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I've been in contact with one of the people behind DRAG, a fantastic looking racing game which will come to Linux soon. The fun fact is that the game engine is custom built under Linux too. The developer I spoke to, Thorsten Folkers, wanted us to announce it early to gather a bit of interest. They certainly have my full attention, that's for sure. 

I have to say, I'm really excited about this one. Not just because we don't have enough good racing games, but because of all the detail that's going into making it. They're simulating 4-suspension physics to make the car really feel realistic, just take a look at this:

The crazy thing is—this is built by two people, two brothers in fact.

As for the game engine, it's built to use OpenGL 4.5 with Vulkan possibly coming at a later date. They've been working on this for a while, with the game engine being a private side-project since 2001. They said the game engine really started to come together sometime in 2011, when they decided to really take it further. It's been a long road for them, but with a release coming soon they will finally be able to see what people really think of it.

It will feature:

  • Singleplayer
  • Online Multiplayer
  • Splitscreen Online Multiplayer
  • Realistic physics, suspension and driving mechanics
  • Support for all common Gamepads
  • Windows / Linux (Steam OS) support from day one
  • Available on Steam early access in 2018
  • Price 29.99$

Here's some more gifs they sent me, I've converted them to small video files to save your bandwith:

 And another one to show off the damage model:

If you want to read more on it, they've been keeping a development log here. They also did some more background info here in a post here.

I've been told we will get a Steam key to check it out next month and the current plan for release is around March/April, this is one to firmly mark on your calendar. Looks like it could be a serious amount of fun and good racing games is something Linux certainly needs a lot more of. If it really is anything like the shots they're showing off, it really could be a big hit with gamers.

Note: Article updated to be clear that the release is expected in March/April.

Article taken from GamingOnLinux.com.
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90 comments
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Philadelphus Jan 19, 2018
Interesting. I haven't really played racing games for years (though I played a lot of Star Wars: Racer as a kid), but this one looks beautiful and well-done. I'll definitely keep an eye out for when it releases.
Liam Dawe Jan 19, 2018
As a quick test, the first gif has been replaced with a static image that will play when clicked. Still working on it, need to get it to show you it's actually loading when you click, but it's better than what we had before which was causing too many issues :)
Avehicle7887 Jan 19, 2018
Quoting: orochi_kyo
Quoting: Alm888
Quoting: ThorstenFolkersWe rely on some Steam matchmaking features for the online Multiplayer and also copy-protection. So a DRM-free version is possible in the future but is not something we are working towards at the moment.

Thanks!

Thorsten
Thank you for your response! Sadly, I'm not interested anymore and will pass. Good luck!
Stop the production and drop the project, he is not interested anymore!!

OMG LOL. "DRM free" kids are so entitled.

It looks good, Im interested in local splitscreen.

There's no need to be rude just because someone doesn't like Steam, this topic has been debated for years and it's simply a matter of one's perspective.
johndoe Jan 20, 2018
This game looks very promising.

Developed on Linux, right?
So this game is build on FOSS.

To ME this means that this game should work well/best with FOSS drivers > MESA.
Hope you guys (developers) do everything to run this baby flawlessly with MESA drivers beside NVIDIA blob.

I would love to see MESA support before any words like "NVIDIA GTX blabla (what ever)" in the release specs;)


Last edited by johndoe on 20 January 2018 at 12:40 am UTC
Cybolic Jan 20, 2018
Oooh! I was looking at their blog just the other day and was a bit saddened that I didn't see a mention of Linux support. Sad no more! The game looks fun and definitely something I want to support.
johndoe Jan 20, 2018
Quoting: GuestSo the dev log basically said that Mesa was tested and looked to work, but may not officially carry support. If the main development machine has nvidia hardware though, then that's what they test against the most. Still, I'm hopeful it'll just work with Mesa. Obviously we'll see when it gets release, but if it's developed with an OpenGL4.5 core context in mind, then it's likely ok, and an early access / beta phase will help iron out anything serious I'm sure.

I did not read the dev log (shame on me) and agree with you.
But it would be a shame when MESA does not get OFFICIAL support.


Last edited by johndoe on 20 January 2018 at 1:39 am UTC
appetrosyan Jan 20, 2018
Fantastic! We definitely need more devs like the man.

Is it openSource?
GustyGhost Jan 20, 2018
ITT:

spoonie_au Jan 20, 2018
Looks fantastic and by a two man team :) Looking forward to picking this up. Will there be any modding support?
jens Jan 20, 2018
  • Supporter
Quoting: Avehicle7887There's no need to be rude just because someone doesn't like Steam, this topic has been debated for years and it's simply a matter of one's perspective.

Yes, absolutely. This applies both ways though. There is really no need to continuously give the developers (and other readers here) a bad feeling about their choice of distribution. Give these two developers the time to concentrate at the core things there are good at, Steam is very valid choice to outsource the stuff around.

Enough precious time and space has already been wasted on that subject, I'll leave it here.


Last edited by jens on 20 January 2018 at 8:55 am UTC
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