Virtual Programming has released a new version of their ARMA 3 beta which brings the game in sync with the Windows version for the first time. The new beta also provides support for the Laws of War DLC.
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As stated by Bohemia Interactive themselves, this means the game is at least temporarily compatible with the Windows version when it comes to multiplayer. However, there are no guarantees that the Linux port will remain in sync with the Windows version when the game next updates. This also apparently does not lift the beta status of the ports, meaning they are still considered experimental.
If you already purchased the ARMA 3 port then this should be fairly good news to you, since you will now have a chance at playing on the more mainstream multiplayer servers. But, like I pointed out, there are no guarantees and considering how long it has taken for the port to catch up to the Windows version I don't think this will be something that will convince you to buy the game if you hadn't already. Time will tell whether or not the Linux port will remain adequately in sync with the Windows releases for multiplayer to remain compatible.
If you want to check out ARMA 3 you can find it on Steam.
Quoting: freerunnerliveDoes malden map working?
It does :)
Quoting: GuestFeel free to look into how they're handling malloc. My system freezes before even half my swap space is used up.Quoting: 14Since I already own the game and my Windows friends set their games to the legacyports version, I'm just happy to get our games patched up. :) The only problem I have is the game wants more than my 8 GB of RAM, so I have to make sure my swap is on... and the game doesn't gracefully switch to using swap when it needs it.
Using swap is not up to the game, it's up to the Linux kernel...
Quoting: 14Feel free to look into how they're handling malloc. My system freezes before even half my swap space is used up.
I wouldn't know how to reach that even I wanted to. It's not like malloc would tell you if the space is swapped, or does it?
Quoting: GuestQuoting: cRaZy-bisCuiTSince they don't dedicate to Linux completely I skip Arma. If they can guarantee me version parity with Windows I might consider it.
Like this I'd be better of using Wine instead of the non-native port.
So you're saying you would rather run the Windows version under Wine, because the port is non-native ?
Anyone else see the irony here ? :><:
Also, they're not going to dedicate to Linux when people arent buying it!!
But they're not selling a Linux version. Their FAQ is clear that you're buying a Windows only game, and you get complementary, partially working Linux and Mac ports.
I'd love to hear their reasons for doing this. If it's a passion project as suggested above, they're throwing a lot money into that passion.
I love Arms and I'd like to support them, but I'm not buying a partially supported beta. Really hoping this leads to a fully in sync, supported title.
Edit: Mobile phone spelling...
Last edited by scaine on 14 November 2017 at 5:32 pm UTC
Quoting: GBeeQuoting: scaineWell, we can agree to differ. VP released their latest beta. We appear to quibbling over an implied distinction between "released" and "published".
iPhones are assembled by Foxconn in China. When a new iPhone is released, you don't see anyone saying that Foxconn have released a new iPhone.
Were still agreeing to differ then. This is a tech site and Liam has often posted on the underlying company doing the port, their methods, successes and failures. They're important and worth mentioning.
I also follow news about Foxconn, funnily enough, although mainly tracking their business practices and suicides. It's some grim reading usually, although pleasingly things seem to be a bit better after the big Apple/Samsung expose a few years ago.
Quoting: GuestI won't buy it anyways. And usually I'd avoid wine, except for older titles. In this case: If I play Multiplayer with friends who do use Windows and if they would lose Windows patch level paritiy - yes, then I may use Wine instead of a non-native port anyway.Quoting: cRaZy-bisCuiTSince they don't dedicate to Linux completely I skip Arma. If they can guarantee me version parity with Windows I might consider it.
Like this I'd be better of using Wine instead of the non-native port.
So you're saying you would rather run the Windows version under Wine, because the port is non-native ?
Anyone else see the irony here ? :><:
Also, they're not going to dedicate to Linux when people arent buying it!!
Quoting: GuestThat makes sense. I'll look into that. Someday, I'll upgrade to 16 GB, but it's only 3 games out of my 100+ that need it.Quoting: 14Quoting: GuestUsing swap is not up to the game, it's up to the Linux kernel...Feel free to look into how they're handling malloc. My system freezes before even half my swap space is used up.
malloc() is not the lowest level anyway, mmap() is. They use jemalloc, and we use the standard glibc allocator.
Thats irrelevant anyway, because your app doesnt SEE swap.. your app simply requests memory, and its up to the kernel whether to page in/out sections of your app. You could try experimenting with /proc/sys/vm/swappiness
Last edited by 14 on 15 November 2017 at 3:00 am UTC
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