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Planet Nomads [GOG, Steam, Official Site], the Early Access singleplayer sci-fi sandbox game was updated recently with more customization options, it's also about to get a lot more interesting overall.

In the release on November 9th, the developers updated the game with planet customization enabling you to further modify the experience. This includes planet size, night length, water level and so on. On top of that, they've improved how the survival mode works to be more reactive and more responsive. Seeing how you're affected by various conditions, like poor weather will become a lot more apparent.

Later this month, they will finally add in Monuments spread across the planet for you to discover making the exploration side a lot more rewarding:

I have to admit, I quite like the design of the monument. This will also bring in some more of the story content too, so you can hopefully discover the meaning behind them. In addition, the next stage of their Electricity system is due around then too. This update is due to be released on November 23rd.

Finally, as a preview teaser, the developer shared with us and a few others this screenshot of something else that's rather exciting to come:

That's right, it's exactly how it looks. You will soon be able to take to the skies in Planet Nomads! Now that I'm looking forward to! The building system really is quite good, far more enjoyable than a lot of other sandbox survival games I've played before, so I can't wait to see what kind of aircraft I can make.

I will admit my interest wavered since they decided to go fully single-player, but these updates all sound fantastic. It certainly seems like they know exactly what they're doing to draw me back in. I'm getting excited about Planet Nomads all over again—good stuff! You can read about their recent updates and plans here.

Article taken from GamingOnLinux.com.
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scaine Nov 16, 2017
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Yeah, single player was a blow, but this is still insta-buy for me. Love the style and I'm a big sand-box fan. Plus, all the co-op mode supporting games I own, I usually end up playing them single-player anyway (hello FortressCraft Evolved!)...
Xpander Nov 17, 2017
i will try it out probably but keeping it singleplayer only doesnt really work for games like these. at least co-op would be nice where you can invite your friend into your world to explore stuff togheter.
Unshra Nov 17, 2017
Looking forward to the official flight update; I've used the tire bug method before and I thought it was this side of duct tape ghetto. :p


Last edited by Unshra on 17 November 2017 at 2:45 am UTC
neowiz73 Nov 17, 2017
looking forward to the November 23rd update, i've enjoyed checking this game out the last couple of weeks. the one downside to me is the lack of variety when it comes to creatures. it would be nice to have some more formidable "boss" like creatures as well. hopefully this is in a future update. I hope the physics get an update/fix, i've died more from strange things like my entire house catapulting a few hundred meters into the air than from the creatures.

overall I really enjoy sandbox games, the graphics in this game are really nice. I just don't see it being a 100+ hour game unless there is a lot of added content. I hope the monuments live up to the hype.
Beamboom Nov 17, 2017
They will have to add a really, REALLY interesting story and locations for me to bother playing this alone. Sandbox games are just so lonely and meaningless to play all alone now that we're used to play them in company of friends.

Last time I tried it (I purchased it based on the multilayer coop) it felt like a mmorpg without players. Just as meaningless fetch quests, static characters, poor dialogues...

This game would have been something... Ten years ago?


Last edited by Beamboom on 17 November 2017 at 7:32 am UTC
musojon74 Nov 17, 2017
I want to fly. Then I'll be excited again. I quite like it anyway as I like relaxed building games.
Ardje Nov 17, 2017
Quoting: scaineYeah, single player was a blow, but this is still insta-buy for me. Love the style and I'm a big sand-box fan. Plus, all the co-op mode supporting games I own, I usually end up playing them single-player anyway (hello FortressCraft Evolved!)...
I really hope this ends like a cross between FCE and ARK, which are for me the most played games.
FCE starts where ARK stopped: automation of tedious tasks.
I've heard there also is some story to ARK, and if planet nomads also gets a story line, I am all for it.
My third favorite is planet explorers BTW.
The only thing is: when do I work/sleep/eat?
Hmmm, maybe planet explorers would work on my gpd win (with ubuntu 17.10).
TheSHEEEP Nov 17, 2017
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Quoting: BeamboomThey will have to add a really, REALLY interesting story and locations for me to bother playing this alone. Sandbox games are just so lonely and meaningless to play all alone now that we're used to play them in company of friends.

I don't know. I think there would be room for a real survival game, where survival itself is an actual struggle to overcome. Not just "click berry bush to survive" as in all those recent games.
Like Unreal World, just... looking good and in realtime ;)
Xpander Nov 17, 2017
Quoting: Ardje
Quoting: scaineYeah, single player was a blow, but this is still insta-buy for me. Love the style and I'm a big sand-box fan. Plus, all the co-op mode supporting games I own, I usually end up playing them single-player anyway (hello FortressCraft Evolved!)...
I really hope this ends like a cross between FCE and ARK, which are for me the most played games.
FCE starts where ARK stopped: automation of tedious tasks.
I've heard there also is some story to ARK, and if planet nomads also gets a story line, I am all for it.
My third favorite is planet explorers BTW.
The only thing is: when do I work/sleep/eat?
Hmmm, maybe planet explorers would work on my gpd win (with ubuntu 17.10).

what is FCE?
Ehvis Nov 17, 2017
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Quoting: Xpanderwhat is FCE?

The first post mentions FortressCraft Evolved, so I assume it's that.
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