Total War: ROME II [Steam] was supposed to come to Linux quite some time ago, but it never happened. Seems it may still come.
This is an odd one, as it was originally announced a number of years ago. The original announcement can be seen here from 2013, where it said "ROME II will be launching on Linux early next year". Of course, 2014 came and went and the game was nowhere to be seen.
Then, in 2015 when Valve did the big SteamOS sale, it was again listed as a title coming to SteamOS. Here we are many years later and it's still not on Linux/SteamOS. It's obviously not the only game to never arrive, like The Witcher III, but we're now seeing signs that it may yet see the light of day.
SteamDB has been showing a flurry of activity lately which has included the Linux content (which hasn't been released) seeing plenty of updates. Of course, this is not confirmation and should be taken with a pinch of salt, but the amount of activity on it lately is hopefully a good indication that it's had a renewed pushed from somewhere.
Perfection takes time, so let's hope if it does come out that it's a good port.
Thanks for the email archmage24601!
Quoting: thed4rkn1teAll of the activity seems to be on the shared mac/linux content depots, without any updates to the executable depots. I would guess they are rolling out new content for the mac version.I thought the same thing when I looked at it initially, until you see stuff like this one, where Linux has been actually input in the "oslist". Who knows what will happen.
Last edited by Liam Dawe on 5 December 2017 at 10:35 pm UTC
No sign of exec depot.
Quoting: LeopardIt won't come. Looks like they just shared content depos between Mac and possible ( abandoned ) Linux version.
No sign of exec depot.
So, the Rome II port was done in house by CA - they released the OSX version but never the Linux version, so I would be surprised if Feral ended up with it. It was also the only/last port CA ever did in house (well, including Attila) with everything before and after it done by Feral. While I am not holding my breath, I do really hope they finally release the Linux port, as Rome II (EE) is pretty awesome, and, for me at least, more enjoyable than Attila.
Last edited by bakgwailo on 5 December 2017 at 11:57 pm UTC
Quoting: TeodosioThat would be a dream, Rome 2 is the only TW game I really wish to play.
Buy attlia download the Rome Mod job done pretty much the same game.
Quoting: HoriI had the impression that most players didn't like this game too much, compared to the other ones in the series (both newer and older). Or was it only a problem at launch?
What do you guys think?
I had it a launch when i still dual booted and buggy was not the word I actually had my fleet drive through the fort and keep sailing through the map. But with the free updates and the new non free one it is a lot better plays fine under wine but native is mostly better if you can.
Quoting: HoriI had the impression that most players didn't like this game too much, compared to the other ones in the series (both newer and older). Or was it only a problem at launch?It was a mess at release, but they patched it into shape. There is still some things the later "Attila" does better, but "Rome 2" has the more attractive time line and setting for most people. I seem to remember quite a few people declaring "Attila" the superior title and then returning to play "Rome 2" for one reason or another ;-)
What do you guys think?
Quoting: HoriI had the impression that most players didn't like this game too much, compared to the other ones in the series (both newer and older). Or was it only a problem at launch?
What do you guys think?
Managed to miss this, but better late than never....
Some people hated Rome II because ( apart from the bugginess ) it changed the entire way the campaign game worked.
Prior to Rome II, all cities were individual and could build anything/everything. In Rome II ( and Attila, and Warhammer ), cities are part of a Province, building slots are limited, and one designated city per province is "superior" in some way.
Similarly, prior to Rome II, you could build as many armies as you liked, but in Rome II/Attila, you have army and navy caps, which mostly means you can't actually defend all your territory, all the time.
Personally, I thought the changes were a good idea in principle, but the implementation was not well thought through, and somehow the play-testers didn't call out the problems.
Over time, the worst aspects of the changes have been fixed; but you will still find some who just hate that the series moved on from what they liked.
I bought the game when it was announced for Linux, and it works OK under Wine. If it does get a native port, I'll get round to buying the DLC as well!
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