Mark of the Ninja: Remastered has been announced and teased by Klei [Official Site], their rather good stealth game is going to get even better. Mark of the Ninja is actually a fantastic game overall, so this was quite a welcome surprise. Updated: See the bottom.
They're not giving out a lot of details just yet, but they did say this:
The critically acclaimed stealth platformer is back and slicker than ever. Mark of the Ninja: Remastered will feature fully redone 4K visuals for both gameplay and cutscenes along with enhanced audio and new particle effects. It will also include the Mark of the Ninja Special Edition expansion content and be released for Nintendo Switch, PlayStation 4, Xbox One and Steam.
We've reached out to clarify what they mean by "Steam" since that might mean it's Windows only, but with the original supporting Linux and Klei generally being great with Linux support it should hopefully have a Linux version. Will update you all when we get an answer.
Here's the teaser:
Direct Link
Update—After reaching out to Klei about Linux support, here's what they said to us directly:
We intend on supporting Mac and Linux, it just may not launch at the exact same time as the PC version. Once we are further along with the new Remastered build we should have a better idea on Mac and Linux timelines. But we want to, and see no reason why it wouldn't be there too!
I want to know the system requirements for 4k..A DisplayPort cable less than 2 meters. ;)
Remaster for a 2012 title, is that really necessary? How about much much older titles?
I agree...
If it comes as free update I'll play the game again. Visuals aren't important enough to make me pay money.But maybe there will be a discount for the owners of the original game, like what happened with Dead Island Definitive.
Remaster for a 2012 title, is that really necessary? How about much much older titles?Well, six years in computing terms is a pretty long time. In terms of game development, there's probably so many things they wished they could improve upon that they decided to refresh it. Not only that, but in terms of a Linux build it means they could hopefully use more recent libs, improve performance and compatibility and so on. It's a great thing to do.
Remaster for a 2012 title, is that really necessary? How about much much older titles?Does Klei have many older titles to remaster? According to Steam it looks like their oldest game is from 2010.
We intend on supporting Mac and Linux, it just may not launch at the exact same time as the PC version. Once we are further along with the new Remastered build we should have a better idea on Mac and Linux timelines. But we want to, and see no reason why it wouldn't be there too!
Remaster for a 2012 title, is that really necessary? How about much much older titles?It was made for old and weak consoles with 1280x720 resolution. 4k means nine times better graphics.
Nope, it just means nine times better resolution.Don't "fully redone 4K visuals and new particle effects" mean updated graphics?
Nope, it just means nine times better resolution.Don't "fully redone 4K visuals and new particle effects" mean updated graphics?
Sure, but "It was made for [...] 1280x720 resolution. 4k means nine times better graphics." is still nonsense. Graphics quality doesn't come in numbers, and if it would, it wouldn't be the number of pixels.
Why? Don't you see the difference in sprites quality between 2D games made for 720p and 1080p (like SteamWorld Dig)? Watch that teaser trailer in 480p/720p/1080p to compare.
I didn't say resolution it making no difference (for most games).
But it doesn't equal graphics quality.
I'd understand "graphics quality" in a broader meaning of art, not pixel count.
If you don't want to follow me on this one, look at all those sliders in graphics options:
Probably none of them changes resolution. So none of them changes graphics quality either?
And for sure it cannot be counted, as in "nine times better graphics".
Do you think it has bad graphics quality?
I sure don't.
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