Militarum, Space Marines, Orks and Necrons, each with their own unique gameplay, technological tree, units and heroes.
Face a challenging AI or cooperate or compete with friends and strangers across the globe.
They will preview the game live on Twitch on December 1st at 7PM UTC, a good time to ask them any burning questions you have about this new strategy game.
Quoting: GuestIt says "Coming soon!" on their Steam page now, unless I missed that previously. WOOHOO! I pre-Xmas launch would be especially fantastic! :3
http://store.steampowered.com/app/489630/Warhammer_40000_Gladius__Relics_of_War/
Already added to my wishlist.
I think for us, Linux gamers, this is an easy one (I'm not saying you should just copypaste the following sentences into that box of course!). We're well known as the best bug reporters among casual gamers (not professional QA staff I mean) so the developers might expect stacktraces, syscall logs and even GPU profiling. Tell them about your own skills in this field, whether you're familiar with gdb and such tools, locating/reading/analyzing/sending logs, reproducing and localizing issues (both gamebreaking like crashes or freezes and logical like gameplay mechanics not working as expected) etc.
Sometimes making the game run is a so fun challenge that it's a game itself. The devs also seem to highly appreciate this, look at this thread for a good example. But of course, the respect has to be mutual, if the dev doesn't care about us and don't even reply to bug reports, well, expect the same from the players.
Proxy Studios has an exceptionally good record in my book, they absolutely do care about the Linux gamers and they do fix the Linux-specific bugs reported. So if you want to make the upcoming game better, wait no more and apply for the test!
Quoting: rkfgSometimes making the game run is a so fun challenge that it's a game itself.
Yes, when I have time I sometimes having fun with this.
Last edited by Zlopez on 29 November 2017 at 6:42 am UTC
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