Hello everyone, it’s been quite some time since we last asked directly for support and now we have a few more options for you. We don't really like doing posts like this, but we haven't asked directly since October last year!
First of all, to all past and present supporters—thank you! The amount of support we continue to receive is heart warming!
Based on suggestions, we now offer Paypal, Patreon, Liberapay and Flattr where you can support us directly. We hope at least one of them is a good option for you! Also, you can use this link to buy games on GOG, as we're a GOG affiliate.
It’s only March, but we’ve already put out well over 400 articles. There’s been plenty of fun news and more coming in every day—Linux gaming is well and truly alive! We also livestream nearly every single day on our Twitch channel (you can also support us there as we're a Twitch affiliate), for those who like to chat to others and watch our failure. It’s quite fun helping users in real time with issues in their games, while you’re playing a game as well.
We’ve also recently upgraded our server, since traffic has been increasing the previous one was struggling to handle the load, hopefully now SQL errors when it kept getting knocked offline will be a thing of the past. It costs a bit more, but remaining smooth is essential as we continue to grow. We've also done a few site-wide optimisations recently to also help with this, with more on the way.
If you’re not able to support us directly, not a problem, please don’t ever feel pressured.
If you know a developer who needs an extra hand at testing their Linux builds directly on both SteamOS and Ubuntu, do feel free to send them our way day or night. We test builds of Linux games across both practically every day and offer direct advice to developers putting out Linux builds all the time. It's not something people see us do in public, but it's something we're happy to do, especially for smaller developers who don't have many machines handy.
Happy Gaming!
Last edited by Fenix2412 on 18 March 2018 at 4:18 pm UTC
I know it's a lot of questions, sorry O:-D
Quoting: Creak@liamdawe I'm wondering, what's the hardware configuration of your server? what is your provider? do you use AWS at all? and how much does everything costs?Don't have the exact details on hand at the moment, but we're with a managed hosting solution. One i've trusted for many years. A bit more expensive, but it takes all hardware issues and configuration out of my hands so I can focus directly on content.
I know it's a lot of questions, sorry O:-D
Quoting: Comandante ÑoñardoHow the GOG's link work?
Same idea as most ads use. You click on it, GOG registers the click and pays to the publisher site (in this case GOL) some rate for certain amount of clicks. I suppose they track unique visitors per certain period.
Last edited by Shmerl on 18 March 2018 at 5:57 pm UTC
Just kidding, I already give you money through Patreon, you're doing an awesome job here.
Curious, how feasible is it to just set up a shop that sells GoG/Steam keys? That'd be kind of cool.
Quoting: GuestYes it will use sessions and cookies to track, so we earn a small amount per-purchase. GOG hasn't paid us yet, but we're closing in on the threshold for a first payment from them (so it seems worth it, even if it only pays us once a year).Quoting: ShmerlQuoting: Comandante ÑoñardoHow the GOG's link work?
Same idea as most ads use. You click on it, GOG registers the click and pays to the publisher site (in this case GOL) some rate for certain amount of clicks. I suppose they track unique visitors per certain period.
So is it actually persisting, even when not displayed? If I follow the link, the code is displayed in the address line. As soon as I follow any link from there it's no longer part of the address/options. Made me a bit unsure.
But yes, I checked my cookies from GOG, and there's pp:
Expires: 2018/4/1 19:09
.....
Value: b2a10a6c3dcadb10c8ffd734c1bab896d55cf0ec
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