There have been many people asking questions about the future of Wine Staging, turns out it's no longer going to have any new releases.
I won't quote the entire post titled "Future of Wine Staging", but the gist of it is that they just don't have the spare time to put into it now. They have full time jobs, so naturally that doesn't leave much for something like this. I fully understand their situation and wish them all the best, I've seen so many people appreciate the work they did to bring so many different patches together for testing.
The good news, is that there's already a fork available. On top of that, Wine developer Alexandre Julliard posted on the Wine mailing list about keeping it going in some form, so there might be light at the end of the tunnel.
Will be interesting seeing what happens, from what I understand there's a number of games which only work in Wine Staging due to a fair amount of patches not being in Wine proper.
Quoting: AsuI so want the wine project dead. (I respect the devs tho.)This is assuming that the only reason more developers aren't supporting Linux is because of Wine. I doubt that's the case.
Please don't buy software that has no mac or linux client.
Can't wait to finally see a 3.x staging build ;)
Special thanks to GloriousEggRoll for commitment :)
Quoting: tpauWe need more than simply rebasing the existing patches though. Lots of fixmes need fresh patches too ;)
That's the point. We don't know how the fork will be handled. I'd prefer actual Wine developers to rework and upstream the patches when possible.
Last edited by Shmerl on 19 February 2018 at 8:45 pm UTC
Also aren't there still games where you need either CSMT or Gallium-nine to get acceptable performance?
Unless CSMT gets merged into Wine actual, then I don't think it's acceptable to end wine-staging. Then again the latest release is pretty good.
Also, I wonder what my distro fedora will do. I think they've been defaulting to wine-staging.
*Update* I just did some research and it looks like Fedora is off wine-staging and wine 3.0 has CSMT and DX11 improvements. I think wine-staging's work here is done. Huge success
Last edited by Typijay on 19 February 2018 at 9:01 pm UTC
Quoting: TraversyWait, isn't CSMT still exclusive to Wine staging?
Certain hackish implementation of CSMT is. Wine master contains CSMT that's upstreamed, but it has less features so far.
But I'm not certain which version of Wine EVE Online uses in their unofficially supported launcher. Losing that game would be a major bummer for me.
Quoting: 14I think WoW requires Wine Staging in Arch. I guess if I lose that, I'm not gonna cry about it.
But I'm not certain which version of Wine EVE Online uses in their unofficially supported launcher. Losing that game would be a major bummer for me.
I wouldn't worry to much, it should be possible to use an older version of wine staging in PlayOnLinux to continue to run the game
It fails to launch any DRM games from Steam, Battle.net or Uplay but will launch GOG or other DRM free games.
I've noticed some improvements in The Witcher 3, specifically the part where the Botchling appears. It was previously invisible but is now rendered.
I've tried a few other games that used to run ok before (Crysis, Bulletstorm) and they ran fine under Wine Staging 3.2. GloriousEggRoll (who is doing most of the work, really) has reported that Warframe launches too.
The project is moving fast so expect daily builds until it stabilizes.
Last edited by strycore on 21 February 2018 at 9:31 am UTC
See more from me