Check out our Monthly Survey Page to see what our users are running.
We do often include affiliate links to earn us some pennies. See more here.

I liked Kingdoms and Castles [GOGSteam, Official Site] when I tried out the initial release, but it really did have an issue of not having enough of anything. This latest update really does make the game feel better.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Part of the problem was how limited the maps were. They were really tiny, you didn't get a lot of space to build and so you ran out of things to do quite quickly. Now, you have access to small, medium and large maps. The medium size map is bigger than the original and the large map is actually around twice the build-area of the medium map, so for those of you who do want to spend a bit more time in it—you can. To expand, you can now build an Outpost where land is separated by a new Deep Water mechanic, something than can only be crossed by boat.

You can also now build a Dock, which will bring in Merchant Ships allowing you to buy and sell goods. They might also sell some permanent upgrades, so they're worth keeping an eye on. Since your kingdom will now be split up with Outposts, you can also get Transport Ships to ferry resources between areas. You can also build a Draw Bridge, which will open and close to allow ships through and they look really sweet in game. 

There's also now a job priority system, enabling you to re-order specific jobs around. It's better than nothing like before, but it ends up being an all or nothing system. I hope they tweak it in future to allow assigning a specific amount of people to jobs, rather than prioritising the jobs themselves.

Constant improvements, it's certainly far more interesting to play through than the initial release that's for sure. A game that once lacked any depth now has some really good stuff. Now I'm a little more inclined to recommend checking it out. As far as city-builders go it's a pretty relaxing one and it's quite nice overall now.

You can grab it now on GOG and Steam.

Article taken from GamingOnLinux.com.
6 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
3 comments

Rutine Mar 13, 2018
I played this one before this version, and even then I considered there were some interesting things that set it apart from other city builders.

1 - No "insta build". Your buildings take time to be built, people have to work on the construction. Maybe lots of other city builders do that, but it's the first I see. I find it very nice

2 - Houses do not magically upgrade themselves. I like city builders but that is one of the things I can't bear anymore now. you build a manor, it stays a manor, you build a common house, it stays a common house.

(However it is still lacking, to me, the fact that maybe you should only be allowed to build up to x % of manors, depending on social classes, etc)

Now I can't remember more, but those two felt quite interesting to me.
Of course, it was lacking some depth, so this update is quite welcome.
hardpenguin Mar 13, 2018
It's a good game. Play this game.
Muffinman Mar 15, 2018
New content would be very welcome. I found this game to be very addictive. It has worked well for me on Linux Mint. Be sure to check the game resolution. I was playing low res for awhile before I realised I could bump it up.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.