The latest release candidate of Wine has kept on quashing bugs as version 3.0 shapes up for release sometime soon.
There’s not much that’s eye-catching in this release, as this is a bug fix release and is otherwise subject to a code freeze. Nonetheless, there’s a few fixes for games and other programs that should interest some people. Here’s a few game-related fixes that made it in:
- Regression in Warframe - Crash when Updating user information (Usually when ending a mission).
- regression in Age of Empires 2: ingame mostly black in recent wine version
- Sonic & Knuckles Collection: arrow buttons are very narrow
- Far Cry crashes when opening the save game menu
- Wizardry 8 hangs when starting a new game or loading a saved game
Wine 3.0 is set to be a big release, with Direct3D 11 support, among other things. It’s exciting to see how far along Wine development has come in recent years as it’s an important tool since a lot of programs will never be ported to non-Windows platforms (or even to newer versions of Windows).
If you’re curious to see the other changes in this RC, check out the complete patch notes here.
View video on youtube.com
Crysis improve since last test with wine 2.1
View video on youtube.com
Evil Genius still working
View video on youtube.com
^_^
Last edited by mrdeathjr on 28 December 2017 at 7:13 pm UTC
Quoting: fabry92I can't play Hearthstone from 4 month... I hope they will fix itJust download an older version of wine that supports it. You don't have to always use the latest release, or even the same one for all your games. Or did I misunderstand?
Quoting: tuubiQuoting: fabry92I can't play Hearthstone from 4 month... I hope they will fix itJust download an older version of wine that supports it. You don't have to always use the latest release, or even the same one for all your games. Or did I misunderstand?
Dunno. There is a problem with battle.net after drop of windows xp os
Quoting: Sol33t303It feels like to me we are finally starting to catch up with Microsoft as at least for now all games that are releasing will be using D3D11 for the most part, hopefully, Vulkan becomes more popular than D3D12, but I doubt it personally.Not with Microsoft continuing to dominate the home computer market and throwing its considerable weight behind DX12.
Quoting: mrdeathjrIn this wine version child of light still works
View video on youtube.com
^_^
Do you still have ELEX installed? How it works with the latest WINE version?
I am curious to see if 3.0 changes the performance and graphic errors of GTA V.
Anyway, Wine is a great thing.
Quoting: fabry92I can't play Hearthstone from 4 month... I hope they will fix ithave you checked on AppDB and the wine bugtracker if it is already known?
Quoting: 1xokCould it be there is no PPA release (https://dl.winehq.org/wine-builds/ubuntu) for 2.22 because of Wine 3.0?For me it doesn't launch without staging
I am curious to see if 3.0 changes the performance and graphic errors of GTA V.
Anyway, Wine is a great thing.
Quoting: axredneck...but where wine-staging disappeared?Probably on christmas vacation :)
No, it isn't, and last one was not, and the one before wasn't too.
I have installed, and wait for proper working:
Rise of the tomb raider (rated bronze with wine-staging 2.21)
The Surge (playable with wine-staging 2.21, graphic glitches)
DarkSouls3 (Starts with wine staging 2.21, menu and character creation is working, game crashes later)
Resident evil 7
Nioh (start-screen appears with wine staging, crashes then)
None of them does even start with vanilla wine; nothing appears, nothing works with newest wine.
So, no time to celebrate at the moment. I don't understand, why things that work in staging 2.21 do not work with newest vanilla version. The patches in staging should be integrated in vanilla meantime.
This was the last plain version i tested. Wait for next staging.
Quoting: De1m0s<<There’s not much that’s eye-catching in this release>>
So, no time to celebrate at the moment. I don't understand, why things that work in staging 2.21 do not work with newest vanilla version. The patches in staging should be integrated in vanilla meantime.
This was the last plain version i tested. Wait for next staging.
Some of staging patches will not be integrated into vanilla, ever. Because some patches are just hacks, workarounds, and there is no place for such a patches in vanilla Wine. I saw some discussion about creating another Wine branch just for these dirty hacks wich can not be merged - so people would not complain about some cases where some game is working in staging for years and not for vanilla yet. But it will probably never happen.
I personally know two games (and their bugs) which are working in staging but not in testing. These patches are not, fortunatelly, some dirty hacks, so they could be integrated into testing in the future.
Quoting: ziabiceDo you still have ELEX installed?
How it works with the latest WINE version?
Quoting: sonicSome of staging patches will not be integrated into vanilla, ever.
Because some patches are just hacks, workarounds, and there is no place for such a patches in vanilla Wine.
I saw some discussion about creating another Wine branch just for these dirty hacks wich can not be merged - so people would not complain about some cases where some game is working in staging for years and not for vanilla yet.
But it will probably never happen.
I personally know two games (and their bugs) which are working in staging but not in testing.
These patches are not, fortunatelly, some dirty hacks, so they could be integrated into testing in the future.
Exactly for this reason i dont test more DX11 titles (case elex and others)
Wine vanilla needs many staging patches for fix various DX11 games case: 1D textures, deffered context and others
However when begin next development cycle**, i can test DX11 titles again
**Hopefully around february maybe wine 3.1 staging ?
^_^
Last edited by mrdeathjr on 24 December 2017 at 2:36 pm UTC
Quoting: Krogash86The Elder Scrolls Online, is it wor6king ?
My girlfriend tried to play it on wine-staging 2.21 with nVidia GTX 1080 – and although it somehow worked, it was not playable due to graphics flickering.
According to winehq appdb this problem does not appear on AMD cards with Mesa, so supposedly it works OK there.
Last edited by silmeth on 25 December 2017 at 1:11 pm UTC
Oh and the name doesn't mean anything but coincidentally could be pronounced as "Buttery" which suits me just fine.
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