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Vaporum, a steampunk dungeon crawler from Fatbot Games has been officially released for Linux, available from both GOG and Steam. I've spent some time with it now and here's some thoughts.

Disclosure: Key provided by the developer.

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Originally, the developer wasn't too sure if they were going to do a Linux version, as they previously said it would depend on how the Windows release went. It's good to know they decided to do it and you can find their official announcement here.

One thing to note, is the developer said that on AMD GPUs, you might see some weirdness with volumetric lights.

About the game:

Vaporum is a grid-based, single-player & single-character dungeon crawler RPG seen from the first person perspective in an original steampunk setting. Inspired by old-school games like Dungeon Master I and II, the Eye of the Beholder series, and the most recent Legend of Grimrock I and II. Stranded in the middle of an ocean, in front of a gigantic tower, the hero has to find out what the place is, what happened there, and most importantly, who he is.

I actually grew up playing dungeon crawlers on the Amiga, so seeing more of them arrive on Linux is a bit sweet for me personally. They bring back some awesome memories, but it's not just nostalgia at play here, as Vaporum is surprisingly great. Not only that, but it certainly helps fill a hole left by us not getting Legends of Grimrock 2.

It does give off a very good first impression with a fully voiced opening scene, but they did sadly make the protagonist fall into the heavily overused amnesia story. It's not terribly done, it's just such a simplistic (and slightly lazy, in my opinion) way to start a story. Thankfully, the game does gradually open up bit by bit as you find various notes and audio logs left by people who came before. The world building is actually pretty good thanks to that, it's certainly kept my interest.

What's great about Vaporum is that you can change the difficulty during the game, so if you're having too much trouble or not being tested enough, you can tweak it to your liking.

In Vaporum you get to pick a special "Rig", which essentially becomes your character class and you cannot change this. There's a few to choose from that offer various different bonuses, like the Heavy Rig which is the toughest and can take the most damage during a fight.

While the gameplay is inspired by the greats and does play like them, especially with the grid-based movement, it feels like a modern game. It looks graphically beautiful and the Steampunk setting is done incredibly well, the UI is clean and clear, there's a map in case you get lost and there's easy to use inventory management.

The combat is also pretty decent, it's real-time so you can dodge enemy attacks and you can also pause time for a moment to get a strategy together. There's a good assortment of weapons available with it mixing in melee and ranged items, as well as giving you various gadgets like an electric shock or a blast of fire.

What I especially love about the equipment, is the vastly different types you can find along with having the ability to have two sets of weapons set up. You could mix a ranged and melee set, or perhaps two sets of melee weapons for different situations. Leading into the various equipment available, you also have the "Circuits" level up system. You can put upgrade points into different weapon classes, increase your hitpoints and so on.

As it's a dungeon crawler, naturally there's puzzles you will need to solve, although I've not had too much difficulty with them. Some of them do require you to scout around a little for some required items and some need some fancy footwork to get around turrets, but they have been fun to push through.

In terms of performance, I've been running it on maximum settings and it's been performing quite well. It does dip down sometimes to around 50FPS, but for the most part it's really quite smooth. It's not a fast-paced game by any sense, so to me the performance is perfectly acceptable. While livestreaming it at 1080p it continued to remain really smooth, so I think they did a pretty good job there.

What's impressed me the most is the enemy design, like our little friend above. The walkers really did freak me out at the start of the game and the developers really got the Steampunk design down. Each enemy has a different type of attack, some have special abilities, specific weaknesses and strengths and they're exciting to battle against.

Overall, it's a game worth checking out if you enjoy first-person dungeon crawlers—there's even a little Half-Life joke in there. Find Vaporum on GOG and Steam.

GOG links are affiliate links.

Article taken from GamingOnLinux.com.
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16 comments Subscribe

Shmerl 27 Feb 2018
Good to see GOG release! Wishlisted for now.
g000h 27 Feb 2018
This has been on my wish-list for a while. It sounds like it is a good quality release. Almost definitely I'll be getting this.

I've been a big fan of dungeon crawlers ever since Dungeon Master (played on Atari ST). Then I was blown away by Legend of Grimrock, a modern version of the classic game style.

There are a few others in the genre, also available for Linux. Fall of the Dungeon Guardians is pretty decent.
tuubi 27 Feb 2018
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The game looked awesome in your livestream last night. Even better than Grimrock.
Gamewitch 27 Feb 2018
Well my wallet is about to get a little lighter, been waiting on the Linux port to become available.
scaine 27 Feb 2018
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The game looked awesome in your livestream last night. Even better than Grimrock.

Yep, I've just bought it on the back of that livestream. Looks awesome.
ziabice 27 Feb 2018
Does it use Unity 3D?

EDIT:

Just bought the game on Gog using the affiliate link provided by GoL, hope this helps! :)


If you like dungeon crawlers but set in space plus a bit of cyberpunk, don't forget StarCrawlers


Last edited by ziabice on 27 Feb 2018 at 6:06 pm UTC
Cyril 27 Feb 2018
Good to see Vaporum not became a "Vaporware Linux-version"! ^_^
Avehicle7887 27 Feb 2018
I like what they did with the Linux version, it's so well optimized. The graphics are a nice showcase at what Unity is capable of. I'm playing on hard difficulty and it is indeed hard, Grimrock looks like cakewalk compared to it.
Cybolic 27 Feb 2018
Ahh, too many good games coming out now! I thought I was done buying games for this month, but there goes another straight in the basket! I liked Grimrock (though didn't love it), had quite some fun with Eye of the Beholder on my trusty old Amiga and I do love me some steampunk, so I'm looking forward to spending some time in this universe :D
Keyrock 28 Feb 2018
Wishlisted :D
ziabice 28 Feb 2018
Uhm, on my PC this game is completely broken... there's some strange behavior going on. I'm in the first level, the crowbar has 25 seconds of attack time and 125 seconds of cooldown time, this makes fights something completely boring. Even breaking a crate takes ages.
Also going forward in the game, after the first level up, my life went from 130 to 4816, my energy went from 140 to 4730. The cherry on the pie was the "Assault Rig" going from 0% to 53390%, which let me kill every foe with only one shot...
scaine 28 Feb 2018
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Working perfectly here. The fights are very challenging in my Tech Rig. Game has been fault free so far. I wonder what's causing those issues?
ziabice 28 Feb 2018
Tried to start a new game several times, the problem is still here...
ziabice 1 Mar 2018
There was a bug regarding some locales and the Linux version, they published a hotfix today, now the game works flawlessy! :)
Avehicle7887 1 Mar 2018
Those damn spiders are murdering me, have been trying to single line them into a corridor but they are quite smart, I really need to time their attacks.
scaine 1 Mar 2018
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Those damn spiders are murdering me, have been trying to single line them into a corridor but they are quite smart, I really need to time their attacks.

You'll need to make extensive use of freeze-time to deal with later fights, particularly with multiple enemies. I find area-based attacks like Acid Nozzle or Zapper deals with the spiders very effectively. Although it helps that I'm using the special crowbar that deals extra damage to them (and that I'm a blunt-weapon specialist in a Tech Rig!)
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