Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We do often include affiliate links to earn us some pennies. See more here.

There have been many people asking questions about the future of Wine Staging, turns out it's no longer going to have any new releases.

I won't quote the entire post titled "Future of Wine Staging", but the gist of it is that they just don't have the spare time to put into it now. They have full time jobs, so naturally that doesn't leave much for something like this. I fully understand their situation and wish them all the best, I've seen so many people appreciate the work they did to bring so many different patches together for testing.

The good news, is that there's already a fork available. On top of that, Wine developer Alexandre Julliard posted on the Wine mailing list about keeping it going in some form, so there might be light at the end of the tunnel.

Will be interesting seeing what happens, from what I understand there's a number of games which only work in Wine Staging due to a fair amount of patches not being in Wine proper.

Article taken from GamingOnLinux.com.
Tags: Wine
1 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
25 comments Subscribe
Page: 1/2»
  Go to:

Furor 18 Feb 2018
It's a pitty, for playing Eve Online I use the last staging, the latest Wine versions give me problems with fullscreen resolution after alt+tab and less FPS.
Cestus 18 Feb 2018
i use 2.21 staging to play project cars on steam.
1xok 18 Feb 2018
  • Supporter Plus
I use it for Doom 2016. Doom don't work with wine-dev on my system out of the box.


Last edited by 1xok on 18 Feb 2018 at 9:35 pm UTC
strycore 18 Feb 2018
  • Lutris
This is nonsense, the Wine Staging project is thriving again, it was just waiting to get rid of it's previous maintainers. Michael and Sebastian have been sitting on the project without letting the community handle it. The current activity on the new repository shows that the community was begging to get this project going. This is simply bad Open Source project management.

You can expect a Wine Staging release in the next few days.
Furor 18 Feb 2018
Good news:
[The new Wine Staging repository is thriving!](https://twitter.com/LutrisGaming/status/965329572873949184)
Asu 19 Feb 2018
I so want the wine project dead. (I respect the devs tho.)
Please don't buy software that has no mac or linux client.
Shmerl 19 Feb 2018
I so want the wine project dead.

So you are against Feral games too I suppose?

Chances of native games increase with wider adoption of cross platform engines.


Last edited by Shmerl on 19 Feb 2018 at 5:13 am UTC
vlademir1 19 Feb 2018
I so want the wine project dead. (I respect the devs tho.)
Please don't buy software that has no mac or linux client.

Much as I'd love for there to not be a need for Wine, we're not quite to a point where that is always feasible for new software and there's quite a lot of older software that will never work natively nor have a viable native alternative. Hell, in a lot of cases it's a comparative PitA or even impossible to get some of that older software to work correctly on current iterations of Windows, which has drawn some small number of users to at least duel boot a Linux distro in order to use Wine for older Windows software from which point they may even occasionally use some native software as well.
Good news:
[The new Wine Staging repository is thriving!](https://twitter.com/LutrisGaming/status/965329572873949184)

I suppose we don't have to change anything if we're subscribed to the official winehq repos ([listed here](https://wine-staging.com/installation.html))?
thelimeydragon 19 Feb 2018
I so want the wine project dead. (I respect the devs tho.)
Please don't buy software that has no mac or linux client.

I however enjoy playing old Windows 95,98,ME,XP,Vista, etc games... however some still have minor bugs in WINE that will hopefully...eventually get fixed.

I do not want the project to die. In fact it's because of WINE that Linux has better compatibility for old Windows software than modern Windows itself.
Alm888 19 Feb 2018
I use whatever WINE version is bundled with the distro and don't care which it is as long as all of the games I own have PLATINUM rating at WINEDB (and I always make sure the game I want to get has that rating). It is a lot easier this way, than trying to make WINE work, and I'm too old for all that custom launch keys/version mactchmaking/DLL scavenging/winetricks BS. ;)
Mountain Man 19 Feb 2018
I so want the wine project dead. (I respect the devs tho.)
Please don't buy software that has no mac or linux client.
This is assuming that the only reason more developers aren't supporting Linux is because of Wine. I doubt that's the case.
Foxy 19 Feb 2018
Hopefully Lutris devs take back in hand the project.

Can't wait to finally see a 3.x staging build ;)

Special thanks to GloriousEggRoll for commitment :)
tpau 19 Feb 2018
We need more than simply rebasing the existing patches though. Lots of fixmes need fresh patches too ;)
Shmerl 19 Feb 2018
We need more than simply rebasing the existing patches though. Lots of fixmes need fresh patches too ;)

That's the point. We don't know how the fork will be handled. I'd prefer actual Wine developers to rework and upstream the patches when possible.


Last edited by Shmerl on 19 Feb 2018 at 8:45 pm UTC
Typijay 19 Feb 2018
Wait, isn't CSMT still exclusive to Wine staging?

Also aren't there still games where you need either CSMT or Gallium-nine to get acceptable performance?

Unless CSMT gets merged into Wine actual, then I don't think it's acceptable to end wine-staging. Then again the latest release is pretty good.

Also, I wonder what my distro fedora will do. I think they've been defaulting to wine-staging.

*Update* I just did some research and it looks like Fedora is off wine-staging and wine 3.0 has CSMT and DX11 improvements. I think wine-staging's work here is done. Huge success


Last edited by Typijay on 19 Feb 2018 at 9:01 pm UTC
Shmerl 19 Feb 2018
Wait, isn't CSMT still exclusive to Wine staging?

Certain hackish implementation of CSMT is. Wine master contains CSMT that's upstreamed, but it has less features so far.
14 20 Feb 2018
  • Supporter Plus
I think WoW requires Wine Staging in Arch. I guess if I lose that, I'm not gonna cry about it.
But I'm not certain which version of Wine EVE Online uses in their unofficially supported launcher. Losing that game would be a major bummer for me.
LinuxLounge 20 Feb 2018
I think WoW requires Wine Staging in Arch. I guess if I lose that, I'm not gonna cry about it.
But I'm not certain which version of Wine EVE Online uses in their unofficially supported launcher. Losing that game would be a major bummer for me.

I wouldn't worry to much, it should be possible to use an older version of wine staging in PlayOnLinux to continue to run the game
strycore 21 Feb 2018
  • Lutris
There is a super experimental build available here: https://lutris.net/files/runners/wine-c3beca6c8f-experimental-3.2-x86_64.tar.gz
It fails to launch any DRM games from Steam, Battle.net or Uplay but will launch GOG or other DRM free games.

I've noticed some improvements in The Witcher 3, specifically the part where the Botchling appears. It was previously invisible but is now rendered.
I've tried a few other games that used to run ok before (Crysis, Bulletstorm) and they ran fine under Wine Staging 3.2. GloriousEggRoll (who is doing most of the work, really) has reported that Warframe launches too.

The project is moving fast so expect daily builds until it stabilizes.


Last edited by strycore on 21 Feb 2018 at 9:31 am UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.