It seems Ashes of the Singularity won't be the only Stardock game coming to Linux, as they've said Star Control: Origins [Official Site, Steam] will also come.
Direct Link
About the game:
Explore a living galaxy filled with alien civilizations, new and exotic worlds, pulse pounding combat, and a deep, rich history that is yours to unravel!
Congratulations! You are the Captain of Earth's very first interstellar ship. That's good. Really good. So very good. There's just one small problem. Barely worth mentioning but a hostile alien race known as the Scryve want to exterminate us. We need you to go find allies, discover and use these so-called Precursor relics to upgrade your ship and try to avoid getting eaten along the way so that you can save humanity. We don't want you to feel pressure though. Just the very future of the human race rests on your shoulders.
Writing on the forum, Stardock CEO said this in reply to a post asking about platforms:
Targeted platforms:
Mac
Linux
PS4
Switch
XBox OneThe order in which they're focused on will be based on ROI of course.
Sounds like the Linux release won't be for a while, since it's probably quite low on the list when talking about ROI (Return On Investment), but good to know Stardock is planning to dip their toes into Linux gaming a bit more.
They also re-confirmed their intent to release Ashes of the Singularity on Linux, which will be their first title:
Ashes of the Singularity is going to be our first Linux game that uses Nitrous.
Looks like it's good news all around, looking forward to seeing them both on Linux.
it's interesting to see Stardock warm up to linux. I hope this continues, even in other areas aside from games. their UX designs are nice and I've always thought they would be better suited for Linux than on Windows.
Yeah, some of their software seems to actually add thing s to Windows that Linux Desktop Environments have had for years.
The game is primary 1 vs 1 player. Every ship have different speed, shoot, missiles, special move. Some are tough and slow, some are fast and with low HP.
This game is reborn now, from long long time.
Hmm , that trailer did not tell me much. Is it just a shoot-em up in space ? or is there more to it ?
The trailer is specific for the "hypermelee" space battles only, that was the first feature "released" in the beta a few days ago. The game will have story and travel between the stars metting aliens like the previous Star Control games (though not the same as in the Ur Quan Masters SC2) and if attacked the combat will be 1:1 arcade shoot-em up that till one side runs out of ships.
The beta unlocks the Fleet Battles feature, where you'll assemble ships in a fleet and engage in battle with fleets controlled by either the computer, humans via the Internet, or even friends sitting at the same PC.
> This Preview Youtube Video has a bit of everything planned. Thougth it dosn't show much of the galaxy map or interaction with the species. You can also see videos from earlier games.
Also here is the schedule :
- ...
- 3Q2017: Custom Ship design implemented (just now)
- 4Q2017: Super Melee BETA! / Stellar Crafter built.
- 1Q2018: World Crafter built / Adventure Mode built
- 2Q2018: TBD
Also it is worth to see their FAQ if you want to know more.
Last edited by nullzero on 19 Nov 2017 at 1:41 pm UTC
SC is old DOS game(from time with Double Dragon, Bubble Bobble, Fatman, Digger and so on), now this is first time i see this game again, with improved graphics and for Linux.
The game is primary 1 vs 1 player. Every ship have different speed, shoot, missiles, special move. Some are tough and slow, some are fast and with low HP.
This game is reborn now, from long long time.
Ha, definitely is not THAT old. It came out in 1990 (Double Dragon was released in 1987, and Bubble Bobble in 1986), was created by the same team that did Archon. It's sort of similar to that, in that you have various aliens that you can battle against each other.
The second Star Control is where it was at. You had the Melee mode, that was in the first one, but then you had a sort of RPG thrown in, that was somewhat similar to Star Flight (Another great game that is dying for a sequel). Star Control 3 was regarded as a broken release, where it was buggy and frustrating and lead to a lot of people hating it.
You can play Star Control 2 in Linux natively via the Urquan Masters source port. http://sc2.sourceforge.net/
Last edited by slaapliedje on 19 Nov 2017 at 3:36 pm UTC
Added this new game to my Wishlist.
I played Star Control 2 back when . . . I couldn't believe it when I realized I could play it as Ur-Quan Masters on Linux (for free yet!) Such a great game. SC3 was actually pretty good IMO. Guess I didn't run into many of the bugs. Hmmm, wonder how that would go on Wine these days, I should dig up my copy.
I'm now trying to remember if it was SC3 had weak story line? I just remember that most didn't like it. I don't think I ever played the third one, which I think was only released on Windows. Ha, I thought I'd played SC2 on the Genesis, but it looks like only the first one was released for that. Seems you can play SC2 on Android as well.
it's interesting to see Stardock warm up to linux. I hope this continues, even in other areas aside from games. their UX designs are nice and I've always thought they would be better suited for Linux than on Windows.
Yeah, some of their software seems to actually add thing s to Windows that Linux Desktop Environments have had for years.
this is true, but it never hurts to have fresh ideas and development going on within Linux as far as DE/UX goes. they could design their own tablet and/or console system and push their own interface that could work for steam and other types of gaming like using a translation layer for android for linux (much like anbox but that idea can be refined a lot still), overall it could help GNU/Linux as a whole, if it were ever made open source. pave their own way so to speak, by making a true user friendly Linux system for home users.
but not to many companies are willing to take radical leaps anymore. to much pressure from MS to keep things in their court. although if no one else does, then Google will simply run away with it all eventually.
I was a big fan of the developer stardock , back when I was making my switch to the gnu-linux desktop. Not only was stardock not publishing games for linux, but they seemed angrily against the linux desktop usage. They were still publishing windows os gui widgets back then. I would be a considerable turn to see them supporting a stardock linux-build.Of course they were, Window Blinds was one of their most popular pieces of software, and it added to Windows what most Desktop Environments on Linux had natively. I mean how many of their themes were based upon Enlightenment themes?
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