Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
We do often include affiliate links to earn us some pennies. See more here.

The first-person steampunk dungeon crawler Vaporum [Official Site] is showing signs of being released for Linux and it looks great.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

The developer actually said back in September of last year, that a Linux (and other platforms) did depend on how the game did after the initial Windows release. I guess it did okay, since it's popped up on SteamDB as of 4 days ago, with more signs as well. As always, this isn't a guarantee it's coming, but it looks like work is going into it!

It has pretty good reviews overall, so we may take a look when it releases for Linux.

About the game:

Vaporum is a grid-based, single-player & single-character dungeon crawler RPG seen from the first person perspective in an original steampunk setting. Inspired by old-school games like Dungeon Master I and II, the Eye of the Beholder series, and the most recent Legend of Grimrock I and II. Stranded in the middle of an ocean, in front of a gigantic tower, the hero has to find out what the place is, what happened there, and most importantly, who he is.

Thanks NuSuey/TuxDB.

Article taken from GamingOnLinux.com.
8 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by . You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
12 comments Subscribe

Al3s 23 Jan 2018
Looks awesome. I'll definitely keep an eye on it.
Beamboom 23 Jan 2018
Looked cool, but very odd movement in that you can only turn 90 degrees and advance like on a game board. Wonder what the reasoning is behind this odd design decision? To emulate a board game?
scaine 23 Jan 2018
View PC info
  • Contributing Editor
  • Mega Supporter
Impressive graphics. Not sure I still dig the whole grid-based dungeon crawling experience (I've played a lot of them), but I think I'll probably give this a shot, purely because it's single character. I get tired trying to track the multiple capabilities of four characters - you play, take a week's break, then can't get back into the game because you've forgotten it all!
razing32 23 Jan 2018
Looked cool, but very odd movement in that you can only turn 90 degrees and advance like on a game board. Wonder what the reasoning is behind this odd design decision? To emulate a board game?

I would think it is more likely to emulate the old dungeon crawler formula.
tuubi 23 Jan 2018
View PC info
  • Supporter Plus
Looked cool, but very odd movement in that you can only turn 90 degrees and advance like on a game board. Wonder what the reasoning is behind this odd design decision? To emulate a board game?

I would think it is more likely to emulate the old dungeon crawler formula.
Dungeon crawlers have already made a comeback, haven't they? I thought even you young whippersnappers would be familiar with Legend of Grimrock if not the rest.

But man, good old Dungeon Master, the Eye of the Beholder series, Lands of Lore, Captive, Bloodwych, the Might and Magic series, Ishar... Now that I think about it, it must have been an important genre before "real" 3D rpg games arrived on the scene.
scaine 23 Jan 2018
View PC info
  • Contributing Editor
  • Mega Supporter
Looked cool, but very odd movement in that you can only turn 90 degrees and advance like on a game board. Wonder what the reasoning is behind this odd design decision? To emulate a board game?

I would think it is more likely to emulate the old dungeon crawler formula.
Dungeon crawlers have already made a comeback, haven't they? I thought even you young whippersnappers would be familiar with Legend of Grimrock if not the rest.

But man, good old Dungeon Master, the Eye of the Beholder series, Lands of Lore, Captive, Bloodwych, the Might and Magic series, Ishar... Now that I think about it, it must have been an important genre before "real" 3D rpg games arrived on the scene.

Bloodwych! Nostalgia ahoy! I played hundreds of hours of that as an early teen with my best friend at the time, two characters each. Amazing game.

Also, Hired Guns - not joking, me and three mates completed that over various sessions by playing two mice plugged into the Amiga, and one player on each side of the keyboard. What a game!

But yeah, it was Dungeon Master that made it all possible. Completed it countless times - four player party, three player party, two player party, but I don't think I managed it with just a single character.

So, yeah, played a lot of these - Fall of the Dungeon Guardians was the most recent one, but I found it just too much to keep track of. Much more tactical than something like Legend of Grimrock.
ziabice 23 Jan 2018
If you are into this type of games take a look to StarCrawlers, too.
wazz4657 24 Jan 2018
I came very close to buying this on GOG to run in WINE last sale. It looks great, like Grimrock/Starcrawlers. I just picked up the (finally) released beta of Battlechasers though, so hopefully this takes a little time to release.
calfret 24 Jan 2018
Yeah, I donno. It looks great, but I see no need to require grid based movement. Perhaps this could be a featured toggled on and off? I suppose that would be extremely hard to code. Maybe I shouldn't rule out the game just because of that.
wazz4657 25 Jan 2018
Yeah, I donno. It looks great, but I see no need to require grid based movement. Perhaps this could be a featured toggled on and off? I suppose that would be extremely hard to code. Maybe I shouldn't rule out the game just because of that.

Really it's just the style of the game. In a game like that, a lot of the puzzles are going to hinge on you moving 1 square at a time. You'll be dealing with trap doors, probably pressure tiles, etc. Also even though it's not turn based, all the combat is going to be based on a move...wait...attack... sort of rhythm. It's never going to feel like, say an Elder Scrolls game, but if you go in expecting a DC you probably won't be disappointed. Keep in mind this is a genre that really appeals to gamers of a certain age though, so your mileage may vary.
Al3s 25 Jan 2018
Bloodwych! Nostalgia ahoy! I played hundreds of hours of that as an early teen with my best friend at the time, two characters each. Amazing game.

Also, Hired Guns - not joking, me and three mates completed that over various sessions by playing two mice plugged into the Amiga, and one player on each side of the keyboard. What a game!

But yeah, it was Dungeon Master that made it all possible. Completed it countless times - four player party, three player party, two player party, but I don't think I managed it with just a single character.

So, yeah, played a lot of these - Fall of the Dungeon Guardians was the most recent one, but I found it just too much to keep track of. Much more tactical than something like Legend of Grimrock.

Bloodwych was my first RPG ever IIRC when I was like 8-10 years old :)

If you are up to it, try Eye Of The Beholder I and II. These two are dungeon crawler perfection imo. The first one is not that long, but it has extremely good atmosphere and straight forward mechanics.


Last edited by Al3s on 25 Jan 2018 at 12:26 pm UTC
14 26 Jan 2018
View PC info
  • Supporter Plus
I've never played a grid based dungeon crawler. They sort of appeal to me but sort of not. I suppose the only way to find out is to try one! This one looks more interesting to me than even Grimrock... probably for the graphic effects.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.