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I simply can't get enough of building games, so when I found Voxel Tycoon [Official Site] I was a little bit in love. Turns out it is coming to Linux!

You will be sorting out transport, building factories and mining in an infinite world, so you never run out of space. It also has terraforming, so you can dig down and deep or raise a mountain—your choice. It sounds like it will be quite exciting if you like OpenTTD, Factorio and the likes.

Check out the trailer:

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The initial release will only be for Windows, but I spoke to the developer on Twitter about Linux support and they said this:

Sometime after the first alpha release, we will properly test and rollout Mac OS and Linux versions if there will no blocking issues.

Keep a close eye on this one, looks so fun! 

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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16 comments
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niarbeht Jan 29, 2018
I've been waiting a long, long time for a good, modern OpenTTD-like or Railroad Tycoon-like game, and they just keep missing the mark a bit.

Hopefully someday someone delivers.
Suppen Jan 29, 2018
This looks like something I might lose countless hours to when it arrives
Ray54 Jan 29, 2018
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I play OpenTTD quite regularly and Factorio occasionally, but even after looking at the company's web site I don't understand what is new or better that they are bringing to their game.
beko Jan 29, 2018
Quoting: niarbehtHopefully someday someone delivers.
Same same. I doubt this is it :(
Ehvis Jan 29, 2018
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So back in the 90s they managed to show the ground with angled surfaces so that the game wouldn't look so blocky. Yay for 25 years of progress?
stretch611 Jan 29, 2018
One of the first things that I noticed in the video is that they created a closed loop and added a train... But, the distance between signals on the curves was significantly smaller than the train they added.

While this is only a quick demo and it made no difference in this specific case, I fear that someone that fails to grasp the concept of having signals fit a train length inside them, is not going be creating any rail simulation that will have the kind of depth of mechanics that I crave.

I hope that they surprise me, but I doubt it will happen.

EDIT: grammar


Last edited by stretch611 on 29 January 2018 at 1:26 pm UTC
starfarer Jan 29, 2018
Hmm. Like others previously said: I only want a new, more modern OpenTTD with some new features, like underground/subway systems, more realistic proportions of towns and trains/vehicles and traffic. Among other things.

Then again, when I write it down like this I guess this isn't actually something that is easy to do. And the market for such a game is probably not that big so no one has attempted to make such a game.

I'll have a look at Voxel Tycoon but I am not holding my breath.
lucifertdark Jan 30, 2018
I just realised I've been playing Transport Tycoon (the original, Deluxe & OpenTTD) regularly for 24 years, there's not many games that can hold my attention for that long, it's safe to say I'll be seriously giving this one a look.
Creak Jan 31, 2018
I'm a big fan of Transport Tycoon and I must say that I've had a lot of fun with Transport Fever.
It has some technical flaws (like some graphical glitches on Linux), but the fun far outweight these flaws.
One thing that I particularly like (out of the mere simulation of course), is the voice of the narrator. You remember the old fashion pictures of CEOs in Transport Tycoon? Well it feels the same, but with sound (a good ol' Texas accent and a passion for capitalism :D )

Edit: like that guy




Last edited by Creak on 31 January 2018 at 12:36 am UTC
beko Jan 31, 2018
I'd love to see this gameplay:



combined with the train and rails system of this:



And the gfx and building (props!) possibilities of this:



I'd throw money at my screen...
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