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I managed to complete the brain-hacking horror game Observer in two sittings live on our Twitch, here’s some thoughts.

Disclosure: Key provided by Aspyr Media.

If you want to see the entire playthrough that I did live on our Twitch channel, you can find Part 1 here and Part 2 here on YouTube.

Observer paints a very bleak future for human kind. After the “NanoPhage” (a digital plague) wiped out thousands and a major war between the East and the West, the world has become pretty dark. The only winner was Chiron, a huge corporation that seized power, with no one left to oppose them. It’s set in 2084 Poland and you are Dan Lazarski, an Observer, someone who literally plugs into the brains of others to gather evidence.

Honestly, I wouldn’t say it was actually all that scary overall. There were a number of moments that made me jump, sure, but overall as a game it wasn’t the type of horror experience I was expecting. If you’re after something to completely terrify you, this probably isn’t it. However, if you go in expecting an adventure game with horror elements then it will probably satisfy you. Most of the horror is psychological, with the use of some fantastic audio work that leaves your mind to wander into the unknown.

Visually, it’s a wet-dream for sci-fi fans. Mixing in retro-futuristic devices that could have been taken out of an 80s film depicting the future, with reality-bending overlays. It’s like if you mixed the technology from the Aliens film and merged it with Virtual Reality interfaces.

It’s a clever story too, with your character’s own fears and memories leaking into the minds he’s currently hacking into. It creates some truly incredible scenes, both disturbing and thought provoking, not to mention confusing.

The game does an excellent job of keeping you on your toes, keeping you guessing and wondering just what the hell is going on. It perfectly blends the lines between what’s real and what’s not. The story is done exceptionally well for the crazy setting they created. Thanks to playing as Lazarski, who gradually starts losing his mind, things get more than just a little weird.

The level design and environments are incredible, it offers up an experience I truly think I’ve not had with any other game. There were moments of sheer panic when the walls around me started crumbling away, when I turned and found everything had changed and with items that phased in and out of existence as I moved around. It’s constantly mesmerizing and elements of it are terrifying, as everything is so constantly unexpected.

I think Rutger Hauer did a fantastic job of portraying Dan Lazarski. His delivery was near-perfect on every line. The sounds he made when you wake up, all confused and delirious after hacking a brain was some fantastic acting. My only complaint is that the voice-over was often a little on the quiet side compared to the rest of the game's audio, so having subtitles on did become a necessity.

One part of the game did annoy me, which was the way you picked dialogue options and interacted with the environment. It was often hard to tell exactly where the mouse pointer was to pick an option. You get what looks like a single white pixel, which was a bit annoying.

I should note, that the game does have two major issues in the Linux version. The mouse often becomes hard to move. I’m unsure if it’s intentional or not, but it seems the mouse behavior is extremely strange. Often it’s as smooth as silk, other times it felt like I was fighting my mouse just to look around.

On top of that, performance wasn’t great. Even on Medium settings, I often saw massive FPS drops, sometimes in really important situations, and it wasn’t pretty when it did that.

It took just short of five hours to finish. To me, the length was pretty perfect, unlike some horror and adventure games that drag on and put padding into everything they can, Observer told exactly what it needed to.

In terms of audio, story and graphics it’s close to a masterpiece in my eyes. Not quite due to quiet dialogue, performance and mouse issues, but close. I enjoyed almost every single moment spent in it. Honestly, I would say it’s the game I’ve enjoyed the most this year so far.

I would really love to see more stories made from this universe—fantastic.

You can find the Linux version of Observer on Steam.

Article taken from GamingOnLinux.com.
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Jahimself Nov 2, 2017
I also enjoyed it a lot.A few time there are some action sequence that were a bit annoying, but it's the rest is top notch.

I had to tweak the graphic options to get good experience. I took the highest preset available with vsync enabled. In the advanced tab I turned shadows, light effect and sss quality in medium. It looks better than maxed out on my pc, and I have no stutter despite some 30fps drop. (Using GTX970 with 384.90 and a I7-2600 on Mint 18.2 @1920x1200p)
jens Nov 2, 2017
  • Supporter
Quoting: Alm888
Quoting: ShmerlAspyr never properly explained, why they don't want to release it on GOG.
It seems Feral and Aspyr will never release anything outside of Steam just because.
This, coupled with the fact that their "ports" are of outrageous quality nearly makes these two companies my personal sworn enemies. Their actions are more harmful than beneficial to Linux ecosystem (IMO).
Thank you for stating that this is just your opinion.
May I ask how many Feral/Aspyr ports you have actually played to make such a bold statement?
Liam Dawe Nov 2, 2017
Quoting: jens
Quoting: Alm888
Quoting: ShmerlAspyr never properly explained, why they don't want to release it on GOG.
It seems Feral and Aspyr will never release anything outside of Steam just because.
This, coupled with the fact that their "ports" are of outrageous quality nearly makes these two companies my personal sworn enemies. Their actions are more harmful than beneficial to Linux ecosystem (IMO).
Thank you for stating that this is just your opinion.
May I ask how many Feral/Aspyr ports you have actually played to make such a bold statement?
It's also false, Aspyr also published Layers of Fear by the same developer, which is on GOG for Linux.

It's not always up to Aspyr and Feral where the games go, they will often be at the mercy of the original developer.
slaapliedje Nov 3, 2017
Yeah, I think they basically have a publishing / porting contract that states what they can do with the port. Ripping out the DRM and throwing it up on GOG could simply be stated to not being wanted 'at this time', or 'don't do it for X' months.

Kind of like Bethesda's Doom, where they had that crap (denovo?) DRM on it for the first few months until someone cracked it, then they removed it from the official game. That's the best some publishers can hope for / do. I mean really, I understand to a point them trying to protect their investment, but realistically once someone's broken the copy protection, they may as well remove it for legitimate buyers. Though I wonder if there are some out there that are like "DRM? I'll pirate rather than have that crap mess up my system!" Then when the game removes the DRM, "Hey, I'll buy it now." I doubt there are a lot like that, but maybe?
Alm888 Nov 3, 2017
Quoting: jensMay I ask how many Feral/Aspyr ports you have actually played to make such a bold statement?
You may. :)



OK, OK. I will not hide behind formal response and answer your true question.
Just FYI, I have none. And neither will have one at that rate. Yes, there is one exception (as was stated): "Layers of Fear" on GOG which does not interest me in the slightest. And as for Observer, Aspyr stated that "unfortunately, the game uses Steam connection to go to the title screen"! That is their reasoning to tie the game to Steam.

UPDATE: Actually, there is a movement! Developers said:
QuoteWorking on it!
regarding Linux version on GOG. We shall see…
Shmerl Nov 3, 2017
Quoting: liamdaweIt's not always up to Aspyr and Feral where the games go, they will often be at the mercy of the original developer.

True, but aren't Aspyr the publisher in this case? So what's the blocker?

Quoting: Alm888UPDATE: Actually, there is a movement! Developers said:
QuoteWorking on it!
regarding Linux version on GOG. We shall see…

They've been working on releasing KoTOR II for Linux on GOG for years now. So far - nothing. Possibly this case is better, but I would't expect it too much.


Last edited by Shmerl on 3 November 2017 at 6:04 am UTC
jens Nov 3, 2017
  • Supporter
Quoting: Alm888Just FYI, I have none.
Then why and on what grounds are you stating in public that the work from Feral or Aspyr is "of outrageous quality"? Being jealous? Are you just a simple soul that repeats random stuff read somewhere else?

Come'on! I guess you don't need that. You alone made the decision to keep Steam out, no one else. Be a men and accept the consequences or revise your decision.
lovemytux Nov 3, 2017
Absolutely great! Epic game for me. Just loved it. Regarding the FPS drops, also happened to me (about the first minutes of the game), but afterwards, everything was really stable (very rare drops ~5-10 FPS).

For cyberpunk fans, I think it's a must purchase!
Best single player game I have ever played.
Ardje Nov 3, 2017
Quoting: jens
Quoting: Alm888Just FYI, I have none.
Then why and on what grounds are you stating in public that the work from Feral or Aspyr is "of outrageous quality"? Being jealous? Are you just a simple soul that repeats random stuff read somewhere else?
Actually, I am not sure if that is meant negative or positive. I know outrageously good, I haven't heard outrageously bad, and I know that "that's an outrage" is meant negative.
I'm not a native (any) english speaker, but I assumed he meant it positive.
As in: the good ports only get on Steam and not on Gog.
jens Nov 3, 2017
  • Supporter
Quoting: ArdjeActually, I am not sure if that is meant negative or positive. I know outrageously good, I haven't heard outrageously bad, and I know that "that's an outrage" is meant negative.
I'm not a native (any) english speaker, but I assumed he meant it positive.
As in: the good ports only get on Steam and not on Gog.

Good point :). I'm not a native speaker either. I'll offer my apologies if I understood that original comment wrongly.
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