Heroes of Hammerwatch [Steam], the rogue-lite action-adventure from Crackshell is now officially out and it looks good, sadly though the Linux version is Steam only.
Direct Link
Originally, the GOG store actually showed it was coming to Linux, but at release it's Windows-only on GOG. Speaking on Steam, the developer stated this is due to GOG Galaxy not being on Linux:
Sorry, their Galaxy system and SDK doesn't support Linux so in the end it seems like its not coming on GOG until we get that sorted
Their previous Hammerwatch game has a Linux build on GOG, but that was due to it having Direct IP connect multiplayer, whereas it seems they've moved towards using services from GOG and Steam to help handle multiplayer. This is obviously a repeating problem for Linux gamers, with multiple games not having a Linux build on GOG due to this.
About the game:
Heroes of Hammerwatch is a rogue-lite action-adventure game set in the same universe as Hammerwatch. Encounter endless hordes of enemies, traps, puzzles, secrets and lots of loot, as you battle your way through procedurally generated levels to reach the top of the Forsaken Spire.
A rogue-lite with a lot of persistent progression. You will start each run in Outlook, a town which you can upgrade to grant your heroes with various enhancements that will further help you in your quest. The heroes themselves will also remain persistent, you can even bring your own heroes to your friends game!
We've reached out to the developer for review keys, hopefully we will be able to tell you what we think soon. So far, it seems users on Steam are quite liking it.
Your response is not really related to question how strong the ties are from the parent company. Do you have any insights how "free" the CEO's at GOG are in their decisions?"Related", eh?
Same parent company, different people run them.
Last edited by jens on 3 March 2018 at 7:51 am UTC
I saw this on the GOG forum : https://www.gog.com/forum/heroes_of_hammerwatch/multiplayer/post4
So if it's true, why the Linux version need Galaxy ?
It's confusing...
This indeed is a point that alienates me. How do they handle games like this one, or Vikings? Can you really run them without Galaxy? It's not listed as a requirement either....
The issue is relatively simple to solve technically. They can conditionally compile source with Galaxy calls, or they could make a dummy stub, if they worry about messing up the code with conditional compilation entries.
In fact for the Windows version of the game, if you don't have Galaxy installed the game runs fine and the multiplayer options are grayed out. So they already did the work and their excuse seems to be a lie.
Usually on GOG they warn about this but I guess they missed it here, and so I am asking for a refund because IMO selling a game that requires DRM for portions of the game is unacceptable. I have lots of places to spend my money when it comes to games, no reason to pay for this type of treatment.
As an aside, I really wish GOG would release a version of Galaxy that allows LAN or Direct IP connection, the fact that they haven't leads me to conclude that Galaxy was indeed built as a DRM platform.
It appears that the Windows GOG version doesn't need to launch Galaxy to join/host a game. Anybody can confirm this ?
I saw this on the GOG forum : https://www.gog.com/forum/heroes_of_hammerwatch/multiplayer/post4
So if it's true, why the Linux version need Galaxy ?
It's confusing...
Yes, I just bought and can confirm. So now I'm refunding...
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