Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We use affiliate links to earn us some pennies. Learn more.

Beamdog has announced that Neverwinter Nights: Enhanced Edition [Steam, Official Site] will officially release on March 27th and it's coming with day-1 Linux support.

Announced on Twitter, where they also replied to our question to confirm Linux at day-1. We obviously knew it was already coming to Linux, but knowing it's for sure at the same time as other platforms is indeed great news.

It will cost $19.99 at release and they've confirmed it will support English, French, Spanish, Italian, German, and Polish with more languages to come. They've said it will not be an Early Access title, but development is still ongoing so it's likely to get some bigger updates after release. Also, so far only Steam (and the Beamdog Client obviously) has been mentioned, GOG has not been.

I actually have pre-release access through the Beamdog Client and I can confirm it runs quite nicely, here's two random shots of it running:

One issue I have come across in the Linux client, is the cursor vanishing in the Video Options menu (which I've been told is already fixed in a newer build). There's also some audio issues, like the audio for torches and other items suddenly popping in at max volume at a certain zoom level and then totally vanishing at another—instead of it fading based on camera distance.

Although I haven't yet had an extensive amount of testing time, but it seems smooth in terms of overall performance. 

Here's what's going to be updated:

  • Improved Display: Your portrait, combat bar, inventory, and other UI elements adjust in size based on your chosen resolution including 1080p and 4k.
  • Advanced Graphics Options: Pixel shaders and post-processing effects make for crisper, cleaner visuals. Enable contrast, vibrance, and depth of field options as preferred.
  • Community Endorsed: Original developers have teamed with key members of the Neverwinter Nights community to curate important fan-requested improvements to support players, storytellers, and modders. 
  • Backwards Compatibility: Works with save games, modules, and mods from the original Neverwinter Nights. A galaxy of community created content awaits.

It also includes all content from Neverwinter Nights Diamond Edition. 

Will you be grabbing a copy?

Post updated after publishing with issue information.

Article taken from GamingOnLinux.com.
Tags: RPG, Steam, Upcoming
24 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
55 comments Subscribe
Page: 1/3»
  Go to:

Asu 9 Mar 2018
can't wait...
scaine 9 Mar 2018
  • Contributing Editor
  • Mega Supporter
Will be picking this up on release day. Can't wait!
14 9 Mar 2018
  • Supporter Plus
Maybe this will change later, but this is my most anticipated game this year. I will buy on release day!
Tuxgamer 9 Mar 2018
I too will buy it release date. Thanks for the Linux support!
Kimyrielle 10 Mar 2018
As far as I know they aren't going to port the toolset, so that's a MAJOR bummer for me. I might still get it, but I am torn right now. The toolset IS NWN. The actual game is not all that good, really. What made NWN great was the ability to make your own games.

Edit: Yes, we will NOT get the toolset. As in 100% not. It's marked as "Windows only" on the official site.


Last edited by Kimyrielle on 10 Mar 2018 at 12:55 am UTC
slaapliedje 10 Mar 2018
As far as I know they aren't going to port the toolset, so that's a MAJOR bummer for me. I might still get it, but I am torn right now. The toolset IS NWN. The actual game is not all that good, really. What made NWN great was the ability to make your own games.

Edit: Yes, we will NOT get the toolset. As in 100% not. It's marked as "Windows only" on the official site.

So I was reading up on that and in the threads they said that initially for sure it'd be Windows Only. That they literally would have to re-write the entire toolset. Seemed I had found a different thread that seemed like they know we want a port, and they might consider doing one later. But this one seems like they just know about the request: https://forums.beamdog.com/discussion/66930/linux-version-of-the-toolset
Mountain Man 10 Mar 2018
No native editor for Linux makes this a hard sell, because that's the whole point behind Neverwinter Nights. In fact, it was BioWare's original intent to sell just the toolset and rely 100% on the community to create the content. They changed this plan at the last minute and threw together the single player campaign because they feared nobody would buy the game otherwise, which is why the campaign is so lackluster, but it at least served the purpose of showing what was possible with the toolset since BioWare used the toolset exclusively to create it.
Cimeryd 10 Mar 2018
Haven't played NWN since the original, all those years ago. This sounds like a wonderful time to go back.
libgradev 10 Mar 2018
Oh wow
lucifertdark 10 Mar 2018
That is excellent. lol, I've had the original diamond version for many years and have barely played it all.
I'm the same, I've had both NWN games for years & they sit on the shelf collecting dust, this might just push me to play it properly at long last.
riusma 10 Mar 2018
My first LAN were on Neverwinter Nights I!
Tchey 10 Mar 2018
  • Supporter
In my memories, Neverwinter Nights was good because of the toolsets. If really not on Linux, that's a big bad news.
Grifter 10 Mar 2018
Are these turn-based games
Yes and no, it's designed to feel real-time and combat etc doesn't stop and let you think (though in singleplayer you can pause the game), but it has a turn based back-end (you have a little log window where you can see everything that happens in each round.
Grifter 10 Mar 2018
In fact, it was BioWare's original intent to sell just the toolset and rely 100% on the community to create the content. They changed this plan at the last minute and threw together the single player campaign because they feared nobody would buy the game otherwise, which is why the campaign is so lackluster

That doesn't sound accurate at all, the original campaign is hardly lackluster, it's huge in scope with a vast array of voice talent and certainly not something just thrown together at the last minute. While waiting for NWN I don't remember at any point when they were going to just release a toolset, from the very beginning they had the campaign in mind and they even wanted it to run on BeOS. If anything was a bit lackluster it was shadows of undrentide, but hordes of the underdark is another massive story like the original campaign. At no point did they fear nobody would buy the game.
niarbeht 10 Mar 2018
I friggin' LOVED NWN back in the day!

What's that, you say, Mr. Wallet? You've got $20 in you?

Well.

We'll see about that.
Feist 10 Mar 2018
Yay, I was afraid it would be many months away! Really excited to see what they have managed to do with this clasic.
gojul 10 Mar 2018
Of course I will, to support Beamdog.
Grifter 10 Mar 2018
The toolset IS NWN. The actual game is not all that good, really. What made NWN great was the ability to make your own games.

If you just want to get a game to play, then the game is the game, you get 3 campaigns plus their little one-off maps like kingmaker, and all campaigns are well worth it and very enjoyable. If you want to extend the game then there are literally hundreds of campaigns already created by players, some of them are extremely good rivalling the original campaign even. So while you may not use the toolset, you're getting an insane amount of gaming. The toolset served its purpose long ago, but I'm not sure a release of an enhanced edition can garner a new revolution of NWN campaigns, so take the game for what it is, a crazy amount of already produced material which you can keep playing for a loooooong time.
Joeyboots80 10 Mar 2018
Don't have much to say about this really except..........Yayyyyyyyy!
Joeyboots80 10 Mar 2018
As far as I know they aren't going to port the toolset, so that's a MAJOR bummer for me. I might still get it, but I am torn right now. The toolset IS NWN. The actual game is not all that good, really. What made NWN great was the ability to make your own games.

Edit: Yes, we will NOT get the toolset. As in 100% not. It's marked as "Windows only" on the official site.

Nooooooooooo!!!!!! :'(
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.