Northgard, the strategy game from Shiro Games where you control a clan of vikings is coming to Linux tomorrow!
I've been excited about it for quite some time, especially as the developer confirmed it was coming way back in early 2017. Now that the game has been officially released, the developer has announced that tomorrow March 8th, the Linux (and Mac) versions will be released!
Check out the official release trailer:
Direct Link
Features:
- Build your settlement on the newly discovered continent of Northgard
- Assign your vikings to various jobs (Farmer, Warrior, Sailor, Loremaster...)
- Manage your resources carefully and survive harsh winters and vicious foes
- Expand and discover new territory with unique strategic opportunities
- Achieve different victory conditions (Conquest, Fame, Lore, Trading...)
- Play against your friends or against an AI with different difficulty levels and personalities
- Enjoy dedicated servers and grind the ranks to reach the final Norse God rank!
I already own a copy as their press team sent me a key last year so that I would be ready for the eventual release. Thanks to that, I will be able to have some thoughts up on it once I've been able to play it. It already downloads right now, but the download seems a bit mixed up and doesn't work (might be due to the key I have), hopefully this won't cause me any issues with the actual release.
I'm extremely pleased that Shiro Games are firmly keeping to their word!
Thanks for the tip, TapocoL!
I just saw it had released and went all sad face when it still showed Win only
Last edited by DamonLinuxPL on 7 March 2018 at 5:25 pm UTC
Quoting: ShmerlSteam only?
I think...
Here what the dev said:
QuoteHey guys!
The main reason we're only available on Steam (for now) is because of the multiplayer mode, which takes on the Steam API! We'll see in the future if developping a GOG version could be interesting!
And
QuoteThis is not planned at the moment! As you pointed out, it would mean a lot of work on the MP system!
So, i won't bet on it.
Quoting: DamonLinuxPLNice but why they raised the price? Before stock price 19.99$, lowest price on sale 14.99$, until 30 January 2018 when price raised to 29.99$ :/ It is now on sale -25% and cost 22.49$ but this is still bad for us :/
This is common among early access games. You pay X to play the game early accepting the bugs and missing features only for them to be fixed/added eventually (hopefully). When the developers feel their game is complete enough to leave early access they often increase the price to be more in-line with what they view their "finished" product is worth, hence why it's often priced higher. The same can be seen with Rust.
Not defending the practice, just trying to explain the logic at play.
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