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Without forget freezing in certain apps
^_^
I hear you. But it really doesn't matter. We don't need a slightly improved card that nobody can buy. We need the existing card to actually be in stock.
I suppose availability should improve once they'll refine their production. It's the first time they used new memory type.
Yep , i'm experiencing this on Cs Go and Talos Principle.
I filled bug report to Nvidia but they didn't care , that's what i like on open source AMD drivers. You will file the bug report and there was an interest to it at least.
For some people it is games > freedom. Of course, on the AMD side of the coin, AMD forces their
victimscustomers to install proprietary firmware-amd-graphics to be able to fully run their GPUs.I'd like to believe that, but I don't see how? Unless they switch to a more common type of memory.
No need to. HBM memory usage will naturally grow, so it will be less of a problem in the future.
Weird. It's exactly the same reason i made the switch to "team red" a good 5-6 years ago. It just worked. (and was cheaper even back then)
Mesa caught up to performance and features support in the modern OpenGL only in the last year or so. Before that, using AMD had quite a lot of downsides.
Last edited by Shmerl on 26 December 2017 at 9:21 pm UTC
Nope.
First of all , AMD driver space is so fragmented.
OpenGL side ; you will get better performance from open source drivers.
Vulkan ; mixed results. Sometimes Radv sometimes closed source driver wins. I hope AMDVLK can improve RADV.
So as a gamer ; we want performance right? Yeah , then we should use open source drivers.
But on Mesa you can't play some games without doing workarounds. For example; Divinity , Dying Light , X11 etc.
With Amdgpu Pro ; you don't need to hassle like that but it will cost you performance wise. Also note that Hdmi audio , Freesync etc are not available with Mesa.
So ; AMD is not "just" works.