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Heroes of Hammerwatch [Steam], the rogue-lite action-adventure from Crackshell is now officially out and it looks good, sadly though the Linux version is Steam only.

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Originally, the GOG store actually showed it was coming to Linux, but at release it's Windows-only on GOG. Speaking on Steam, the developer stated this is due to GOG Galaxy not being on Linux:

Sorry, their Galaxy system and SDK doesn't support Linux so in the end it seems like its not coming on GOG until we get that sorted

Their previous Hammerwatch game has a Linux build on GOG, but that was due to it having Direct IP connect multiplayer, whereas it seems they've moved towards using services from GOG and Steam to help handle multiplayer. This is obviously a repeating problem for Linux gamers, with multiple games not having a Linux build on GOG due to this.

About the game:

Heroes of Hammerwatch is a rogue-lite action-adventure game set in the same universe as Hammerwatch. Encounter endless hordes of enemies, traps, puzzles, secrets and lots of loot, as you battle your way through procedurally generated levels to reach the top of the Forsaken Spire.

A rogue-lite with a lot of persistent progression. You will start each run in Outlook, a town which you can upgrade to grant your heroes with various enhancements that will further help you in your quest. The heroes themselves will also remain persistent, you can even bring your own heroes to your friends game!

We've reached out to the developer for review keys, hopefully we will be able to tell you what we think soon. So far, it seems users on Steam are quite liking it.

Article taken from GamingOnLinux.com.
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Captain_Rage Mar 2, 2018
Oh, no, this is bad news. Somehow I expected a GNU/Linux to be available at GOG on launch date. :/ I bought the game on GOG and now this piece of ill news shows up. I also bought Serious Sam's Bogus Detour on GOG but I still haven't been able to enjoy it on GNU/Linux.
I would not mind if GOG made a super simplistic and light Galaxy version for GNU/Linux so that users can use it just to download the game installers and log on to the service required to play the game. This would however clash with their statement of GOG Galaxy always being a voluntary addition and not a requirement.
On Windows you have to launch Serious Sam's Bogus Detour through GOG Galaxy in order to get connected and access multiplayer (otherwise everything except the singleplayer button will be grayed out, if launched outside of Galaxy). In Hammerwatch you could simply install and play the game and get connected, either through the direct IP option or see list of public games. I think the developers are to blame for this and I don't like their design choice (what will I do with my GOG purchase now? Probably leave it as it is, since I want to support GOG and Crackshell studios, but being let down like this seriously sucks; yes, Steam is nice and I have a very good experience with Steam on GNU/Linux, but as someone pointed out I don't like the idea of having 'all eggs in one basket' either, hence I prefer to have selected games on GOG).
Hamish Mar 2, 2018
Quoting: Guest
Quoting: HamishHere is my question though; GOG.com insists that Galaxy is completely optional, so how do Crackshell handle the Windows version of the game on GOG.com? Surely they must have a Windows version on GOG.com that does not have multiplayer available in order to have a non-Galaxy standalone installer?

This indeed is a point that alienates me. How do they handle games like this one, or Vikings? Can you really run them without Galaxy? It's not listed as a requirement either....
Case in point, Shadow Warrior Classic Redux is on GOG.com for Linux, and that has Galaxy support on Windows. Since they seem to need to provide a version without the Galaxy features enabled anyway, what is preventing the Linux release?
Shmerl Mar 2, 2018
Quoting: GuestThis indeed is a point that alienates me. How do they handle games like this one, or Vikings? Can you really run them without Galaxy? It's not listed as a requirement either....

The issue is relatively simple to solve technically. They can conditionally compile source with Galaxy calls, or they could make a dummy stub, if they worry about messing up the code with conditional compilation entries.

Interestingly, Kalypso released a few games without Galaxy for Linux on GOG just fine, but not Vikings. It's all quite illogical.

See: http://forum.kalypsomedia.com/showthread.php?tid=29787&pid=215977#pid215977

They said:

Quoteunfortunately Galaxy does not support Linux, and therefore games like Sudden Strike 4 and Vikings - Wolves of Midgard have not been released on GoG so far.

And strangely, they released Sudden Strike 4 for Linux on GOG after that without Galaxy, though not Vikings still.


Last edited by Shmerl on 2 March 2018 at 9:54 pm UTC
scaine Mar 2, 2018
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Well, after a few hours of playing this awesome game, I got drunk. Yay! You guys knock yourselves out on the DRM/Free holy war.

Remember though, we're here, on this site, because we have three things in common: 1. We love games. 2. We use and love Linux and 3. <mumble mumble mumble>

There was definitely a third thing. Community? Zombies? Beer? Probably beer. Yeah, I'm drunk.

Be cool peeps. See y'all in game.
Kimyrielle Mar 2, 2018
Quoting: ShmerlGOG isn't run by CDPR, they are related, but not the same people are making decisions for each.

"Related", eh?

That's...errmm...putting it mildly?

GOG is a 100% subsidiary of CD-Projekt. In other words, it's the same company. And the bosses of CD-Projekt are the bosses of GOG. You can safely assume that they call the shots there, because that's how it's done in business.

I know, GOG fanboys and -girls try super hard to make up an artificial distinction between CDPR and GOG, so that they can continue to imagine that GOG would somehow be a great Linux company, when CDPR has shown beyond any reasonable doubt that they aren't. I guess it's hard to accept that they are one and the same, huh?

Some people also try to tell themselves that Steam's DRM-free games aren't actually DRM free, so that they can continue bashing them.

*shrug*
Shmerl Mar 2, 2018
Quoting: Kimyrielle"Related", eh?

Same parent company, different people run them.
Avehicle7887 Mar 2, 2018
Sudden Strike 4 has LAN on GOG, so Galaxy or not you can still play MP (although Linux-Linux etc). This is the importance of client-less multiplayer.

Technically those devs saying they can't release a Linux version on GOG due to Galaxy sounds unprofessional. If they can release a Linux version on Steam what stops them from modifying it to run in Single player only? They already make the Windows version run without Steam after all.

It sucks but the least they could do is offer such a version and have GOG put a disclaimer "The Linux version can be played in Singleplayer mode only". At least until one prospective day arrives and Galaxy support for Linux is released. Those who wish to buy such a version would have the choice of doing so.
--------------------------

I don't buy from Steam not because of the client, but because the games need the client and there's quite a difference there. If for example Codemasters told me "Hey, you can play our games without Steam", I'd definitely buy them, same goes for all other Linux games.


Last edited by Avehicle7887 on 2 March 2018 at 10:53 pm UTC
hummer010 Mar 2, 2018
Quoting: Avehicle7887I don't buy from Steam not because of the client, but because the games need the client and there's quite a difference there. If for example Codemasters told me "Hey, you can play our games without Steam", I'd definitely buy them, same goes for all other Linux games.

There are plenty of games on Steam that you can play without the client:

http://steam.wikia.com/wiki/List_of_DRM-free_games

I don't currently even have the steam client installed. I use SteamCMD (a terminal based steam downloader from Valve) to download the games, and then play.
Cyril Mar 3, 2018
Quoting: hummer010
Quoting: Avehicle7887I don't buy from Steam not because of the client, but because the games need the client and there's quite a difference there. If for example Codemasters told me "Hey, you can play our games without Steam", I'd definitely buy them, same goes for all other Linux games.

There are plenty of games on Steam that you can play without the client:

http://steam.wikia.com/wiki/List_of_DRM-free_games

I don't currently even have the steam client installed. I use SteamCMD (a terminal based steam downloader from Valve) to download the games, and then play.

So SteamCMD works great without the Steam client installed. Does it works like lgogdownloader ?
I didn't know this was an official tool by Valve, but it's a pity it seems not open-source.
But it's a good point which that exists, i think.
hummer010 Mar 3, 2018
Quoting: Cyril
Quoting: hummer010
Quoting: Avehicle7887I don't buy from Steam not because of the client, but because the games need the client and there's quite a difference there. If for example Codemasters told me "Hey, you can play our games without Steam", I'd definitely buy them, same goes for all other Linux games.

There are plenty of games on Steam that you can play without the client:

http://steam.wikia.com/wiki/List_of_DRM-free_games

I don't currently even have the steam client installed. I use SteamCMD (a terminal based steam downloader from Valve) to download the games, and then play.

So SteamCMD works great without the Steam client installed. Does it works like lgogdownloader ?
I didn't know this was an official tool by Valve, but it's a pity it seems not open-source.
But it's a good point which that exists, i think.

SteamCMD is somewhat like lgogdownloader. It's not open source, and it's a little more cumbersome to use. I've written a little python wrapper to make it more lgogdownloader-like.

Currently I'm only playing three games that I own on Steam: Hollow Knight, Shovel Knight, and Kerbal Space Program. All three of these work perfectly without the client. KSP I've had installed forever, and it was installed with the client. Hollow Knight and Shovel Knight were both installed using SteamCMD - they've never even seen the client.
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