A while ago the Unity game engine sadly introduced a bug which has caused many games to either display a black screen or give no input, Slime Rancher [GOG, Steam] is another I've discovered with it. Here's a temporary fix.
If you have issues, you can use this as a launch option on Steam. You need to right click the game, go to Properties at the bottom, then press the "Set Launch Options…" button and enter this:
-screen-fullscreen 0
If you have the game from GOG, you can use the same setting when launching it via terminal.
Alternatively, you can adjust the game settings file found in "/home/yourusername/.config/unity3d/Monomi Park/Slime Rancher/prefs" and set the fullscreen mode "Screenmanager Is Fullscreen mode" to zero.
The issue is supposed to be fixed in later versions of the Unity engine, hopefully the Slime Rancher developer will be able to upgrade sometime so Linux gamers don't have to resort to little fixes to get it running.
GOG links are affiliate links.
Quoting: ShmerlUnity has no QA?
Probably not so much for Linux. And this problem does not occur for everybody. I've never seen it myself.
Last edited by Shmerl on 2 March 2018 at 2:14 pm UTC
Last edited by Dunc on 2 March 2018 at 2:16 pm UTC
Nice to see that you are posting solution... people are suffering on this. and it can be hard find answers.
I myself, besides on slime rancher, have this also for example in CHKN. just blackscreen if I run it if I have different monitor settings than before.
I run a 3 screen setup, but not always, also, on varying resolutions. so it seems to confuse lot of these games on launch.
edit: as dunc said, it's well know problem. but I hope this help to people getting things running.
.b
Last edited by tofuhead on 2 March 2018 at 2:45 pm UTC
It's the best way to give feedback to the unity devs
Quoting: GuestIt's worth mentioning that you don't have to play in windowed mode all the time - you can just launch the game in windowed mode via command line parameter to avoid the black screen and then change it to fullscreen in the game's settings. Also Solus' LSI project has a built-in workaround for this bug.The game itself actually pops back to fullscreen mode anyway with the launch option, it's weird but it does it :)
The bug is apparently fixed and released already, I'm trying to know in which release exactly.
Last edited by Creak on 5 March 2018 at 4:17 pm UTC
See more from me